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Thread: LittleBigPlanet Karting!
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04-23-2012 #301PocketMoonCodcast.
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04-23-2012 #302
I think there will be premade objects, but people are not just limited to them. Lbp1 and 2 both had premade objects that were used extensively in the story mode and given out as prizes, it wasn't forced on the player to use them though, I think the same is possibly true for LittleBitPlanet Karting, yes there will be premade objects and doodads, but this is lbp, think about it, if the create mode wasn't as immersive and open as lbp2 or 1, then why would they call it LittleBigKarting?
"Creativity is only limited by the imagination"
LBP1:Ashton Chronicles 1|LBPC Roast
LBP2:Jak & Daxter 1|2|4
Tutorials:Merge Tool|Emit/Destroy Technique
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04-24-2012 #303
I'm just worried about there being a possibility that LBP1 & 2 DLC not being able to be ported into LBP Karting. If that is true, then I think a lot of people will be upset about their costumes not working in LBP Karting.
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04-26-2012 #304Sackperson Sergeant
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next week!
https://twitter.com/#!/johnnyminkley...12086157492225Just had a good session on LittleBigPlanet Karting. The embargo for that lifts next Wednesday.
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04-26-2012 #305
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04-26-2012 #306
Just means the press is forbidden to talk about it until a certain date... just like the folks working at Tarsier right now (other examples being betas and game jams) have to avoid talking about stuff covered in their NDAs, usually refers to spoiler heavy content.
Last edited by Dav1d0; 04-26-2012 at 09:07 PM.
Regards
Dave
Anyone want to play Battlefield 3 with a newbie like me? Send me a friend request on PSN with the message "BF3"
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04-27-2012 #307Sack No. 10,000
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NDA and Embargos are little diffrent, where NDA doesn't have expire dates, embargo usally have set time when it expire date in very begining, it's usually giving to press so official sources can have main spotlight on information they equired. Also embargo means that something is coming or else there no point of embargo since they will release same information anyway, so maybe new trailer or some PS Blog info release or somethign like that
Also NDA is not just about spoilers, thats actually minor issue since developer wont tell you the story anyway right, who would do that lol? but why the dont talk about not story relented features? it's about not exposing people to premature content to dissapoint and make any obligations with them on something that you not sure you will be able to deliver in the way as it is now. Ofcorse stuff like that may happen anyway, but it's about placing this to minimum
You can see that with Minecraft or 0x10c (but they indie so they can, they don't care much about money), people initialy was thinking first that minecraft is about block building, not adventure, just because that how process of development works first you make a basis and then scripting, Notch was planing to make Minecraft like that since beginning, but when more features grow people start thinking that Minecraft "change way since Minecraft is about creating so why we need adventure go play WoW" and talk like that ;p so it's mainly because this kind of Experience/PR issues rather then spoilers.Last edited by Shadowriver; 04-27-2012 at 03:26 AM.
Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!|LEVELS: TETRIS
|OBJECTS: Numeral logic components
|TUTORIALS: BCD calculator
|Next project: Paaaaaaarrrrty!... in LBP2
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04-27-2012 #308
I can't wait for details about the create mode for LBPK.

I want to build fully functional transformers for arena combat and multiplayer racing.
The game will be a hard sell for me if it won't allow me to do that.
I already have MNR for building racetracks and LBP1&2 for building transformers.
I find it reasonable to assume that LBPK should allow me to build both.
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05-05-2012 #309
http://blog.us.playstation.com/2012/...ind-the-wheel/The easiest part of showing off LittleBigPlanet Karting is just getting to play it outside of United Front Games. We dont make fun, fresh, addictive games just for ourselves. We make them for you, your friends, your brothers, your sisters, Little Timmy and even for Crazy Uncle Larry. So its incredibly important for us to get the game in the hands of real people real gamers like we did in Los Angeles last week.
Thanks to everyone who came from the four corners of globe to get hands-on time with LittleBigPlanet Karting. Merci, France! Gracias, Mexico and Spain! Spasibo, Russia! Cheers, Australia! No worries, Canada!
It was great to see smiles for every drift and every jump, every big air swing with the Grappling Hook and every on-the-spot slapfight. Our new Battle Mode was definitely a hit. Garden Grip, a race course that lovingly pays homage to the very first LBP level, opened everyones eyes to how beautiful Craftworld can be in full 3-D. And Future Perfect, a race course that captures the joy of flying, showed that the Imagisphere never stops expanding. We hope that everyone saw for themselves that LittleBigPlanet Karting promises to be a great new karting adventure.
The hardest part of taking part in events like these is not having enough time to talk about every single cool thing in LittleBigPlanet Karting. I think the fastest Ive ever talked about the games entire feature set in one sitting is one hour and forty minutes. And I had to talk *fast*. Theres a lot of stuff for even the most seasoned LittleBigPlanet veterans to absorb.
So over the next while, my teammates and I are looking forward to revealing more of LittleBigPlanet Kartings secrets and surprises. Stay tuned for answers to burning questions like:
- Can I really make any karting adventure I can imagine? I have a pretty good imagination
- Can Crazy Uncle Larry play LittleBigPlanet Karting with me? He hasnt played a video game since 1994
- Ive always wanted to shoot my friends with heat-seeking cows that spew green gas. Can I put that in a race? Please? Pretty please?
Previews
http://uk.ps3.ign.com/articles/122/1224027p1.html
http://kotaku.com/5906915/littlebigp...hings-you-love
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05-05-2012 #310Sackperson Sergeant
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Augh. So many new awesome costumes... if we can't use them new costumes in any other LBP or future LBP. No way in Hell am I gonna buy LBPkarting. it looks like a fun game but still it be hell for me to have costumes i'll never be able to use on future games. *mew
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05-05-2012 #311Reality corrupted...
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Very good new preview of LBP karting you can find on IGN.com
Also there are several new screenshots:









From Russia with love,
Domik12
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05-05-2012 #312Sackperson Sergeant
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i hope they use Stephen Fry again
the best play video so far IMO. MUST SEE: http://uk.gamespot.com/littlebigplan...-demo-6374662/
http://kotaku.com/5906915/littlebigp...hings-you-loveLittleBigPlanet Karting And Going Back To The Things You Love
"You have to make games for someone you love," says William, "because that way you can imagine who you're making it for.
"You can imagine the smiles the game will bring to their face; you can imagine the good times that people you care about can have with your game."
William Ho, Design Director at United Front Games, is making LittleBigPlanet Karting for someone he loves.
LittleBigPlanet Karting And Going Back To The Things You Love We're in the Penthouse at the Andaz Hotel in Los Angeles. William Ho is in the midst of introducing LittleBigPlanet Karting to the press. He says he loves three things: the first is Kart Racers, second is LittleBigPlanet and… the third, conveniently, is the combination of those two things.
But that's just rhetoric – William Ho's first real love was cars.
"I've always loved them," he laughs. "Even when I was a kid I loved cars."
And, of course, he loved video games. Video games about cars.
"I played every system when I was a kid, all the way back to the VIC 20," says William. "I played all of the classic racing games - games like Spy Hunter, Jump and Bump - all of those games are part of my DNA. I really love that age, and I'm inspired by that age - when anyone could pick up and play a game, with no instructions at all, and enjoy it right away! There's something cool about that."
It's easy, especially in the wake of Sony's PlayStation All-Stars announcement to treat the announcement of LittleBigPlanet Karting with cynicism. Sony, of course, has attempted to hijack this sub-genre with games in the past – but there's something about LittleBigPlanet that works seamlessly with the idea of a kart racer.
It could be a strange type of nostalgia, the idea of reclaiming the lost memories of childhood – racing frantically on bicycles, trying to build your own Kart with pram wheels. Kart racers don't have any claim to realism - they're about surrendering to your own childlike imagination and accepting a primitive set of rules.
And the same could be said about LittleBigPlanet.
"I think Kart racers appeal to the kid in everyone," says William. "There's a universality to driving around in a go kart in fantastic places - and there's a universality to the materials in LittleBigPlanet.
"Who, when they were a little kid, didn't play with construction paper, cardboard, felt and cloth - cutting it, piecing it together. Sticking things together, acting out scenarios – that's LittleBigPlanet. To have that in a modern game taps into all those base memories and those base instincts, those notions of imaginations without boundaries. We didn't care when we were little kids; we weren't self conscious back then…"
"With LittleBigPlanet and LittleBigPlanet Karting, maybe we should be able to express ourselves like we did as children," continues William. "It should feel like revisiting that childhood."
LittleBigPlanet Karting And Going Back To The Things You Love When the young William Ho wasn't dropping quarters into Jump and Bump, he was terrorising the streets with his buddy, pretending to be the highway patrol from CHiPs. His buddy was Jon, he was Ponch.
"When you're a kid you imagine with your box cars, you imagine with your pedals," he says.
"And there's no reason why we couldn't place the ChiPs scenario into LittleBigPlanet Karting! Everyone has their own vivid memories to be inspired by. I think there's going to be that common thread, people are going to be like, ‘I recognise that. That rings true to me'."
William hopes that creation will be a huge part of the LittleBigPlanet Karting user experience. Much like UGC's last title, ModNation Racers, LittleBigPlanet Karting will allow players to customise their karts, their Sackboy and, of course, create their own tracks. LittleBigPlanet Karting will provide more options for creation than any other racer ever conceived.
And in many ways that makes sense – LittleBigPlanet is about appealing to our inner child, reinvigorating that creative spirit. It's about abandoning our normal rules of what makes sense and letting our imaginations take control.
"When I was young I used to play with my Matchbox cars," remembers William.
"My father was a cook in a kitchen, and I would hang out there - I would take the soup cans off the shelf and take my Matchbox cars and drive them around. It was like a makeshift racecourse! That to me was so satisfying."
William hopes LittleBigPlanet will embody that same spirit.
LittleBigPlanet Karting And Going Back To The Things You Love "I've been playing Kart games for decades now, literally decades," says William. "It seems so long ago…"
William Ho is making LittleBigPlanet Karting to satisfy a lifetime of creative curiosity; he's making it in the spirit of the kid who played CHiPs and made makeshift tracks with cans of crushed tomatoes – but most of all he's making it for someone he loves.
William loves karting games, but his early memories of those first steps into are intertwined with memories of his sister – who he played with constantly, competed with, threw green shells at. In a lot of ways LittleBigPlanet Karting is for her.
"When Kart racing came along I was like, wow, this is a game I can play over and over again," says William. "This is a game I can play with my sister.
"And I'd be lying if I said there wasn't a part of me that was making this game for my sister and me to enjoy all over again, to help us relive those memories."
Last edited by GribbleGrunger; 05-05-2012 at 01:20 PM.
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05-05-2012 #313
LittleBigPlanet 2 still leaves my PS3 shooting out fumes after an hour or two of playing. I fear this game is gonna completely burn my PS3 out.
I like how much you can do with Karting's level editor. I'm glad that it's gonna get a battle mode, something I really wanted in Modnation Racers.700 is the best color correction.

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05-06-2012 #314
I don't like the mix-n-match cars. I wanted to craft my own vehicle from scratch.
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05-06-2012 #315Sackperson Sergeant
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