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  1. #1
    Future Mm Teamaker Weretigr's Avatar
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    Default Little Big Planet Vita Game Jam!

    A tweet from @LittleBigPlanet confirms the LBP Vita Game Jam today, at Tarsier studios!



    Follow the hashtag #LBPgamejam for live tweets from the event. What are everyone's speculations on this? What new things will we see?


    P.s. If you're here to complain about who was or wasn't invited to the event, you can get out now. They chose who they chose for their own reasons. It's impossible to keep everyone happy. So NO "elitist" talk, mmkay?!

    ANYWAY. I think we're going to see a first person shooter of sorts, made by one of the participants. It was mentioned in an interview, so SOMEONE will be thinking of doing it!

    EDIT 1:
    Last edited by Weretigr; 02-10-2012 at 10:19 AM.
    “Be the one who nurtures and builds. Be the one who has an understanding and a forgiving heart. One who looks for the best in people. Leave people better than you found them.”
    — Marvin J. Ashton


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  2. #2

    Default LBP Vita Game Jam at Tarsier Studios in Sweden

    According to friends on Twitter it seems that there is a Sony sponcered Community meet in Sweden at Tasier Studio.

    Now why wasn't I invited or even knew that this was even going to happen? I haven't seen it publicised anywhere. If it's a so called Community meet isn't he community suppose to know about it? Maybe only select people were told? UPDATE: Tweeted from Spaff, the people attending were hand picked.

    From a few friends it looks like there are a few new features:

    • Merge glitch is now part of the LBP Vita, called de-physicalise so you can now merge items.
    • A save data logic tool, a 'Memorizer'.
    • Text tool, no more fiddling with font objects.


    Interesting, I'll be keeping an eye out for more info.


    EDIT: This was posted at the same time as the above post. LL
    Last edited by LittleBigDes; 02-10-2012 at 01:43 PM. Reason: UPDATE


  3. #3

    Default

    Merging is in the game... as a tool! Awesome! Looking forward to see what people make.

    LBP2 Levels
    /-/ Mm Pick! >>>Valley Folds<<< Mm Pick! /-/
    /-/ Spyro the Dragon - Castle Heights /-/

    LBPVita Levels
    /-/ Space Blade /-/
    /-/ A Vita Christmas Countdown (Project) /-/

  4. #4

    Default

    The game jam has begun!

    Someone wanted to know who was here, this is the guest list:

    Stellakris
    Rialrees
    Holguin86
    Leclack
    SalieriAAX
    StevenI
    LadyLyn1
    Mnniska
    Coxy244
    Keldur
    Ungreth
    Tobsn08
    Hallm3
    Amazing flying poo
    jeffcu28
    Taffey

    In addition to them are numerous people who are working on the game in an official capacity.
    it's a full house!
    Last edited by Spaff_Molecule; 02-10-2012 at 01:31 PM.


  5. #5

    Default

    That's quite a broad range of creators you have picked there. Can't wait to see the mini game they all come up with, that Rialrees mentioned.

  6. #6

    Default

    Cool, good group of folks, I look forward to hearing more. I'm already ecstatic to find out the merge glitch is now a feature!


  7. #7
    Future Mm Teamaker Weretigr's Avatar
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    Default

    Congratulations to everyone selected, and I can't wait to see what you all produce!!
    “Be the one who nurtures and builds. Be the one who has an understanding and a forgiving heart. One who looks for the best in people. Leave people better than you found them.”
    — Marvin J. Ashton


    Contact me: @dayneoram

    LBPC MINECRAFT SERVER
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    (May be discontinued.. It's been a while..)


  8. #8

    Default

    Quote Originally Posted by LittleBigDes View Post
    According to friends on Twitter it seems that there is a Sony sponcered Community meet in Sweden at Tasier Studio.

    Now why wasn't I invited or even knew that this was even going to happen? I haven't seen it publicised anywhere. If it's a so called Community meet isn't he community suppose to know about it? Maybe only select people were told? UPDATE: Tweeted from Spaff, the people attending were hand picked.

    From a few friends it looks like there are a few new features:

    • Merge glitch is now part of the LBP Vita, called de-physicalise so you can now merge items.
    • A save data logic tool, a 'Memorizer'.
    • Text tool, no more fiddling with font objects.


    Interesting, I'll be keeping an eye out for more info.


    EDIT: This was posted at the same time as the above post. LL
    hopefully those nifty features will be coming to LBP2 in the near future

  9. Thanks!


  10. #9

    Default

    Quote Originally Posted by Spaff_Molecule View Post
    The game jam has begun!

    Someone wanted to know who was here, this is the guest list:

    Stellakris
    Rialrees
    Holguin86
    Leclack
    SalieriAAX
    StevenI
    LadyLyn1
    Mnniska
    Coxy244
    Keldur
    Ungreth
    Tobsn08
    Hallm3
    Amazing flying poo
    jeffcu28
    Taffey

    In addition to them are numerous people who are working on the game in an official capacity.
    it's a full house!

    Awesome group of creators there!! I know you all will have a fantassssstic time Have fun and make lots of coolio things!


  11. #10
    I breathe oxygen craigmond's Avatar
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    Default

    Can someone explain merging?

    Looks AMAZING though and if I get a VITA this will be my first game, hands down.

  12. #11

    Default

    Any questions for people? We can go into any detail of create mode, but not of the story mode, and i can direct your questions to people

  13. #12
    Future Mm Teamaker Weretigr's Avatar
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    Default

    How long is the learning curve in comparison to LBP PSP, and LBP2, respectively? (I.e. how different is it, and how long does it take to pick up) :P
    “Be the one who nurtures and builds. Be the one who has an understanding and a forgiving heart. One who looks for the best in people. Leave people better than you found them.”
    — Marvin J. Ashton


    Contact me: @dayneoram

    LBPC MINECRAFT SERVER
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    (May be discontinued.. It's been a while..)

  14. #13

    Default

    Quote Originally Posted by Spaff_Molecule View Post
    Any questions for people? We can go into any detail of create mode, but not of the story mode, and i can direct your questions to people
    1/ are those extra features (such as legit merging) going to eventually come to the LBP2?
    2/ will we be able to use the Vita to take snapshots, manipulate them in the Vita and then import them into the PS3 version?
    3/ can we use the Vita as a controller on the PS3 and play the Vita levels in LBP2?
    4/ who is making LBPCarting?
    Last edited by GribbleGrunger; 02-10-2012 at 03:51 PM.


  15. #14
    Look forward to it! Darkcloudrepeat's Avatar
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    Default

    "A save data logic tool, a 'Memorizer'"

    OMG OMG OMG... OMG!
    I don't know what to say OMG...

    I love this, are there any plans to add the same set of features to LBP2?

    Project Support Group
    DoC = 28-10-2010

  16. Thanks!


  17. #15
    Sackperson Sergeant Lord-Dreamerz's Avatar
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    Default

    Quote Originally Posted by Spaff_Molecule View Post
    Any questions for people? We can go into any detail of create mode, but not of the story mode, and i can direct your questions to people
    Will we be able to port LBP-Vita Story-mode only costumes over to LBP2?

    and can we port over our custom made costumes from LBP2 to LBP-Vita? *mew

    How good will the graphics look? will they look as good as LBP2? or closer to LBP-PSP?

    Sense Vita is a lot smaller of a system then a PS3... can it run LBP-Vita just as good & strong as the PS3 can?
    Last edited by Lord-Dreamerz; 02-10-2012 at 04:17 PM.
    ~Lets go on a fantastic ADVENTURE!~

  18. #16

    Default

    Hey! Can you tell us about any cool modifications to the logic? Like, are there any neat changes to the OR gates and connectors in general? How about the corner editing tool, anything super cool going on there?


  19. #17
    Look forward to it! Darkcloudrepeat's Avatar
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    Default

    Can you give an estimate on the release date?
    May-ish?

    Project Support Group
    DoC = 28-10-2010

  20. #18
    LBPCentral Spotlight CrewLBPCentral Spotlight Crew rialrees's Avatar
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    Default

    Corner edit tool now selects multiple points for manipulation using a lasso function - very nifty.

    Logic in general is very much like that in lbp2, with the inclusion of the logic from the move pack (speed sensors etc)

    Hard to type up on iPod, we're taking notes to tell you as much as possible after the weekend!!


  21. #19

    Default

    Question:
    How effective is creating with the touch screen in comparison to the dualshock controller of LBP2?
    (I'm assuming you can create with touch, I may be wrong and a little disappointed.)

    Question:
    Any cool new materials? Not necessarily ones with new properties but just ones that seem useful.

    Question:
    Any new powerups?
    Last edited by Jedi_1993; 02-10-2012 at 04:46 PM.

    LBP2 Levels
    /-/ Mm Pick! >>>Valley Folds<<< Mm Pick! /-/
    /-/ Spyro the Dragon - Castle Heights /-/

    LBPVita Levels
    /-/ Space Blade /-/
    /-/ A Vita Christmas Countdown (Project) /-/

  22. #20
    Sackperson Sergeant Lord-Dreamerz's Avatar
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    Default

    Adding on from my last post as i got more questions.
    Quote Originally Posted by fumetsusozo View Post
    Will we be able to port LBP-Vita Story-mode only costumes over to LBP2?

    and can we port over our custom made costumes from LBP2 to LBP-Vita? *mew

    How good will the graphics look? will they look as good as LBP2? or closer to LBP-PSP?

    Sense Vita is a lot smaller of a system then a PS3... can it run LBP-Vita just as good & strong as the PS3 can?
    Can SackBots Swim in water/use Grapple-Hook PowerUp now?
    *mew
    ~Lets go on a fantastic ADVENTURE!~

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