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  1. #31

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    I got movement working

    This is starting to shape up, imo.

    Tech Demo soon anyone?

  2. Thanks!


  3. #32
    Incapacitated. Dymus's Avatar
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    Default

    From the climbing wall, I've actually added a lot of features into the SackBot

    As a personal message to all 'Fat PS3' players... I'd advise you to regularly back-up your data. Mine cut off without warning, in the middle of playing LBP. You never know when it can happen.

  4. #33
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    Default



    Thats the logic so far.

    Sad that it'll be multiplied at least 5xs before it's done.

  5. #34

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    whats all that logic for? because the walk run sprint was only like one microchip for me?


    anche nella morte si puō essere trionfante


    Even in death may you be triumphant

  6. #35

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    the sequencer I am guesing is for some attack animation? I cant see exactly where it is coming from, but that is pretty much how the sword swing looks in Mythicos.

  7. #36
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    Default

    Quote Originally Posted by poorjack View Post
    the sequencer I am guesing is for some attack animation? I cant see exactly where it is coming from, but that is pretty much how the sword swing looks in Mythicos.
    Air Assassination

    Oh and wayne, it has more than just walking.

    And I half the walking speed on one big chip, and have 4 other smaller chips for the specific forms movent, walking, fast walk, ect.
    Its just more organized to me.

  8. Thanks!


  9. #37
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    Default

    I just added a fall & roll thing.

    Its so pointless. But I love it.

    XD

  10. #38

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    If it adds detail and depth, it isn't pointless

  11. #39
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    Default

    Yeah, lol. Suprisingly it only took me a few tries to get it working

  12. #40

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    Does he roll EVERY time he touches the floor or is it only after a huge jump or fall? Coz it will look stupid if he rolls after a 'hop.

  13. Thanks!


  14. #41

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    I would assume it is only for longer falls. If not it wouldn't be too hard to change.

  15. #42
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    Yeah only after long falls, I COULD make it hop if I wanted. Lol I also just finished rewiring the health bar. And it took FOREVER. It was very tedious thing to do.

  16. #43
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    Is there anyone who would know how to do sword fighting?

  17. #44

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    like sword fighting like Zelda? or more like... God of War?

  18. #45
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    Hmm, neither.

    Its more like its own stlye XD.

    You attack in low profile and block in high profile, and when an enemy is in mid attack you can counter kill him.

    And after succsessfully killing someone, you can counter kill another person quickly.
    Thats the best I can explain :/.

    Its basicly like realistic sword fighting, aside from the part where you kill everybody really fast.

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