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  1. #16

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    Just a quick question have you even started enemy A.I yet?
    Newest Project I like to call Galactica!

    Like-A-B0SS

  2. #17
    Super Create! SPARTANDUDE924's Avatar
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    Well, a little. XD

  3. #18

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    Here is another quick question... Can I see your health bar outside of preview mode? I mean, we are both working on pretty intensive projects, and I was wondering if I could see how your logic was set up and cross compare with my own. The reason being that I want to know weather it is worth SACKrificing simplicity of logic for a heart or blip based health system. i currently have a timer based health bar, and yeah... Just wondering how tidy your logic is basically.

  4. #19
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    It's quite simple really. It's really rather flexible. For instance if I wanted to say when I have 3 health squares, I could make him fly around. Assuming I WANTED to do that, which I'm not going to do. But I could. Basicly its a counter hooked up to a positional sequencer with a lot of tags. You'll have to see it to understand what I mean

  5. #20
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    Also I was wondering, how do I do sprint? I tried using a the sackbot behavior, but it had no effect, then I tried using movers, which just made the sackboy trip around. So any suggestions? Comphermc got a sprint working on his level, but I dont know how he did it
    Last edited by SPARTANDUDE924; 06-12-2011 at 03:25 AM.

  6. #21
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    Anyone have any suggestions at all for the level?

    Im planning free roam, but do you guys want to see?

    Missons? (I was planning)

    Recruiting Assassins? ( I was planning Assassins, but wasn't planning to recruit them)

    Assassin mission?

    Please Share.
    Last edited by SPARTANDUDE924; 06-12-2011 at 10:11 AM.

  7. #22

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    Quote Originally Posted by SPARTANDUDE924 View Post
    Also I was wondering, how do I do sprint? I tried using a the sackbot behavior, but it had no effect, then I tried using movers, which just made the sackboy trip around. So any suggestions? Comphermc got a sprint working on his level, but I dont know how he did it
    This is probably coz ur using the advanced mover when instead you should be using movers. I could help with the logic if you want.

  8. #23

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    I also made an AC level as my first project. For your running, if you wire yup two controllinators, and then put out batteries within microchips each with say 50% & -50% for walking, 80% & -80% for run and 100% & -100% for sprint. Have AND gates wired to say L3 is just walking, R1 and L3 is run and R1, L3 and X is sprint. Much like the original AC. Of course, directional splitters can be used for the negative input and all else

    Hope this helps


    anche nella morte si può essere trionfante


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  9. #24
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    Using movers with direction spliters, and it makes ezio do a weird tripping motion, hard to explain. Moving is fine, but getting rid of the strange tripping thing is the problem

  10. #25
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    Quote Originally Posted by TheLittleSoAndSo View Post
    I also made an AC level as my first project. For your running, if you wire yup two controllinators, and then put out batteries within microchips each with say 50% & -50% for walking, 80% & -80% for run and 100% & -100% for sprint. Have AND gates wired to say L3 is just walking, R1 and L3 is run and R1, L3 and X is sprint. Much like the original AC. Of course, directional splitters can be used for the negative input and all else

    Hope this helps
    What exacly do I hook up the batteries to?

  11. #26
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    The battery % output controls how much effort is being combined with the L stick towards the walking (Speeds)

    As a personal message to all 'Fat PS3' players... I'd advise you to regularly back-up your data. Mine cut off without warning, in the middle of playing LBP. You never know when it can happen.

  12. #27
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    I understand that much, but does it just go with in OR for the L stick?

  13. #28

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    yes, sorry, i forgot to add that. you hook it to an OR gate and it should work


    anche nella morte si può essere trionfante


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  14. #29

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    and he doesnt trip if you use my method (:


    anche nella morte si può essere trionfante


    Even in death may you be triumphant

  15. #30
    Super Create! SPARTANDUDE924's Avatar
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    Quote Originally Posted by TheLittleSoAndSo View Post
    and he doesnt trip if you use my method (:
    I tried it out, it works

    Thanks man

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