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View Poll Results: Should I make this one player only, then multiplayer in the future?

Voters
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  • Yes Please!

    11 73.33%
  • No, I want Multiplayer NOW!!

    4 26.67%
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Results 121 to 132 of 132
  1. #121
    Junior Sackperson

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    Super_Sackboy_99
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    I don't know if I should make a demo now with what I have ATM (reg tank; flamethrower tank; enemy turret), or make more then make the demo.
    Thoughts?

  2. #122
    ZeMurdurah
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    Demo does tend to create some hype. I think SSTAGG had a comment on this thread earlier saying that you should release it as soon as you can create a demo and get some feedback to find out what else you need to create a nice RTS.

    Sidenote: No infantry?! Psh, infantry are the best type of troops

  3. #123
    Iamgoofball
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    Quote Originally Posted by ZeMurdurah View Post
    Demo does tend to create some hype. I think SSTAGG had a comment on this thread earlier saying that you should release it as soon as you can create a demo and get some feedback to find out what else you need to create a nice RTS.

    Sidenote: No infantry?! Psh, infantry are the best type of troops

    Yeah, I want my anti-tank infantry!

  4. #124
    Junior Sackperson

    PSN
    Super_Sackboy_99
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    Calm Down Guys! I didn't remember tbat I had the 'Sackbot Head' decoration from the Victoria's Lab levels. Infantry will work

  5. #125

    Default

    (im back!) i used sackbot haed to make the racing level im working on.
    im making about 3 levels right now, maybe more:
    Littlebig arcade (logic is harrrd, but ive got almost all the games i need, maybe 1 or 2 more?)
    racing (title pending)
    have you played bloons tower defence, a game like that
    love is like a booger, you search for it, then when you find it, you have to find out what to do with it.

  6. #126
    Junior Sackperson

    PSN
    Super_Sackboy_99
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    ^ BTD, by Ninja Kiwi™ ? I've played all 4 of them. That's another project though! =P

    Anyway, Iamgoofball and I are making the demo

  7. Thanks!


  8. #127
    Junior Sackperson

    PSN
    Super_Sackboy_99
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    Made basic Infantry, but still need better enemy targeting to and from it.

  9. Thanks!


  10. #128
    xPaveway
    Guest

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    If you need help with logic, I'd be willing to make some logic mockups. I'm very interested in making an RTS myself.

  11. #129
    Junior Sackperson

    PSN
    Super_Sackboy_99
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    Default

    :-D Someone revived my thread :-D I'll add you, see just what kind of stuff you can make

  12. #130
    xPaveway
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    Hey I tried to add you on PSN but it says you have too many friends.

  13. #131
    Junior Sackperson

    PSN
    Super_Sackboy_99
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    Oh yeah sorry about that...


    Anyway... I am thinking of:

    a. Scrappin the project (too little RTS fans and too much work)

    b. Remaking a basic RTS, stopping, then continuing in a few months with better ideas.

    A lil help?

  14. #132
    xPaveway
    Guest

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    Hmm, maybe not completely scrapping it. I think it would be better to downsize it, just have it be a simple RTS. It would act as a proof of concept which can later be added to make a bigger game.

    I find often that starting huge projects can lead to them burning out. It's best to stat small and expand on it later.

  15. Thanks!


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