The Legend of Sackenstein: Part 1 by unc92sax
Long ago… on a creepy night, Doctor Sackenstein's creation was able to come to life... With your help…
Just the normal night of an alchemist's assistance...
Rob a grave, fly around with a jetpack, and the such…
Hint: drag head to doctor.
light is on the left.

- Forum
- Other Games
- LittleBigPlanet PSP
- [PSP] Level and Object Showcase [Archive]
- F4F: The Legend of Sackenstein: Part 1
Results 1 to 15 of 34
-
04-28-2012 #1I Am A Mad Scientist...
- PSN
- unc92sax
- Join Date
- Nov 2011
- Location
- The Catacombs of Transylvania
- Posts
- 908
- Blog Entries
- 5
The Legend of Sackenstein: Part 1
Last edited by unc92sax; 05-14-2012 at 09:33 PM.
-
04-28-2012 #2Smashed!
- PSN
- nysudyrgh
- Join Date
- Dec 2010
- Location
- TheVoiMoodnNysLIronabsMountain
- Posts
- 3,022
- Blog Entries
- 8
Took a look awhile ago, will give feedback soon.

The Legend of Sackenstein: Part 1 by unc92sax
Long ago… on a creepy night, Doctor Sackenstein's creation was able to come to life... With your help…
Just the normal night of an alchemist's assistance...
Rob a grave, fight a giant green monster with a jetpack, and the such…
Hint: drag head to doctor.
light is on the left.
-
Thanks!
-
05-05-2012 #3
-
05-05-2012 #4
I don't know what changes you made in the update (maybe that's because I saw the updated version when first time playing Sackenstein) but I found my way to get to the end of the level. I had to grab the white rotating circle and jump for that arm over Sackenstein.
BTW I thought that Sackenstein (or Frankenstein) was the dead one, not the doctor...
Anywho I'll leave full feedback soon.
-
Thanks!
-
05-05-2012 #5
-
Thanks!
-
05-05-2012 #6
-
05-05-2012 #7
-
05-10-2012 #8
The Legend of Sackenstein: Part 1
The Legend of Sackenstein: Part 1 by unc92sax
Level name: The Legend of Sackenstein: Part 1
Level designer: unc92sax
Level description: Platformer
Your review: Great usage and combination of stickers to creat more of a picture, creative material usage to make the whole level seem appropriately creepy. Good looking character models and even ammount of difficulty and easiness to move you along. By the time you finish, you already want more.
Rate out of 5 stars: * * * * *
-
Thanks!
-
05-10-2012 #9
-
05-10-2012 #10
Merged to existing thread.
Published LBP2 Levels:County Fun Fair
Published LBP1 Levels: Aquarium Adventure, Temple Of The Dragons, Shapes, The Goodies Store
Aquarium Adventure Video (Thx Sackboy223): http://www.youtube.com/watch?v=-Bho5KKC8w4
Life is not the way it's supposed to be. It's the way it is.
The way we cope with it is what makes the difference.
Get listed or just check who's in your area:
Member-Locations
-
-
05-11-2012 #11I Am A Mad Scientist...
- PSN
- unc92sax
- Join Date
- Nov 2011
- Location
- The Catacombs of Transylvania
- Posts
- 908
- Blog Entries
- 5
Great review Infamous!!!The Legend of Sackenstein: Part 1 by unc92sax
Level name: The Legend of Sackenstein: Part 1
Level designer: unc92sax
Level description: Platformer
Your review: Great usage and combination of stickers to creat more of a picture, creative material usage to make the whole level seem appropriately creepy. Good looking character models and even ammount of difficulty and easiness to move you along. By the time you finish, you already want more.
Rate out of 5 stars: * * * * *
thanks for the help. Infamous is kinda new here. So he needs all the help he can get.
-
05-11-2012 #12
Fresh meat over here.
-
05-11-2012 #13
-
05-12-2012 #14
Review
The Goods:
The design was good. I liked the London streets and the forest but I think the part with the Witch was the best you made. The intro looked pretty cool. There were a lot of stickers on the background, together with the wind sounds, they gave the level the right atmosphere. For example the lights around the lamps, the dark clouds or trees. The music also fits the level pretty well. Some places were well corner edited.
The Bads:
There was far too much backtracking. Before I went for the "Elixer of Life" there was a guy that told me that I cannot enter without a light. He said that there is one near the mad Doctors castle. I was like: lol you kiddin right?! Also I couldn't see the "giant green monster" you were talking about. You misspelled the word creepy at the beginning. Some of the cameras didn't fit exactly as they should.
Overall: This level is a good start for the series and I can't wait to see part 2.
Rating:



-
Thanks!
-
05-13-2012 #15I Am A Mad Scientist...
- PSN
- unc92sax
- Join Date
- Nov 2011
- Location
- The Catacombs of Transylvania
- Posts
- 908
- Blog Entries
- 5
Thanks a ton schark. I am glad you enjoyed it...The Goods:
The design was good. I liked the London streets and the forest but I think the part with the Witch was the best you made. The intro looked pretty cool. There were a lot of stickers on the background, together with the wind sounds, they gave the level the right atmosphere. For example the lights around the lamps, the dark clouds or trees. The music also fits the level pretty well. Some places were well corner edited.
The Bads:
There was far too much backtracking. Before I went for the "Elixer of Life" there was a guy that told me that I cannot enter without a light. He said that there is one near the mad Doctors castle. I was like: lol you kiddin right?! Also I couldn't see the "giant green monster" you were talking about. You misspelled the word creepy at the beginning. Some of the cameras didn't fit exactly as they should.
Overall: This level is a good start for the series and I can't wait to see part 2.
Rating:




Backtracking made it an appropriate RPG. I really wanted to make a long RPG. And an RPG can't be considered an RPG without backtracking. POTTS 1 was an RPG with backtracking. But most people don't like backtracking. That's why people don't care for RPG and prefer platforming...
As for the "giant green monster", ask nys about it, while I update my Original Post...
Sorry for misspelling "creApy" and "feAver". I just like using "A". LOL...
And i need to improve on cameras. But the one that made you fall into a gas pit in the intro was made on purpose. Practical joke. I saw it and didn't want to change it ...
Part 2 coming soon...
«
Previous Thread
|
Next Thread
»
All times are GMT. The time now is 10:06 AM.
Powered by vBulletin® Version 4.1.12
Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.
Extra Tabs by vBulletin Hispano
Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.
Image resizer by SevenSkins
Extra Tabs by vBulletin Hispano






