I've advertised my levels in the level showcase forum but they don't get viewed! What should I do?My other levels have been played a lot more in a shorter time period, but why not my others that I actually put time into?

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- I'm getting barely any plays!
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Thread: I'm getting barely any plays!
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07-01-2011 #1Making my first move...
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- kowch_potayter
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- Feb 2011
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- I don't know... it's dark...
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I'm getting barely any plays!
Click HERE to view all of my PUBLISHED levels. Queue the ones like please!
The Rise of the Cakeling is quite exciting!
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Thanks!
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07-01-2011 #2
Home Energy Reactor
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- Mr_Fusion
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- Apr 2011
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- Australia
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07-01-2011 #3
it's sad, really. ingenious levels and items that had months of work poured into them get so few plays, while tons of H4H and free crap levels dominate the cool pages, and often get more hearts than plays. it's stupid, isn't it?
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07-01-2011 #4Junior Sackperson
- PSN
- JimboMorris
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- Nov 2009
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- Southern California, USA
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- 407
I'm havIng the same problem, I have put hours into my level, and it only gets played a couple times a day. Meanwhile, I saw 20 copies of the exact same H4H level with 0 plays on cool levels. What's going on here?!
my levels: Apocalypse Z - Cinematic Series ★Cosmic Blasters ★ Complex Light Sequencer Tutorial ★ Hamster Cage w/ Hamster Friends ★ Skill Claw Crane Game ★ Stunt Car Madness ★ Extreme Wakeboarding
girlfriends levels: Jaybee's Dressing Room ★ Funky Fresh Colorful Maze Race ★ Jaybeezy's Sticker Storage
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Thanks!
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07-01-2011 #5
I know exactly how you feel. It's ridiculous really. It seems if you want ppl to play ur lvls you gota name it super Mario remake.....sonic remake....or you can join the band wagon of zombie levels. Forget trying to be original with your title. It won't draw ppl in to play it. I'm working on a mini series called into the shadows. No negative reviews. No dislikes. Few plays. And you can only post your lvl on the forum once...anymore and they will delete it. Loads of people view it but few play it. It just makes you think what's the point? And If I'm honest I think my lvls are decent...I'm Gona finish my series and maybe do a metal gear remake. By that time deus ex will be out and ill play that until bf3 is released....I don't see the point anymore in wasting my time.
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07-01-2011 #6
UniverseUnderConstruction
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- jwwPhotos
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- May 2009
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- Indiana, USA
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On your F4F level, are you playing OTHER F4F levels and leaving detailed feedback as well as mentioning to them to check yours out to honor their F4F request?
..if you are simply sitting with an F4F and waiting for others to come play it, that will not work as well. Play other F4F levels and leave constructive feedback. ..then mention to them to check out your level as part of their F4F. It works, but you really have to work at it.
(aka jww) - Published Levels
Space Escape (spotlighted!) // Space Escape II (spotlighted!)
Survival Line (spotlighted!) // Space Escape Pinball (spotlighted! Mm Picked!)
Trapped (spotlighted! vita)
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07-01-2011 #7
Truth is although those may be getting the most plays, you have to admit the overall quality of the really good levels shines out due to that. Have you seen some of the newest MM picks? They are fantastic. I think that there has to be a better way to sift through the junk to get to the gold.
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07-01-2011 #8
LBPCentral Spotlight Crew
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- jester946
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yeah, I don't understand how some people are getting tons of plays. I played one a while back and while the level was ok (certainly better than my stuff) it wasn't ground breaking or creative or unique. It was this guys only level. He has just the ONE level and had over twelve thousand plays. !!?? It wasn't a bomb survival or zombie level so I can't for the life of me figure it out. Oh well. I mean, I'm happy with a few plays. I was ecstatic that 60 people played my little LBP1 train level. It blows that some awesome creators out there are only getting a few hundred plays and others with the stupidest, most junky levels are seeing tens of thousands of plays. Unreal.

Follow me on the twitterz @bioswoop
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07-02-2011 #9
I have worked over, I'm guessing, 50-60 hours for my boulder dash level, and I barely get any plays. Unfortunately, I think I'm part of the problem: I don't like playing levels, I just like creating. However, I must admit there is something odd about level exposure. There are very stupid levels indeed with incredible amount of plays. But what can be done? There are millions of levels. How can an automated system differ a good level from a bad one? It's impossible. I don't know there's a method to increase the exposure of good levels when there's so much junk out there. That's why they came up with MM picks, at least a few elite levels get shown.
Levels:
Diamond Dash, the 1:1 Boulder Dash Clone
Typewriter giveaway level, with original font
Tutorials:
Custom grid movement tutorial
Hesido's Pixel Perfect Sticker Capture and Placement (for animation and pixel art)
Circular signaling, deferred/verified counting tutorial
Detecting changes over analogue signals
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07-02-2011 #10Junior Sackperson
- PSN
- JimboMorris
- Join Date
- Nov 2009
- Location
- Southern California, USA
- Posts
- 407
They need to have a ranking system based on the amount of content in the level. Sure, some cheap levels have a ton of objects, but MOST of these levels are nearly empty. If we had a content system in place, these levels would be pushed to the back. Logic and objects/shapes/materials should count.
Last edited by sp0ngyraver; 07-02-2011 at 08:05 AM. Reason: Stupid iPhone autocorrect
my levels: Apocalypse Z - Cinematic Series ★Cosmic Blasters ★ Complex Light Sequencer Tutorial ★ Hamster Cage w/ Hamster Friends ★ Skill Claw Crane Game ★ Stunt Car Madness ★ Extreme Wakeboarding
girlfriends levels: Jaybee's Dressing Room ★ Funky Fresh Colorful Maze Race ★ Jaybeezy's Sticker Storage
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Thanks!
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07-02-2011 #11inyourface45Guest
but then people could make a spam blam level with tons of emitters and stuff to easily get visits for THEIR junky levels, their spam blam level would be at the top of the list not to mention all the people checking out the content section because it would be newThey need to have a ranking system based on the amount of content in the level. Sure, some cheap levels have a ton of objects, but MOST of these levels are nearly empty. If we had a content system in place, these levels would be pushed to the back. Logic and objects/shapes/materials should count.
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Thanks!
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07-02-2011 #12
Exactly! Also, a simple level doesn't mean it's bad. It could be a very simple survival level with very basic mechanics but it could be the best level.
Levels:
Diamond Dash, the 1:1 Boulder Dash Clone
Typewriter giveaway level, with original font
Tutorials:
Custom grid movement tutorial
Hesido's Pixel Perfect Sticker Capture and Placement (for animation and pixel art)
Circular signaling, deferred/verified counting tutorial
Detecting changes over analogue signals
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Thanks!
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07-02-2011 #13Sackperson Private
- PSN
- Stellakris
- Join Date
- Nov 2010
- Location
- Amsterdam, Holland
- Posts
- 1,376
If it takes into account that 95% of my level is emitted, then sure.They need to have a ranking system based on the amount of content in the level. Sure, some cheap levels have a ton of objects, but MOST of these levels are nearly empty. If we had a content system in place, these levels would be pushed to the back. Logic and objects/shapes/materials should count.
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07-02-2011 #14Junior Sackperson
- PSN
- JimboMorris
- Join Date
- Nov 2009
- Location
- Southern California, USA
- Posts
- 407
It's not perfect, but I think we can all agree that the system we have in place ISN'T working very well in our favor. It has to do with all these ppl who got LBP for welcome back. It's gonna be bad for a while.
my levels: Apocalypse Z - Cinematic Series ★Cosmic Blasters ★ Complex Light Sequencer Tutorial ★ Hamster Cage w/ Hamster Friends ★ Skill Claw Crane Game ★ Stunt Car Madness ★ Extreme Wakeboarding
girlfriends levels: Jaybee's Dressing Room ★ Funky Fresh Colorful Maze Race ★ Jaybeezy's Sticker Storage
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Thanks!
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07-02-2011 #15
They should have a system that checks the title and description for "H4H" or "FREE PRIZES!!!!!!!!" and add a block for themThey need to have a ranking system based on the amount of content in the level. Sure, some cheap levels have a ton of objects, but MOST of these levels are nearly empty. If we had a content system in place, these levels would be pushed to the back. Logic and objects/shapes/materials should count.
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Thanks!
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07-02-2011 #16Junior Sackperson
- PSN
- JimboMorris
- Join Date
- Nov 2009
- Location
- Southern California, USA
- Posts
- 407
Lol, if they did that right now there would only be like, 8 levels left, and then we could get ALL the plays!!
I also had an idea that each level could be ranked based on how much time was spent active in create mode for that level. It's still not perfect, but most of these crappy empty H4H levels can't take more than 20 minutes to create, most even less. This way the 50-60 hour levels will be prominently displayed.my levels: Apocalypse Z - Cinematic Series ★Cosmic Blasters ★ Complex Light Sequencer Tutorial ★ Hamster Cage w/ Hamster Friends ★ Skill Claw Crane Game ★ Stunt Car Madness ★ Extreme Wakeboarding
girlfriends levels: Jaybee's Dressing Room ★ Funky Fresh Colorful Maze Race ★ Jaybeezy's Sticker Storage
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07-02-2011 #17
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07-02-2011 #18
Oh, I can't believe what I'm seeing, my level is now 2nd in trending levels on lbp.me. I'm pressing the refresh button like crazy.
Strange thing being, the last play was 25 minutes ago, it was the 4th. There's no new plays and it jumped to 2nd. Maybe it is being updated as new people are entering? Let's hope so
Edit: Argh: It says popular on the web. So it's not popular in the game. So I guess some people were viewing the lbp.me page. Hope that translates into plays sometime :=)Last edited by hesido; 07-02-2011 at 10:43 PM.
Levels:
Diamond Dash, the 1:1 Boulder Dash Clone
Typewriter giveaway level, with original font
Tutorials:
Custom grid movement tutorial
Hesido's Pixel Perfect Sticker Capture and Placement (for animation and pixel art)
Circular signaling, deferred/verified counting tutorial
Detecting changes over analogue signals
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07-03-2011 #19
Creating for yourself, your family or someone you like is an alternative. I don't need to be sure hundreds of people will see my drawings to justify drawing.I know exactly how you feel. It's ridiculous really. It seems if you want ppl to play ur lvls you gota name it super Mario remake.....sonic remake....or you can join the band wagon of zombie levels. Forget trying to be original with your title. It won't draw ppl in to play it. I'm working on a mini series called into the shadows. No negative reviews. No dislikes. Few plays. And you can only post your lvl on the forum once...anymore and they will delete it. Loads of people view it but few play it. It just makes you think what's the point? And If I'm honest I think my lvls are decent...I'm Gona finish my series and maybe do a metal gear remake. By that time deus ex will be out and ill play that until bf3 is released....I don't see the point anymore in wasting my time.HP/MP restored !
But you're still hungry.
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07-03-2011 #20Making my first move...
- PSN
- kowch_potayter
- Join Date
- Feb 2011
- Location
- I don't know... it's dark...
- Posts
- 226
Click HERE to view all of my PUBLISHED levels. Queue the ones like please!
The Rise of the Cakeling is quite exciting!
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