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  1. #21
    Keep Moving Forward ConverseFox's Avatar
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    From what I see, a lot more than costumes are going to be transfered.

    I see PS3 decorations, stickers and I think some PS3 materials.

    EDIT:

    A new planet? So the second it's launched there's 0 levels published!

    *faints*

    Now, lets not let what happen to LBP2(Cool levels get bombarded with costume giveaways) happen here.

    BTW, I'm already brainstorming ideas for levels utilizing the new tools.
    Last edited by ConverseFox; 07-14-2011 at 05:34 AM.

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  3. #22
    Sackperson Sergeant Lord-Dreamerz's Avatar
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    Quote Originally Posted by FluffySpazz View Post
    Aww man, in LBP Vita Sackboy gets a Fedora but not in the PS3?

    D:
    Don't worry to much~
    They said we'd be able to share costumes with the two games.
    so chances are we'll be able to use Vita costumes on LBP2 also.
    I say it's a good chance they'll do this. Hey I'll even bet they will~
    *mew

    But if they don't... LBPV will be pointless in my eyes...
    I'm not gonna give up my PS3 and play on only Vita.
    I don't mind playing both, but only long as we can share with both games....
    Last edited by Lord-Dreamerz; 07-14-2011 at 05:33 AM.
    ~Lets go on a fantastic ADVENTURE!~

  4. #23
    fun and frivolous rtm223's Avatar
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    Quote Originally Posted by pilsburydoughboy55 View Post
    Kotaku had a post - and they had shown a vid on one of the lvls I'd so desperately wanted to see. But the site crashed my computer. But, it's like you're in a bubble, and you use your finger to guide sackboy through all of the obstacles.
    This one. Can't seem to find those vids on youtube or anywhere else though, which is annoying.
    -- ? --


  5. #24
    Sackperson Lieutenant
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    I wonder if the Vita could be used as tablet to build in LBP2...
    Just in a WiiU controller way.
    That would make game integration way cooler.

    Sig by FJT

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  7. #25
    Reality corrupted... Domik12's Avatar
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    Quote Originally Posted by rtm223 View Post
    This one. Can't seem to find those vids on youtube or anywhere else though, which is annoying.
    Here are all these Kotaku videos on youtube LittleBigRussia channel:







  8. #26

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    Quote Originally Posted by Cory_7101995 View Post
    From what I see, a lot more than costumes are going to be transfered.

    I see PS3 decorations, stickers and I think some PS3 materials.

    EDIT:

    A new planet? So the second it's launched there's 0 levels published!

    *faints*

    Now, lets not let what happen to LBP2(Cool levels get bombarded with costume giveaways) happen here.

    BTW, I'm already brainstorming ideas for levels utilizing the new tools.
    Yeah it looks to be the case, which will be very exciting! Though there have been no official announcements of this as of yet.

    Quote Originally Posted by OmegaSlayer View Post
    I wonder if the Vita could be used as tablet to build in LBP2...
    Just in a WiiU controller way.
    That would make game integration way cooler.
    Yeah it would be cool, but I highly doubt it :c



    Thanks for the new gameplay videos guys! That's gold!
    Added to the OP
    Last edited by Alismuffin; 07-14-2011 at 09:32 AM.

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  10. #27
    Junior Sackperson LittleBigDave's Avatar
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    Does "4 player multi-player over wifi" mean we get the same kind of internet based online multi-player we have in PS3 LBP, or just 4 players who are all on the same local network?

    Has anybody heard if we'll be able to cache/download community levels while on wifi so we can play them later when not on wifi? Especially for the quick "phone app" style games, like the air hockey in the demos, it would be great to have that saved locally to play anytime with friends, without always getting online to load it up.

  11. #28

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    We get both online multiplayer, adhoc multiplayer and local multiplayer.

    I hope that it is possible to download levels as opposed to playing them online. If not, it would defeat the pourpose of a portable LBP. In LBP PSP you cannot play the levels unless you download them. Another point with LBP Vita is that I do not think the 3G would be powerful enough to handle playing online, though it would be able to handle downloading the levels.

    I'll go for a hunt onthis right now


  12. #29

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    Source found! Near the end of the interview it is revealed that there is no way that 3G would be able to handle intense games online.
    http://www.gamespot.com/shows/tonigh...=footer%3Blink

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  14. #30

    Default

    Fun fact! The girl who's hair is used as legs in the trailer is Marie from Tarsier studios:



    Link to where I found the image:
    http://tarsier.se/blog/tarsier-studi...-2011#more-760

  15. #31

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    Quote Originally Posted by rtm223 View Post
    Plus you get that lovely Fresh Planet smell
    oooooooooooh, yes that is true

  16. #32
    Junior Sackperson StaticLinuxpro's Avatar
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    Thus is so cool! I just hope that the vita won't be a console that people buy just because it is 'cool' I would like it to be a console that little kiddies actually have to save money to buy. Because, if that was the case with the ps3, I bet most people on LBP would be great creators. I take my example from Apple's iPod touch, and iPhone and iPad, it seems, that it is a kids device, and ironically, I am typing this here post on an iPad... oh well, an iPad is better than nothing, right?

  17. #33
    Shut Up It Works! dragonights's Avatar
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    Default

    hey quick question... gestures... how will it work? is there and r3 / l3? am=nd do they move arms, also voice support? ALL the lbp tools, and stickering costumes? small things that make a big difference!!! also i was hoping to make logic on the go well i can at least get it working on the go...
    Up for a fun multiplayer level? like arcade games? are you the most awesome of your friends? then try out my new level Light Beam! http://www.lbp.me/v/3s147c
    check out this epicness!

    talesfromplanetz.com

  18. #34

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    Quote Originally Posted by dragonights View Post
    ALL the lbp tools, and stickering costumes? small things that make a big difference!!! also i was hoping to make logic on the go well i can at least get it working on the go...
    LBP2 tools are on the Vita. There are stickers. You could set the logic up but you can't transfer it over.

  19. #35

    Default

    Wow, the more I hear about this game the more I want it. Too bad it's still so long until the Vita comes out.

    By the way, just a little suggestion: could you edit in like "last updated: x/xx" in the title so we know when you've added something? I think many people would find that helpful.
    My PSP Creations:

    Down Underground (Spotlighted!) <--A sewer adventure; my first level and first spotlight!

    Volcanic Activities: The Big Freeze<--My newest level, a treacherous adventure through a frozen volcano.

    Feel free to check these out or PM me if you want me to review one of your PSP levels!
    Hoping to get a Vita in the near future (price drop would be nice)...

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  21. #36
    Keep Moving Forward ConverseFox's Avatar
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    Quote Originally Posted by metsfan1025 View Post
    Wow, the more I hear about this game the more I want it. Too bad it's still so long until the Vita comes out.

    By the way, just a little suggestion: could you edit in like "last updated: x/xx" in the title so we know when you've added something? I think many people would find that helpful.
    At the bottom of the original post it says: Last edited by Alismuffin, 4 Days Ago at 04:35 AM.

    vvv It looks like that under this. vvv
    Last edited by ConverseFox; 07-22-2011 at 06:16 PM.

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  23. #37

    Default

    "New announcements and reveals are on the way, so keep watching for more information." - Double11 Studios via E-Mail


  24. #38

    Default

    Just thinking out loud, but I really hope that LBPV doesn't have the same GUI as the PS3 version. From what I've seen, all the menus look the same as they do in LBP2, which to me, frankly, seems a little bit lazy.
    Last edited by FlipMeister; 08-01-2011 at 03:37 PM.

  25. #39

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    So you'd prefer having to relearn the whole interface? And then having to adapt every time you swap between them?

  26. #40
    Junior Sackperson StaticLinuxpro's Avatar
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    Quote Originally Posted by FlipMeister View Post
    Just thinking out loud, but I really hope that LBPV doesn't have the same UI as the PS3 version. From what I've seen, all the menus look the same as they do in LBP2, which to me, frankly, seems a little bit lazy.
    Maybe they want it to be familiar. I personally really would like the LBP2 UI on lbp vita. Then, I would not have to relearn where everything is when I switch from vita to ps3 and back again.

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