Intermediate Logic Pack by Ricky-III
26 | 181
From the LBPC community comes the (unofficial) Intermediate Logic Pack! This level follows the Beginner Logic Pack, By Struanmcd. If you have not, please play the Beginner before this one.
First off I'd like to thank Eagerneph for coming up with the original idea for making PSP logic packs, Darcyh for his ideas for the Counter switch room, Dragonember for the original template for the beginning of the level, Izhuk for a level object, and WoodburyRaider for beta testing the level.
After about a year in the making, I've finally released my first full level. I had originally aimed for this to be released in the beginning of this year, but after battling full thermo, breaking logic, and many other create mode issues, it's finally done and as perfect as I can get it.
Now about the level. For those who are wondering, this is not an exact replica of the PS3 Intermediate Logic Pack. It's still the same concept, but has a new scientist, new logic puzzles, level layout, and ending. Like the originals, the idea of the level is to mix fun platforming, visuals, and action with instructive tutorials improving and expanding your logic skills.
-To collect the logic gates in this level, please copy the Logic Pack Intermediate Vault after playing the level!
Just to note, there is not going to be an Expert pack.
Spoiler - Bugs and issues (please read)For about three days now I've been battling and cheating my overheated thermometer, and I've tried everything to get more space. The full thermo also restricted me from reaching my full visual potential at the end. Right before I published, a moving step on a staircase got buggy, 4 speech bubbles broke (could only fix 2), and a few other things popped up. Because of this the dissolve counter switch will not have a tutorial after the puzzle, and the One shot Toggle Switch will only have half. Please PM me if you cannot figure out how to use the 2 switches on your own with what is given, and I'll help you.
-The buggy step moves slightly up and down after being activated. When it moves down, just jump on it to fix it (you'll understand when you see it) .
Results 1 to 15 of 24
Intermediate Logic Pack *Spotlighted*
Last edited by Ricky-III; 02-17-2012 at 03:15 AM.