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  1. #1
    Making my first move... LBP2_Tutorialist's Avatar
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    Default I'm getting barely any plays!

    I've advertised my levels in the level showcase forum but they don't get viewed! What should I do? My other levels have been played a lot more in a shorter time period, but why not my others that I actually put time into?
    Click HERE to view all of my PUBLISHED levels. Queue the ones like please!

    The Rise of the Cakeling is quite exciting!

  2. Thanks!


  3. #2
    LBPCentral Spotlight CrewHome Energy Reactor Mr_Fusion's Avatar
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    Default

    I try to hit up the level showcase whenever I can, I'll look for yours next chance I get.


  4. #3

    Default

    it's sad, really. ingenious levels and items that had months of work poured into them get so few plays, while tons of H4H and free crap levels dominate the cool pages, and often get more hearts than plays. it's stupid, isn't it?
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  5. #4
    Junior Sackperson sp0ngyraver's Avatar
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    Default

    I'm havIng the same problem, I have put hours into my level, and it only gets played a couple times a day. Meanwhile, I saw 20 copies of the exact same H4H level with 0 plays on cool levels. What's going on here?!

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  7. #5

    Default

    I know exactly how you feel. It's ridiculous really. It seems if you want ppl to play ur lvls you gota name it super Mario remake.....sonic remake....or you can join the band wagon of zombie levels. Forget trying to be original with your title. It won't draw ppl in to play it. I'm working on a mini series called into the shadows. No negative reviews. No dislikes. Few plays. And you can only post your lvl on the forum once...anymore and they will delete it. Loads of people view it but few play it. It just makes you think what's the point? And If I'm honest I think my lvls are decent...I'm Gona finish my series and maybe do a metal gear remake. By that time deus ex will be out and ill play that until bf3 is released....I don't see the point anymore in wasting my time.


  8. #6
    LBPCentral Creator Spotlight CrewUniverseUnderConstruction jwwphotos's Avatar
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    Default

    On your F4F level, are you playing OTHER F4F levels and leaving detailed feedback as well as mentioning to them to check yours out to honor their F4F request?

    ..if you are simply sitting with an F4F and waiting for others to come play it, that will not work as well. Play other F4F levels and leave constructive feedback. ..then mention to them to check out your level as part of their F4F. It works, but you really have to work at it.
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  9. #7

    Default

    Truth is although those may be getting the most plays, you have to admit the overall quality of the really good levels shines out due to that. Have you seen some of the newest MM picks? They are fantastic. I think that there has to be a better way to sift through the junk to get to the gold.


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  10. #8
    LBPCentral Spotlight CrewLBPCentral Spotlight Crew biorogue's Avatar
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    Default

    yeah, I don't understand how some people are getting tons of plays. I played one a while back and while the level was ok (certainly better than my stuff) it wasn't ground breaking or creative or unique. It was this guys only level. He has just the ONE level and had over twelve thousand plays. !!?? It wasn't a bomb survival or zombie level so I can't for the life of me figure it out. Oh well. I mean, I'm happy with a few plays. I was ecstatic that 60 people played my little LBP1 train level. It blows that some awesome creators out there are only getting a few hundred plays and others with the stupidest, most junky levels are seeing tens of thousands of plays. Unreal.


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  12. #9

    Default

    I have worked over, I'm guessing, 50-60 hours for my boulder dash level, and I barely get any plays. Unfortunately, I think I'm part of the problem: I don't like playing levels, I just like creating. However, I must admit there is something odd about level exposure. There are very stupid levels indeed with incredible amount of plays. But what can be done? There are millions of levels. How can an automated system differ a good level from a bad one? It's impossible. I don't know there's a method to increase the exposure of good levels when there's so much junk out there. That's why they came up with MM picks, at least a few elite levels get shown.


  13. #10
    Junior Sackperson sp0ngyraver's Avatar
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    Default

    They need to have a ranking system based on the amount of content in the level. Sure, some cheap levels have a ton of objects, but MOST of these levels are nearly empty. If we had a content system in place, these levels would be pushed to the back. Logic and objects/shapes/materials should count.
    Last edited by sp0ngyraver; 07-02-2011 at 08:05 AM. Reason: Stupid iPhone autocorrect


  14. #11
    inyourface45
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    Default

    Quote Originally Posted by sp0ngyraver View Post
    They need to have a ranking system based on the amount of content in the level. Sure, some cheap levels have a ton of objects, but MOST of these levels are nearly empty. If we had a content system in place, these levels would be pushed to the back. Logic and objects/shapes/materials should count.
    but then people could make a spam blam level with tons of emitters and stuff to easily get visits for THEIR junky levels, their spam blam level would be at the top of the list not to mention all the people checking out the content section because it would be new

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  16. #12

    Default

    Quote Originally Posted by inyourface45 View Post
    but then people could make a spam blam level with tons of emitters and stuff to easily get visits for THEIR junky levels, their spam blam level would be at the top of the list not to mention all the people checking out the content section because it would be new
    Exactly! Also, a simple level doesn't mean it's bad. It could be a very simple survival level with very basic mechanics but it could be the best level.

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  18. #13
    Sackperson Private Antikris's Avatar
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    Default

    Quote Originally Posted by sp0ngyraver View Post
    They need to have a ranking system based on the amount of content in the level. Sure, some cheap levels have a ton of objects, but MOST of these levels are nearly empty. If we had a content system in place, these levels would be pushed to the back. Logic and objects/shapes/materials should count.
    If it takes into account that 95% of my level is emitted, then sure.

  19. #14
    Junior Sackperson sp0ngyraver's Avatar
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    Default

    It's not perfect, but I think we can all agree that the system we have in place ISN'T working very well in our favor. It has to do with all these ppl who got LBP for welcome back. It's gonna be bad for a while.

  20. Thanks!


  21. #15

    Default

    Quote Originally Posted by sp0ngyraver View Post
    They need to have a ranking system based on the amount of content in the level. Sure, some cheap levels have a ton of objects, but MOST of these levels are nearly empty. If we had a content system in place, these levels would be pushed to the back. Logic and objects/shapes/materials should count.
    They should have a system that checks the title and description for "H4H" or "FREE PRIZES!!!!!!!!" and add a block for them

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  23. #16
    Junior Sackperson sp0ngyraver's Avatar
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    Default

    Quote Originally Posted by Zero10010 View Post
    They should have a system that checks the title and description for "H4H" or "FREE PRIZES!!!!!!!!" and add a block for them
    Lol, if they did that right now there would only be like, 8 levels left, and then we could get ALL the plays!!

    I also had an idea that each level could be ranked based on how much time was spent active in create mode for that level. It's still not perfect, but most of these crappy empty H4H levels can't take more than 20 minutes to create, most even less. This way the 50-60 hour levels will be prominently displayed.

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  25. #17

    Default

    Quote Originally Posted by sp0ngyraver View Post
    Lol, if they did that right now there would only be like, 8 levels left, and then we could get ALL the plays!!
    You forgot to add "MWAHAHAHAHAHAHA!!!"

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  27. #18

    Default

    Oh, I can't believe what I'm seeing, my level is now 2nd in trending levels on lbp.me. I'm pressing the refresh button like crazy.

    Strange thing being, the last play was 25 minutes ago, it was the 4th. There's no new plays and it jumped to 2nd. Maybe it is being updated as new people are entering? Let's hope so

    Edit: Argh: It says popular on the web. So it's not popular in the game. So I guess some people were viewing the lbp.me page. Hope that translates into plays sometime :=)

  28. #19

    Default

    Quote Originally Posted by wolfy_616 View Post
    I know exactly how you feel. It's ridiculous really. It seems if you want ppl to play ur lvls you gota name it super Mario remake.....sonic remake....or you can join the band wagon of zombie levels. Forget trying to be original with your title. It won't draw ppl in to play it. I'm working on a mini series called into the shadows. No negative reviews. No dislikes. Few plays. And you can only post your lvl on the forum once...anymore and they will delete it. Loads of people view it but few play it. It just makes you think what's the point? And If I'm honest I think my lvls are decent...I'm Gona finish my series and maybe do a metal gear remake. By that time deus ex will be out and ill play that until bf3 is released....I don't see the point anymore in wasting my time.
    Creating for yourself, your family or someone you like is an alternative. I don't need to be sure hundreds of people will see my drawings to justify drawing.
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  29. #20
    Making my first move... LBP2_Tutorialist's Avatar
    Points: 5,089, Level: 21
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    Default

    Quote Originally Posted by Mr_Fusion View Post
    I try to hit up the level showcase whenever I can, I'll look for yours next chance I get.
    I tink it's on page 5 or 6. Not sure.
    Click HERE to view all of my PUBLISHED levels. Queue the ones like please!

    The Rise of the Cakeling is quite exciting!

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