Hmmm i dont get it compliantly (i probably would need to see how it works on my own eyes) other then fact that you can cause memorizer to randomly change there values each time of replay..... but what about gameplay time randomization? i need to make my own randomizer based on memorizer outputs for example turning on/off and on specific randomizes and optionally gating there results based on memorizer outputs?

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02-29-2012 #121Sack No. 10,000
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Last edited by Shadowriver; 02-29-2012 at 03:47 AM.
Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!|LEVELS: TETRIS
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02-29-2012 #122Part-time mad scientist
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Just picture this Memorizer as a Selector that switches its own active output each time you replay the level. From each of the 32 outputs of a selector, you wire it into the Activate Input at the bottom of one of 32 Microchips each containing a wireless copy of your required randomisation logic.
Hopefully that makes more sense?Last edited by Slaeden-Bob; 02-29-2012 at 01:49 PM.
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02-29-2012 #123I Like Controlinators
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Wow, some really usefull stuff there. Surely some of this stuff could be moved to LBP2 as well?
I'm looking at the tools specifically.
Unphysicalise has its obvious advantages, as does the Sticker Scrubber (it would be nice if you could highlight a group of stickers to delete, as you can do with objects).
The UV tool update is great too! Unless there's something I'm not seeing, in most of the "gridded" material (such as that VR stuff from MGS), they squares on the material don't fit to grid size (ie small, med or large). I would be nice to get them to do so.
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02-29-2012 #124Sack No. 10,000
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So thats what i saidJust picture this Memorizer as a Selector that switches it's own active output each time you replay the level. From each of the 32 outputs of a selector, you wire it into the Activate Input at the bottom of one of 32 Microchips each containing a wireless copy of your required randomisation logic.
Hopefully that makes more sense?
good, thru it's still just workaround then feature but ok ^^
Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!|LEVELS: TETRIS
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02-29-2012 #125Sackperson Sergeant
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26 June!!! Sony have supposedly announced it on facebook and Amazon now have that date too
http://www.amazon.com/s/ref=nb_sb_no...p+vita&x=0&y=0
http://translate.google.com/translat...-us-release%2FLast edited by GribbleGrunger; 02-29-2012 at 03:27 PM.
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02-29-2012 #126LittleBigPlanet Community Manager
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The Facebook profile referenced in that article is not an official LittleBigPlanet profile:
http://www.facebook.com/sackboy.returns/info
So I wouldn't necessarily take their word on the release date that they've posted, since it's an unofficial source.
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02-29-2012 #127Sackperson Sergeant
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Darn it! i'm 'stoked' (is that the requisite internet word?) for this game. i just might have a Vita sooooon...
edit: you could be playing double bluff with me! you're one of the team now... *thrums fingers on chin*
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02-29-2012 #128
The Facebook post in question was written by a user who, by their own admission, is not affiliated with Sony in any way...
...so it's still just speculation, probably based on Amazon's estimate.This is an unofficial LBP2 fan page, although we have been recognized by Media Molecule.
That's not to say it definately won't come out on June 26th, but no-one can say it definately will either.
FWIW, Amazon have had that date up for nearly two months (source).My Levels
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02-29-2012 #129Sack No. 10,000
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Stores always play prediction, thru they sometime might be right
Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!|LEVELS: TETRIS
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02-29-2012 #130
There is a lot of rampant throwing around of dates by all sorts of random persons. What this tells me is that people are REALLY looking forward to this game, as am I, and that's good news for everybody.

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02-29-2012 #131
Yes and no. I can't honestly imagine Amazon just pulled that date out of their butt, considering they also advertise products with unspecified release dates.
Sony probably have a speculative release date they give to retailers, which is what Amazon will use. My guess is that they're particularly hesitant to give a firm release date considering what happened with LBP2, i.e. it got pushed back from Nov 16th 2010 to Jan 18th 2011.
Hence why they're so fond of the word "soon"...
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02-29-2012 #132
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I think the Mayan's predicted that it will come out sometime this year.
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03-02-2012 #133Patch of Cloth
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You're right, of course.
Looking into it a bit more, I realised that the connectivity and crossplay possibilities with the new game and the PS3 are pretty darn cool and exciting. And yes, it's a different beast. Not so much of a separate entity as LBP PSP was... So nobody's in danger of overshadowing anybody else. 
Didn't mean to be a Grumpy Graham or a Negative Nigel. Roll on June 26th.
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03-04-2012 #134Sackperson Sergeant
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got myself a Vita on Satarday!!! and i've got to say what an amazing piece of kit it is. it's going to take a bit of getting used to but my God, it's slick
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03-06-2012 #135
this looks sooo awesome i cant wait for this! thanks for the artical it was a great insight!
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