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  1. #1

    Default Deliver me from Eve: Hollow Earth

    Community Spotlight 73:
    •Another free-roaming gem of a level in this intriguing series. Hunt down chestnuts, kill the goblin guards and have fun exploring the beautiful gardens in Deliver me from Eve: Hollow Earth by pickled-punk.








    Music by the awesome SevenisaCannibal.
    Last edited by pickled-punk; 02-22-2012 at 06:50 AM.


  2. #2

    Default

    played this, really enoyed it, wonderful visuals, excellent landmass designs, good thorough use of decorations, the atmosphere was immersive, I felt lost in your variety of beautiful materials and scenery. Very nice I can't think of any problems. Deserves a heart.

    If you have time can oyu play my level, The Island off Flu Street, thanks.

  3. Thanks!


  4. #3
    Professional Day Dreamer CYMBOL's Avatar
    Points: 13,863, Level: 35
    Level completed: 74%, Points required for next Level: 187
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    Default

    Pics on LBP.me look great. Queued!
    My first LBP2 Level - "Jumper"! Woohoo! http://lbp.me/v/ygrw7d

    First half of Jumper: http://www.youtube.com/watch?v=MN-o_aXG56s (Thanks to Memodrix)

    YouTube video review of, "The Explorers". http://www.youtube.com/watch?v=cGttrlQG43Q

  5. Thanks!


  6. #4

    Default

    Queued this before I even saw this post

  7. #5
    Sackperson Sergeant fumetsusozo's Avatar
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    Default

    of course I'll be playing this once i go on my next run of level playing. *mew
    Lets go on a fantastic Adventure!

    Spoiler Spoiler - <-My LBP2 Levels->

  8. Thanks!


  9. #6
    Sackperson pickled-punk's Avatar
    Points: 13,577, Level: 35
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    Default

    Cymbol, thanks for your nice review on psn. As you've noticed I like to build levels where you have to puzzle a little on how to proceed, find the correct way to climb up those caves. A little sense of freeroaming.
    That being said: I thought I had kept it quite straightforward this time. Was there a specific point where you got stuck?

    Thanks for the review Drei/angiefaramarzi. I noticed you forgot to score my level. (Arrr, where's me heart!!)
    I'll be sure to drop by on Flu street next time I'm on.

    Hey Des & Sozo, always very interested in your opinions, please let me know what you think okay?

  10. #7
    Professional Day Dreamer CYMBOL's Avatar
    Points: 13,863, Level: 35
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    Default

    Yeah, I got the free roam style you were going for and found it very unique and enjoyed it. However, there is s danger with free roam, which I've run into in many video games, which is, where am I supposed to go?

    I was running around, jumping on buildings, avoiding bad guys, and it seemed like I kept going over the same terrain. I was also confused, cause I could grab the boxes, but I couldn't seem to move them.

    Overall I really enjoyed the design and atmosphere, but perhaps a hint could be displayed after a while to help those of us who get a little lost and would like to continue the level.

    Greet production. Look forward to what ever you do next.
    My first LBP2 Level - "Jumper"! Woohoo! http://lbp.me/v/ygrw7d

    First half of Jumper: http://www.youtube.com/watch?v=MN-o_aXG56s (Thanks to Memodrix)

    YouTube video review of, "The Explorers". http://www.youtube.com/watch?v=cGttrlQG43Q

  11. Thanks!


  12. #8
    Sackperson Sergeant fumetsusozo's Avatar
    Points: 21,931, Level: 45
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    Default

    I reviewed the level on the game.
    Lets go on a fantastic Adventure!

    Spoiler Spoiler - <-My LBP2 Levels->

  13. Thanks!


  14. #9

    Default

    lbp.me is down at the moment. i'll queue it when it's back up
    Last edited by GribbleGrunger; 11-17-2011 at 11:40 PM.
    My One And Only Game: An Unexpected Turn
    Game List: My Favourite Games

  15. Thanks!


  16. #10
    Sackperson pickled-punk's Avatar
    Points: 13,577, Level: 35
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    Default

    Thanks guys.

    Yeah, I got the free roam style you were going for and found it very unique and enjoyed it. However, there is s danger with free roam, which I've run into in many video games, which is, where am I supposed to go?
    I know what you mean, Cymbol. I had that with games like Oblivion or Fall Out; interesting worlds, but too open for my taste.
    I'll see if I can put in a few subtle hints to make playing through the goblin city a little more streamlined. (Us usual thermo is about full, but I'll see what I can do.)

  17. #11

    Default

    My first foray into move pack stuff, so forgive my ignorance. :P


    - "Catching up to player" logo/indicator. Maybe add some blocks to slow the fall, so this doesn't show?
    - Backtracking for grapple.
    -+ Collapsing bridge. Maybe add some sponge to grab onto to save yourself?
    (If you just so happen to suck like me,haha)
    + Ladders. They work pretty well!
    - Blind jumps leading to death in a freeroaming exploratory platformer. Rawr. Don't get me angry. You won't like me when I'm angry.
    -+ Is there anyway to get back up to the part with the 2x chestnuts and 2x teacups?? I try to grab that bad guy, but my grapple seems to grab everything but him. :P
    - At the base of the cannon, the green bit isn't glued down.
    -+ Chestnut counter somewhere?

    Looks great. The new decorations/etc sure come in handy. New water material is pretty cool too.
    Nice
    Had no other problems. (except not beating someone's score..)
    Had fun.

    Bad design 101
    An ingame commentary about the good and bad design choices in my first level: "Platforming 101" ... Learn as you play!


  18. #12
    Sackperson pickled-punk's Avatar
    Points: 13,577, Level: 35
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    Default

    Hey Midnight, great you enjoyed yourself. Thanks a lot for the detailed walkthrough. I'll fix that stuff soon.

    -+ Collapsing bridge. Maybe add some sponge to grab onto to save yourself?
    (If you just so happen to suck like me,haha)
    Sneaky goblins and their deathtraps, lol...

    + Ladders. They work pretty well!
    Yeah, I like 'm too.

    - Blind jumps leading to death in a freeroaming exploratory platformer. Rawr. Don't get me angry. You won't like me when I'm angry.
    Don't wanna get the Monkey King mad... I'll try and tune the cameras so there'll be no more unfair deathdrops. (Just fair deathdrops...)

    -+ Is there anyway to get back up to the part with the 2x chestnuts and 2x teacups?? I try to grab that bad guy, but my grapple seems to grab everything but him. :P
    Yes, that's a hard one & you get no retries (unless popping). I'll see if I can devise an alternative route to getting back up the teacuptowers.

    - At the base of the cannon, the green bit isn't glued down.
    Consider it glued!

    -+ Chestnut counter somewhere?
    If the thermo allows I'll put one in.

    See you online, mate. It's been a while!

    EDIT: Updated the level, with most fixes installed.

  19. Thanks!


  20. #13


  21. #14

  22. #15

    Default

    Alrighty then,

    Sound:
    -I liked all of your the songs in your level, they fit the theme well.
    -Though the first song didn't quite get me into the mood to explore; it made me feel lonely.
    -However the second song is a much better fit for the level.
    -The transition to the third song was awfully sudden. You should try to have your songs fade in and out when transitioning.

    Aesthetics:
    -I really liked the par that had the textured gray clay with the rust sticker on it as well as the wooden slats near the end of the level, but you used far too many different materials and they ended up clashing together. I would suggest picking just a few materials and messing around with them, see what cool shapes and designs you can form the into.
    -Sometimes the shape of the scenery seemed a bit too rigid or unnatural, but in general it was good.

    Gameplay:
    -All of the gameplay worked well and was fun to go through...
    -But there were too many blind jumps.
    -And the layout of the level was strange making it difficult to explore at times.

    These are just my thoughts, take them for what they are, and I'm looking forward to whatever you have up your sleeve next!
    Levels
    Ethereal Musings - Spotlighted
    Dimension 555 - Spotlighted

  23. Thanks!


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