There was a tap, and the recorder started it's quiet hum.
"This is a documentation of the events of the fifth war. The end, as one could call it, but I doubt one could ever figure the end of anything. Either way, I've got to get all of this off my chest. Now where do we begin?"
2 months after the events of Blackout, and 27 years after the 4th war, the big 3 are at war again, with the unity of them all but destroyed by the elusive cults and groups of previous wars coming to bring forth an even greater evil in the midst of chaos, but a chaos that the factions have no other way to end, but in war...
What is TCW?
The Console Wars, for those who aren't familiar, is the greatest story of heart, badassery, and cliffhangers that you'll ever find.* We are a culmination of writers who band together to create an epic tale about the big 3 in gaming today, the soldiers behind the factions seeking peace and revenge, and their war to be the last console standing in a world of constant chaos and destruction trying to bring them down.
What you're doing
Basically, you're writing the story of your characters in the war. The battles that you're in, the defining moments, the secret missions, the moments of tranquillity, etc. (Each section of your story is known as a post, or a 'toast' as most of us call them) How epic and hearwarming/stopping TCW is will be 100% determined by you guys, and enforced by me, and everyone else, so make sure you've done something that you're proud of, and make sure that you interact with the other characters in game as much as possible within reason, and with the consent of others of course. Read up on some of the old wars if you don't get what I mean, you can easily figure it out fast then. (Not the first war though, I'm pretty sure that not much of that is legible.)
The Console Wars
The Console Wars: Revival
The Console Wars 2: Renewal
The Console Wars 3
The Console Wars IV
The Console Wars: Blackout
(NOTE: IT IS NOT REQUIRED THAT YOU READ ALL OF THESE AND STUDY EVERY ASPECT OF THE STORY TO SIGN UP, IN FACT, I DON'T EVEN RECOMMEND IT.)
What's new in TCW5
Faction Points System: Your actions will influence the outcome of your faction in the war through a points system; the more points that you have, the better that your faction will do in the thick of things. Faction Points can be earned or deducted depending on what happens in battles, what missions succeed or fail, etc. Please do not let this system change your plans for posts. Remember that we're still telling a story here, and that the points should just be something in the back of your head and not altering your story massively.
Weekly Reports: Every week we do reports which detail the stuff that that happened, and where we reveal some random events that are going to happen, which would be battles, attacks, destroying stuff, important moments for certain characters, stuff like that, and i'll also be checking to make sure that everyone's active either weekly or every other week. NEXT!
Rules
1: Anything non-story/post/toast must be said in double brackets, like this: ((This comment is not story related.)) PLEASE PEOPLE, PLEASE KEEP IT LIKE THIS. We're trying to steer clear of confusion here, and if you have your post like:
Alexa retreated back into the base, her hopes dashed by the sniper waiting down the alleyway.
It's a short post, sorry guys.
...then it's really disorganized and confusing to people, so please:
Alexa retreated back into the base, her hopes dashed by the sniper waiting down the alleyway.
((It's a short post, sorry guys.))
2: PLEASE MAKE SURE THAT POSTS ARE FREE OF SPELLING AND GRAMMAR ERRORS. I may not make it seem as such, but we're really serious about writing an epic tale here, so PLEASE check your posts for spelling and grammatical errors. You could even send them to me if you're unsure of something, and I'll check it over. You guys got that? Good. Next rule.
3: If you're going to join up and start moulding the story with everyone else, make sure that you're going to stick around to keep writing. I'd really like to avoid the kind of plot holes that we've experienced in the past with people leaving and not writing anymore posts after like a week. As long as you think you can stick around with us, and contribute, then we'll be fine.
4: Make sure that your posts make sense, and aren't completely game changing. This is pretty self explanatory, is it not? You can't have posts that are going to completely screw over someone else's characters, or the story by being like:
Jack pressed a button, and all of a sudden the Sony and Nintendo main bases totally vanished, and teleported into a different dimension.
None of that please, we've had bad experiences with this kind of situation in the past. Also, as stated before, make sure that you get approval before doing something significant with others' characters as to not differ their story from something that they had in mind. Also logic; make sure posts are logical.
5: CREATIVITY. This is the finale of TCW, so we need to make this as epic as possible. Of course, this is about Consoles, so we do need to have the obligatory gaming references, but please come up with as much original content as possible. We're going to need some action, revenge, tragedy, comedy, even love stories. (Let's stay with in reason please, family website.)
-This may sound pretty power hungry, but I reserve the right to refuse a sign-up if I don't think you're fit for the role, there are conflicts, or the rules are broken.
-Keep in mind, if you decide that you want to join in and sign ups have ended, you can send me a PM and I'll see if I can fit you in
-Follow the rules. Do it please.
-You know you want to.
Spoiler - Thanks for being awesome

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Thread: The Console Wars V: Road's End
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06-21-2012 #1Admercistrator
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The Console Wars V: Road's End
Last edited by Merc; 06-26-2012 at 05:56 PM.
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06-21-2012 #2Admercistrator
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Weekly Reports
Spoiler - Week #1
((The points are supposed to be in the weekly reports, but because Merc is a silly person (who is going through Dead Island withdraw) and forgot to do this week's report, I'll go ahead and put the points here.))
WEEK 1 (JUNE 21 - JUNE 2
SONY
-8 (Partial Destruction of Petropolis)
-2 (Ambush at Petropolis)
-1 (Capture of GDN)
+1 (Retrieval of GDN)
-1 (Leaked Information)
-2 (Got ******** slapped by Merc and had more data stolen)
PREVIOUS WEEK’S TOTAL: NO INFO
THIS WEEK’S TOTAL: -11
MICROSOFT
+1 (Formation of Task Forces)
-1 (Unrest caused by dead police officer)
+1 (Chris assisting Make-A-Wish)
-1 (Loss of Res)
-3 (Old Natal Situation)
PREVIOUS WEEK’S TOTAL: SERIOUSLY, NO INFO.
THIS WEEK’S TOTAL: -3
NINTENDO
-10 (Destruction of Hyrule City)
-6 (Destruction of Faithville)
PREVIOUS WEEK’S TOTAL: SERIOUSLY, THERE WASN’T A PREVIOUS WEEK.
THIS WEEK’S TOTAL: -16
BLACKOUT
-6 (Destruction of Faithville)
-8 (Destruction of Project Genesis)
-8 (Destruction of Blackout’s Main Base)
-7 (Death of Eric)
-4 (Loss of Merc)
+2 (Capture of Heather Jubilee)
+1 (Capture of Gabriel Lee)
+3 (Capture of Jackson Taylor)
-4 (Destruction of Haigha Sophia)
+2 (Capture of GDN)
-3 (Loss of GDN)
-2 (Prison Troubles)
PREVIOUS WEEK’S TOTAL: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
THIS WEEK’S TOTAL: -32
Spoiler - Week #2
WEEKLY REPORT #2
SONY
City Status:
Sao Paulo: Still standing strong, city is facing no big conflicts other than civil unrest due to the almost complete destruction of Petropolis.
Petropolis: Almost completely destroyed due to the Nuclear attack from Faithville. It is currently in Blackout control.
The Headlines:
-Sony's Commanders GDN and Zim have started investing most of their time into finding out about their Data dopplegangers and the true reason for the legendary console.
-An unidentified operative apparently infiltrated the Sony Headquarters
-Break-in reported at the London Museum of History. Burglars have been identified as Sony Commanders GDN and Zim.
Points:
PREVIOUS WEEK’S TOTAL: -11
THIS WEEK’S TOTAL: -11
MICROSOFT
City Status:
New Natal: Standing strong. People of the city appreciative of Chris' rule.
Faithville: Destroyed. Blackout trying to scavenge anything they can of the remnants of the city.
Old Natal: Conflict between Nintendo and Blackout in the west end causing problems, but it is not yet in the main media.
The Headlines:
-Chris' plans for the war not yet revealed, but task forces are being assembled to aid in the battle both in and behind the frontlines.
-Situation in Old Natal currently becoming under control according to some reports from MS command.
-Microsoft has unearthed an artifact of unknown origin. It's been placed under high security in the London Museum of History, but a break-in attempt has been reported less than a day after it was admitted to the museum.
Points:
PREVIOUS WEEK’S TOTAL: -3
THIS WEEK’S TOTAL: -3
NINTENDO
City Status:
Hyrule City: Forts taken over by Sony before most of the city was destroyed by another Nuclear attack from Faithville.
Atlantic City: Involvement in the war not yet determined.
Sunnyvale: Blackout occupation under investigation by Nintendo agents. No other noteworthy events. ((I probably screwed this one up DV, considering I don't remember much of your first posts. Let me know if you need a change.))
The Headlines:
-An Elite Nintendo operative, Zeta Sanyari, has gone off the radar near Microsoft territory. Status unknown.
-Reports are coming out about a breakout from a Blackout prison in Sunnyvale, California. One escapee has been put into custody and interrogated, but Nintendo operatives are looking further into the issue.
Points:
+1 (Capture of Heather)
+1 (Information from Heather)
PREVIOUS WEEK’S TOTAL: -16
THIS WEEK’S TOTAL: -14
BLACKOUT
-1 (Failed to capture TFD members)
-4 (Further prison troubles)
-1 (Loss of Gabriel Lee)
-2 (Loss of Heather Knowles)
-3 ( Loss of Jackson Taylor)
PREVIOUS WEEK’S TOTAL: -32
THIS WEEK’S TOTAL: -43Last edited by Merc; 07-12-2012 at 06:16 AM.
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06-21-2012 #3Admercistrator
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Faction Status
SONY
City Status:
Sao Paulo: Still standing strong, city is facing no big conflicts other than civil unrest due to the almost complete destruction of Petropolis.
Petropolis: Almost completely destroyed due to the Nuclear attack from Faithville. It is currently in Blackout control.
Points: -11
MICROSOFT
City Status:
New Natal: Standing strong. People of the city appreciative of Chris' rule.
Faithville: Destroyed. Blackout trying to scavenge anything they can of the remnants of the city.
Old Natal: Conflict between Nintendo and Blackout in the west end causing problems, but it is not yet in the main media.
Points: -3
NINTENDO
City Status:
Hyrule City: Forts taken over by Sony before most of the city was destroyed by another Nuclear attack from Faithville.
Atlantic City: Involvement in the war not yet determined.
Sunnyvale: Blackout occupation under investigation by Nintendo agents. No other noteworthy events.
Points: -14
BLACKOUT
Points: -43Last edited by Merc; 07-12-2012 at 06:23 AM.
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06-21-2012 #4Admercistrator
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Character List
Spoiler - Nintendo
Spoiler - Gabriel (Sir Clayton)
BASIC INFO
Name: Gabriel Lee
Age: 44
Faction: Nintendo
Faction Role: Courier
DETAILED INFO
Appearance: Messy, dark grey hair. Short boxed/lumberjack beard. Tired, green eyes. Wears a tan Stetson. Rough, dirty clothing covers rough, dirty skin.
Personality: Cold, violent, smart alec, reasonably intelligent, caring towards those he considers close friends or family. Usually in the leader role.
Skills/Weapons: Is very knowledgeable when it comes to electronics, even ancient ones. Knows how to survive under worst case scenarios. Slightly athletic. Prefers a revolver and knife, but uses a shotgun on occasion.
Backstory: Gabriel grew on up a farm in Southern USA along with his sister, father, and mother. All was well until a sudden fire burned everything to the ground, and leaving Gabriel as the only survivor. He was horribly traumatized and fled to the nearby forest. It took a week for him to be found… perfectly healthy under a make-shift tent.
After that, he went to live with his uncle in the city of New Natal. Life started to look up, and upon meeting the girl of his dreams, it went through the roof. Gabriel and Susan married each other only a few months after first meeting, and had a daughter named Annabella. Not wanting her to grow up in the dangerous city, the young family moved to the nearby town of Faithville. Unfortunately, a strange scream erupted eight years later, causing over half the population in Faithville to go insane and start attacking each other. Gabriel found himself forced to kill Susan when she attempted to mutilate Annabella.
For the next six years, Gabriel’s and Annabella’s life was a living hell, but their relationship grew strong. When the mysterious group known as Blackout attacked the town, a rare opportunity to escape through Nintendo’s blockade emerged, and it was a chance the two took. Before he could leave though, Gabriel was tasked by a man known as Isaac to guard a mysterious crate containing the console known as the Sega Neptune.
After that, Gabriel and Annabella fled to a small yet lively town. The two lived happy lives, despite the trauma they had endured, and even when the crate was taken from Gabriel by a mysterious Nintendo agent. Gabriel had even enlisted in Nintendo as a courier and was making decent money. One day however, he was offered a job that couldn’t be refused. A vault requiring a key had been discovered near Faithville, which the Nintendo base in the town had. Gabriel was tasked with delivering the key across a fourth of the country by foot, until he was captured by Atari, who wanted the vault for themselves. Now Gabriel finds himself in a cold, depressing cell far underground, with no hopes of escape. But even then, under such dire circumstances, hope finds a way to help all those in need.
Spoiler - Drago (Dragonvarsity)
BASIC INFO
Name: As far as we know, Drago is his real name. It is never revealed if he had some other name before, so we can assume that he had a name change later in his life, so basically, his name is the same as his nickname.
Age: 32
Faction: Nintendo
Faction Role:Squad Leader of the Four Swords Initiative, Field Agent/Analyst. He also has some experience with explosives.
DETAILED INFO
Appearance: Dark Brown Hair. He has a few scars from battles before, and sports a robotic hand, along with part of his arm, replacing what he was forced to cut off when bitten by a highly venomous and genetically altered Octorok that were purposefully released, in one of Nintendo's biggest cities. It was Drago's job to help stop the outbreak. He has greenish-brown eyes.
Personality: He might fit in a few joke-ey lines here and there, but Drago has a goal. To help stop Blackout. Because of Sony waging war against Nintendo, despite Nintendo's various claims that they meant to no harm, Drago has built up a large hatred for Sony. When he rescues Heather in the beginning of TCW5, he does what he can to help her, but cannot forgive Sony for what they've done.
Skills/Weapons: His left hand is artificial, but works marvelously. He has implemented several features that he is still fiddling with, but it helps become a weapon of his own. He'll also be carrying a pistol sometimes, and knows a few fighting moves.
Bio/Backstory: Drago lived a somewhat normal life, in the city of Seattle. He has a great interest in Nintendo, studying their products, finding hidden messages, and things that related to their involvement in past wars. One day though, a band of criminals hi-jacked a Nintendo boat, sailing out with a bunch of valuable items Nintendo had stored in there. One of which truely interested Drago, called the Lightning 'Shroom. The Lightning 'Shroom was a power-up that was meant to be placed in Super Mario Bros. as an Easter Egg, by hitting down on the buttons in a certain fashion. Only this was the real deal, said to bring someone back to life, if they weren't dead any longer than 90 seconds. Drago was able to sneak aboard the ship, and took down all the people with his trusty shotgun, as well as cutting off part of the engine. He waited for Nintendo agents to arrive at the ship.
Nintendo was impressed by his great feat, and were going to honor him with a plaque. but Drago had a different request, he wanted a job as a field agent for Nintendo, which they happily complied with, not knowing that he had secretly stolen their Lightning 'Shroom, which he holds onto to this very day, waiting for the right moment to use it.
Spoiler - Zeta (DizzyZebra)
Name: Zeta
Age: During the TCW3 she was a victim of experimentation by Microsoft. For the typical super soldier reasons, that most armies see as a logical progression. She didn't realise it until 5 years later, but it has dramatically reduced her rate of ageing. She has physically gained 2 years since then, making her 18. It is unknown if the side effects wear off.
Faction: Nintendo
Faction Role: Elite (still using that as a rank?) specialised in unusual missions, often stealth and infiltration. Often using gadgets or new technology, but experienced in other basic firearms.
DETAILED INFO
Appearance: Plain elite suit (don't really mind what that is, just a futuristic jumpsuit for military work, jeans and hoodie for anything casual). Hardwaring clothes, but not much armour due to the athleticism needed in her role. Dark hair mostly tied up, light weight of average height.
Personality: Observant, absolutely silent when focused, snarky as a defence mechanism and knee-jerk reaction in difficult situations. Gets extremely depressed if ever backstabbed, but risks a lot for friends herslef. Slightly too emphatic for a soldier, but luckily hardly has time to mope about it. Is quite patriotic, but would prefer the war to end from some bitter experiences.
Skills/Weapons: As mentioned earlier due to her physique she isn't too strong, but very competent at forms of military technology, and has a good aim. Makes up for lack of strength in agility, but has to use powerful weapons rather than brute force. Often uses improvised weapons i.e whatever is laying about.
Bio/Backstory: She is unaware of her families status, either deported or deceased. This is not uncommon for her area of origin, a small, temperate island in the upper hemisphere (sound vaguely familiar?) which was debated territory for a while between Sony and Nintendo. She was recruited to the army across the globe to Nintendo's head quarters, then sent to one of their main bases on another large continent, near the Sony/Nintendo border. She got a promotion for her work retrieving the Macguffin in The Console Wars 3 (it was three wasn't it that we finished? Wow, my memory is bad.) And suffered from said experimentation while captured.
Spoiler - Microsoft
Spoiler - Alexa (Merc)
BASIC INFO
Name: Alexandra Ridge
Age: 26
Faction: Microsoft
Faction Role: Squad Leader; Infiltration specialist
DETAILED INFO
Appearance: Dark blonde hair, green eyes, medium build, 5'10. Black medium long trench coat, light grey shirt, grey cargo pants.
Personality: Sometimes brash, confident, often sarcastic, and easily holds grudges. After the attack on the Blackout main base, she's started to become more aware that she can't win everything, and has become more cautious, and more serious about the situation of the war.
Skills/Weapons: BR85 Heavy-Barrel Service Rifle, M6H PDWS, T-33 Guided Munitions Launcher. Accelerated healing process. (Genetic) Known to posess a strong power in her left arm, also passed down from her father, which has abilities not yet known to anyone; she's spent much of the time since the attack on the Blackout base trying to hone her skills with this power.
Bio/Backstory: Daughter of Mercuy and Laura, Alexa was born into a life as soldier. Learning to use a gun at the age of 7, and winning countless paintball tournaments, Alexa quickly became a force to be reckoned with at an early age. A few months after she was born, her father was kidnapped by an unknown group while on a mission to Cairo, and was never found again. After learning about Blackout's involvment in this area, joined up with the LED to try and find out what happened, but after 4 years of searching through the Sahara, fell into a trap set by the Blackout, and was scarred for life, sitting for 6 days in the middle of the desert waiting for help, wounded, and alone. After this incident she settled down to a simple life working in an office job for Microsoft, but found new purpose after learning the truth of what happened to Mercuy, and knowing a way to deal with the Blackout while tracking down the members of her old squad. (See Eve, Erin, Jason, Pete, and Zak.) After a mostly successful return, she dissapeared for an 'expidition' to the pacific to try and posess the power granted to her, but she soon has to respond to the call again. (Most of it is from my Blackout backstory, but it's a good description.)
Spoiler - Josh (Outlaw Jack)
BASIC INFO
Name: Joshua Barrett (Josh, for short)
Age: 23
Faction: Microsoft
Faction Role: Spy/Saboteur (operative name: Big Gun)
DETAILED INFO
Appearance: Broad-shouldered but slim, average height. Tends to blend into a crowd due to his occupation, but is easily distinguishable by his golden eyes by observant people. Black-haired. Facial hair changes due to his occupation but he tends to have some sort of goatee.
Personality: Always suspicious. Due to his occupation, he tends to have a general distrust towards most people (except for the President, his co-workers, and his girlfriend Ashley). He's usually grouchy and harsh when he speaks, leading to most people suspecting he's short-tempered (which he's quite the opposite... unless people bother him with that question). Josh keeps opinions to himself, and doesn't bother to tell them since they're usually harsh and sarcastic.
Skills/Weapons: Trained in espionage and reconnaissance, but he truly excels in demolitions. His explosives of choice tend to be a mix between C4 and Semtex, sometimes mashing the two together for a concentrated, volatile result. He tends to carry a concealed M1911 and, in more dangerous situations, a Remington 700. He knows close-quarters combat, but tends to set up explosive traps to avoid such confrontations.
Bio/Backstory: Joshua grew up normally, acting like a total punk throughout his childhood. Since Microsoft suffered from an economic nose-dive due to the events of Blackout, his family had seen both sides of society, as their high middle-income household soon dropped to a low-income mess. Since his parents lacked any funds to take any vacations, and his siblings already moved out to college, he entertained himself in the only way a punk could: vandalism. Several times he was sent to juvenile hall for unruly behavior, and several tickets and complaints were written due to his tendencies to involve illegal fireworks in most of his antics. Frustrated, his parents sent him off to boot camp, where he was disciplined and brutalized by no other than COG soldiers, who quickly eliminated his punk-ish attitude and turned him into a man (a man with many bruises and broken bones, nonetheless). Noticed for his incredibly strong attributes in demolitions and ballistics, Josh was hand-picked to join the Wake Initiative, an intelligence agency dedicated to global reconnaissance and spec-ops involvement. Now with war breaking out once more, and Microsoft quickly losing neutrality, Joshua's actions in this war could spell victory or death for this reviving giant.
Spoiler - Chris (Outlaw Jack)
BASIC INFO
Name: Christopher Owen (Chris, for short)
Age: 67 (though appears to be 40)
Faction: Microsoft
Faction Role: (Current) President of Microsoft
DETAILED INFO
Appearance: Well-built. Brown-skinned and tall, his figure is immediately imposing when people greet him, though his bright, brown eyes tend to soften the mood. His hair is also black, but he is well-groomed and sports a full beard and coarse hair. Tends to wear neutral-colored suits, but tends to drift towards darker colors like grey and black.
Personality: Charismatic, but disciplined. Chris has a rather warm and welcoming persona when out in the public, always eager to answer questions and generally a nice guy. When at office or in other work-related situations, he's more reserved, rather soft-spoken and letting his eyes do the talking. Unlike Jack, Chris' temper is much less apparent, though he does struggle to hold it in when he sees injustice of any kind. Because of the legacy me must follow, his personality can turn a bit nervous or overwhelmed, especially when he's directly compared to Jack.
Skills/Weapons: Because he is the new President, he also inherited certain symbioses, though he ages rather slowly instead of being immortal. He has digital capabilities, but not to the extent of the former President; he's only able to control nearby electronics and whatever his Kinect can capture, which has a limited range. He carries a loaded S&W 500 with him wherever he goes, and is trained in an MMA of kickboxing and CQB.
Bio/Backstory: Jack is dead, and so are his friends. Though their deaths are unknown, they died heroes, and will forever be remembered in the rather brief history of Microsoft. With a new generation needing a new hero, Chris ran for office, using his experience as a Microsoft representative in the UN for credentials. In a landslide victory, "We Owe You" Owen won office and began his presidency shortly after the events of Blackout. Inheriting a small arrangement of Jack's augmented abilities, plus a fraction of his digitized memories so that he understands the importance of his role, Chris began to work on bringing Microsoft back to relevancy. Things did not go according to plan, however, as backlash from the events of Blackout and a drop of economic interest dropped the Microsoftian economy. Now with another Console War coming up fast on the horizon, Chris' presidential capabilities will be pushed to their limits, as he will eventually have to drag Microsoft once more into the thicket of things.
Spoiler - Enoch (Outlaw-Jack)
BASIC INFO
Name: Spartan-947, Enoch Bernard, "New Chief"
Age: 42
Faction: Microsoft
Faction Role: In-Field Commander/Captain of Foxtrot Unit
DETAILED INFO
Appearance: Intimidating. He's always clad in grey MJOLNIR Gen. 2 armor, with black and gold accents. His armor is covered in various marks, dents and scratches, presented as though marks of achievement from various battles and firefights. Whenever he takes his helmet off, however, his face is also intimidating, as various scars cross the right side of his face. His short, blonde hair is contrary to his grey, featureless eyes, and his face in general seems to lack the vitality most human beings have.
Personality: Dead serious. He seems to be perpetually angry all of the time, as no one, even his own teammates on Foxtrot, have ever recalled of him laughing, smiling, crying, or having any other emotional trait for that matter. His seriousness usually leads to people thinking that he's mad at something or is ruthless, but he can't help it. That's how the Spartan-IV program trained him.
Skills/Weapons: Being a Spartan, he's a super-soldier in some sense. As standard, Enoch is very strong and resilient to most melee assaults. With a knack in battle-planning, he's become one of Microsoft's most advance strategists, usually making orders on the battlefield itself. Besides his unconventional tactics and strategies, he specializes in knife-fighting and room-clearing, as his weapons of choice are a COG Lancer, a Brute Shot, and a Gravity Hammer whenever assigned important tasks.
Bio/Backstory: Even with the Chief gone, the Spartan-IV initiative still serves as a pinnacle of super-soldier technology and training, still producing quality soldiers like Enoch. Growing up privileged, he got easily frustrated at home and always wanted to do things himself, from making his own sandwich to fixing his own car. When he heard of the UNSC taking more recruits for "specialized purposes", Enoch was quick to sign-up, taking control of his own destiny. Surviving the brutal initialization and training involved with the Spartan-IV initiative, he quickly rose through the ranks, even though he usually defied his officer's orders. Because of his rebellious streak, the UNSC only allowed him to rise to the rank of Captain, and enlisted him in team school to teach him some discipline. That plan backfired, as Enoch soon used his new knowledge on the battlefield and in turn take control of his troops. As it turned out, he was much more competent and wise in leading his men than other captains were, and quickly garnered admiration from his own troops. He now reports directly to Chris, who, given what beyond the horizon, might be needing his expertise very, very soon.
Spoiler - Nimon (KernelM)
BASIC INFO
Name:*Real Name unknown (Identifies as Nimon ((Which is pronounced NIH-Mohn))
Age:*Age: 130 (although looks 20)
Faction: Microsoft
Faction Role: Weapon
DETAILED INFO
Appearance:Has a matte grey Helicopter helmet sealed to his head - allows him to see in every wavelength of electromagnetic radiation, as well as recording what he sees and hears. Can monitor numerous people's life signs as well as his own using Nanobots administered from a bandage like needle
The wires in his skin have been removed
Wears a dark grey vest with a green Xbox logo running from shoulder to shoulder
Very Pale skin. Barefoot. Almost no muscle. On the base of his neck is a cooling vent and through his almost translucent skin thin cooling pipes can be seen, feeding directly into his brain.
Personality: Determined
Skills/Weapons: Skilled in unarmed combat, but extremely adaptable having been trained to be able to use any basic weapon.
Very acrobatic
Nanobots fused to the lining on his cells can change his body rapidly into different forms
Bio/Backstory: Nimon*was given to a Microsoft owned orphanage at the age of 4. Where he was raised with the intention of him becoming a Microsoft soldier, He was subject to horrific amounts of Microsoft Propaganda and during a routine soldier test, it was discovered he possessed an intellect that rivalled the original 3 children (Jack, Colonel Matthews, and Elizabeth).
At age 8 his academic promise got him into the Praetorian Watchman project; a series of procedures that involved fusing microscopic technologies into the subject's body. The people that survived the procedure were paired into Genotype Matches; Nimon's partner being a 5 year old girl named Jeyran. Before they were flown into Orbit on board the Praetorian (A Space Station that could function as a surveillance station or as an orbital strike weapon), Blackout attacked the Praetorian, killing Jeyran and irreparably damaging the Praetorian. Nimon set it to self destruct and escaped via a shuttle pod.
The Praetorian destroyed the city of Vita moments before Nimon crash landed in a meadow a few miles away, Nimon was knocked into a coma for a year. He wakes up in the Medical Bay of a Microsoft Base, suffering from Amnesia.
Spoiler - Jason (Merc)
Name: Jason Deverall
Age: 26
Faction: Microsoft
Faction Role: Alexa's squad; Medic
Appearance: Brown hair cropped medium short, clean shaven, brown leather jacket; 5'11, average build.
Personality: Still shows his spoiled self from time to time, and can often be at fault for it. Otherwise seems to be the optimist of the group.
Skills/Weapons: MA5D Assault Rifle, 3 years of combat medic experience.
Bio/Backstory: Born into a life of riches and snobbery, Jason shunned many of his peers and thought them lesser to him from an early age, until he met Alexa at the age of 9, and was convinced that it wasn't money that mattered. It was later that the two of them moved on to form the squad as they know it today.
Spoiler - Erin (Merc)
Name: Erin Serena
Age: 25
Faction: Microsoft
Faction Role: Alexa's squad; Stealth specialist
Appearance: Medium long black hair, Black t-shirt and combat vest; dark purple bandana (The one thing that most people use to tell the difference between her and Eve)
Personality: Much more reserved than the rest of the squad, but often the most creative of the bunch, along with her twin, Eve.
Skills/Weapons: 2 Handed Katana, M7S SMG. Black belt proficiency in martial arts.
Bio/Backstory: Erin was always being confused with her sister, and vice versa, thus her plan was to move from her native land of Ireland at the early age of 11, being the independant girl that she was. She moved to New Natal and started to learn combat for herself, and quickly became incredibly skilled in many forms of martial arts. Shortly after, she met Alexa and Jason, and learned techniques in stealth playing for their paintball team.
Spoiler - Eve (Merc)
Name: Eve Serena
Age: 25
Faction: Microsoft
Faction Role: Alexa's squad; Demolitions expert
Appearance: Medium short black hair; Black combat jacket (Often adorned with an array of explosives)
Personality: Often calm, but pessimistic even at the smallest flaws. Quite creative at the best of times. (Much like her sister.)
Skills/Weapons: M90 CAWS Shotgun, Explosive ordanace training
Bio/Backstory: After Erin left for New Natal, Eve was focused on building her own identity, but she instead started to play with fire, and her days were spent messing with explosives which her slightly less than responsible uncle from the Dublin police EOD retrieved for her. At 14 she joined her Erin in New Natal, (Now having a much different look, and not easily confused.) quickly becoming an asset to their squad, and honing her firearm skills as well.
Spoiler - Sony
Spoiler - GDN (gdn001)
BASIC INFO
Name: GDN (full name is unknown)
Age: Apparent 40, but it's actually over 60
Faction: SONY
Faction Role: SONY SUPREME OVERLORD
DETAILED INFO

(by TheZimInvader)
Appearance: Sackperson. Has about 2/3 the height of a normal human.
Personality: Very overprotective. Prefers to take matters into his own hands than letting others risk their lives. He has also become quite depressive after CW4.
Skills/Weapons: He knows basic survival techniques and weapon handling. Also known as a helicopter/jet pilot. He usually carries a M416 and a handgun.
Bio/Backstory: His mother died when he was born, and his dad was assassinated a few years later. GDN grew in an orphanage, where he was constantly being bullied for being considered a puny sackperson. He decided to prove them wrong by joining the army. He fought as an unknown soldier in the first two wars, and earned high ranks. He finally became Commander when the last one got murdered. That was when he met Zim, whom he started to look after as a daughter. The two got involved in all kinds of adventures, including meeting clones of themselves and using an alien artifact to restore peace to the world. GDN got killed in that last adventure, but was found alive weeks later, prisoner of a newly found group, Ascension. In the quest that ensued to find out about this new group, Zim discovered that GDN was responsible for the death of her family, growing to hate on him and finally run away from him. Depressed, and after failing to protect his friend Mercuy during a recon mission, GDN abandoned his position as Commander, leaving the place to be filled by another rising officer. He would be found only 15 years after, by an agent named Rico Martinez and Zim herself. Finally reconciling things with Zim, he discovers that the new Commander was working for Ascension's new branch, Blackout. GDN manages to kill the traitorous Commander, and is rescued by Zim. Now, finally back in the Commander position, is time to settle things...
Spoiler - Zim Invader (gdn001)
BASIC INFO
Name: Zim Invader
Age: Over 40
Faction: SONY
Faction Role: Second in Command at SONY
DETAILED INFO

(by TheZimInvader)
Appearance: Sackperson. GDN and her are believed to be the last two of the kind.
Personality: She is usually serious and cold. Very skeptical, the only one she truly trusts is GDN, and even that is subject to changing.
Skills/Weapons: Her main weapon is her staff. She dislikes having to resort to firearms. Zim learned a lot about survival during the time she spent on her own, and so she is a master in perks like sneaking and free-running, as well as attacking and defending herself.
Bio/Backstory: Zim grew up in a normal family, but financial issues and the upcoming war made her run away from her home. She spent a long time alone, learning useful skills but forgetting about her past. One day, on the verge of CW3, she went after GDN, who at first believed she was just another little girl. Turns out that little girl was going to experience all kinds of adventures by the side of the Commander. But, after CW3, her relation with GDN would decay as she finally returned to her old home and found it destroyed, by nobody else but GDN. After he ran away, Zim abandoned SONY and hid herself on her old village. Found years later by Rico Martinez, the two went after a search for GDN. Zim finally forgave him for his mistakes and returned to São Paulo with him. Now that a new war is right around the corner, Zim has started to experience strange nightmares, nightmares she thinks that might have something to do with her past experiences... And maybe even Blackout.
Spoiler - Ziggy (abyssalassassin)
BASIC INFO
Name: Ziggy.
Age: I can't remember.
Twenty-something.
Faction: Sony.
Faction Role: Medic.
DETAILED INFO
Ziggy was quite frankly the best medic in Sony’s arsenal, she just didn’t know it yet. Born in London, to a patriotic father and an overprotective mother, she was a pacifist at heart but of course, her dad never took that for an answer. Soon afterwards, Ziggy found herself enrolled in Sandhurst, training for a job she didn’t even want in the first place. No-one ever asked if she had wanted to be a soldier in later life, they just assumed. In reality, she had expressed a desire to go to university and eventually become a Game Designer. It certainly didn’t help when every time she went into town with her squad mates, the bus passed by MM Towers. Ziggy reasoned with the fact that if she couldn’t fulfil a lifelong dream, that didn’t mean she couldn’t end up doing something different to what they wanted her to do, or more accurately he. And what was the polar opposite of killing people? Ziggy talked to her commanding officer about transferring to a Field Medic course, but the places were all taken. Later in the week, she had gone out on an exercise with the squad, the first time everyone was using live ammunition, and it had backfired horribly, a soldier with the codename of Wolf had been hit by sniper fire. With only minutes to save his life and sparse medical supplies, somehow Ziggy had prevailed in the face of insurmountable odds. And after that, the sergeant had somehow “made” a place for her. The next day that same soldier who nearly died at the hands of an ally’s gun, came up to her, defying protocol and saying his first name was Jak, yet mysteriously Ziggy had discarded her first name and only uses her codename now. After graduation she was exported to America, in a peacekeeping team based on the outskirts of Texas, near Microsoft’s HQ, seeing as the city was in a state of virtual collapse, due to the aftermath of the worst war the world had ever seen. ((Think Console Wars IV)) And like every peacekeeping force in English history, it had failed drastically, everyone splitting up to a different faction, only Ziggy and Jak going to Sony, everyone knowing deep down that one day, if they ever had each other in their sights, they would have to pull the trigger. After an endless stretch of mind-numbing war, and seeing comrades all around her die unnecessarily, Ziggy came to the conclusion that she just wanted to run as far away from her camp, run away from her life, but was now too deep in this pointless little battle to back out now. Her squeaky clean black and white morals had morphed into twisted, indistinguishable shades of grey. Ziggy’s eyes were originally a beautifully crystal clear sapphire, but now were a deep whirlpool of midnight blue, almost an abyssal black. Some people had even been calling her Abyssal and she hated the name, it reminded her of the fact that she had changed in ways she had never wanted to or could possibly stop. But every day she pushed herself out of bed, hastily grabbed the M4 assault rifle on the side table and spent another day running through war torn battlefields; healing soldiers just so they could get killed again when she was tied up with another casualty. If there was a place called hell, Ziggy was convinced she was living through it.
Spoiler - Jak (abyssalassassin)
BASIC INFO
Name: Jak.
Age: Twenty eight.
Faction: Sony.
Faction Role: Commander.
DETAILED INFO
Jak was born to an extremely poor family, if you could even call it that; it was just him, his mother and his pitbull Rex at home. He was raised in Salford, Manchester, doing terribly at school and spending each lunchtime getting torn to pieces by a wide selection of bullies. No-one cared; he was just a nobody, a nothing. One night he woke up to find that his mother had gone out and left him to go out partying with her friends; not that this was out of the ordinary for him. After a week of being gone she had returned, **** drunk, with a man she had only met a few hours before and they started to make love... right in front of her son's eyes. The guy instantly took an intense dislike to "that little chav *******", knocking seven bells out of him every single day and eventually pursuading her mother that she would be better off without him. Jak knew that his mum would never desert him for some lowlife she had had only been in a relationship with for two weeks... Jak thought wrong. Soon dog and owner were thrown into the back of the battered, stinking of urine, lime green hatchback his mother's boyfriend had stolen from the dealer half a decade ago; driven all the way to Hackney in London and dumped there for good. He was only twelve at the time. From then on Jak lived on the streets, stealing whatever he could find and eventually a year or two later getting in contact with a high profile gang in the area. They liked how the young kid had approached a group of drug dealers and murderers with no hesitation in his eyes and no fear in his heart. From then on he worked his way up, gaining respect from the majority of the gang... the rest ending up lying in the gutter in a pool of their own blood. Jak had participated in the London riots on a whim and was caught nicking a 42 inch Sony plasma television from Curry's at 1 o'clock in the morning. He was offered a choice; go to juvy for the rest of his childhood, or join the army. He chose the latter of course.
Spoiler - Dynamo (abyssalassassin)
BASIC INFO
Name: Dynamo.
Age: Seventeen.
Faction: Sony.
Faction Role: Hacker.
DETAILED INFO
Dynamo was raised by an average family living in Austin, Texas. His dad was CEO of a small business involved in producing office stationary, his mom a nurse at the local hospital. He had a younger sister obsessed with Justin Bieber and an older brother in the high school football team. But he just didn't seem to fit in, the only thing he was good at was gaming; he wanted to compete in MLG tournaments when he was old enough or maybe become a journalist for a website like IGN. Apart from that, he just lived for the sake of living. One time he was searching Google, looking for videos to improve his K/D on CoD. Soon he found an awesome looking link, clicking on it without thinking. Instantaneously, his computer glitched out on him and was infected by a virus. Dynamo was about to attempt to remove it when a sudden thought spawned in his brain. He wanted to know how it worked, he wanted to know what made it tick. So he kept the virus on his laptop and watched how it progressed, studying it's evolution. He downloaded several different types of malware; trojan horses, spyware and worms, soon in awe at the fact that someone from the other side of the world was controlling his computer like a puppet on a string. But they weren't a hundred percent perfect; many were visibly transparent and even a total noob (or in other words a normal human being) could see through them. Eventually it just wasn't enough; he had reached the point where he wanted to code some for himself. So Dynamo researched even more, spending virtually every hour that he was awake learning how to hack. He unleased his "creations" onto the world, easily gathering credit card information and enjoying his new "job". It wasn't too long until significant heads were reared in the interwebs and he was given an invitation to join Anonymous, which he snapped up eagerly. He had planned the DDOS attacks on Sony but at the last second was caught and unlike Jak, sent to prison without a trial. But Sony knew that such talent was being wasted in an underground cell in the middle of nowhere. They needed a person who knew their systems inside out. Later that night they staged a fake rescue, forcing him to work for them or else be shot and left for dead. He chose the former of course.
Spoiler - Gecko (abyssalassassin)
BASIC INFO
Name: Gecko.
Age: Fifteen.
Faction: Sony.
Faction Role: Assassin.
DETAILED INFO
Ziggy had asked Gecko what his past had contained; and he insisted that, before joining Sony, he had no memories. His mind was a clean, blank slate. Ziggy was certain that this was a straight out lie, but she had enough common sense not to continue interrogating him... Not if she wanted to survive anyway. Apart from that she had picked up on a Canadian accent, but that was it. Gecko was a total enigma, akin to a Rubik's cube which would explode in your face at the slightest touch and then put itself back together again.
Spoiler - Yu (Excalibur)
BASIC INFO
Name: Yu (First name only)
Age: 19
Faction: Sony
Faction Role: She doesn't really have an actual role, and mostly does unimportant missions which no one else cares to take, along with the ones assigned to her by Elwood.
DETAILED INFO
Appearance: Average height, boyish body type, pale skin, black hair which is in a fairly long ponytail, small dull grey-blue eyes with barely visible eyebrows. She has a slightly long face, and a flat, wide nose. Her clothing consists of a plain white tanktop, with brown shorts that go to her knees and brown lace up boots.
Personality: Cold, determined, rather adventurous, quiet, and serious. She doesn't speak to others unless it's required or if it's her family, or Aron. She doesn't show it to others, but she cares (almost an abnormal amount) deeply about her family, and keeps a picture of them wherever she goes. The same can be said about Aron.
Skills/Weapons: She uses a pistol with a knife attached at the bottom, which can actually be launched from the gun incase of stealth being required or a lack of ammo. She keeps spare knifes strapped to her right arm, so she can quickly reload. She can decieve people with ease, is great endurance-wise, and had various survial skills, except for making a fire, which she finds quite embarrasing.
Bio/Backstory: She was born in China, but moved to a foresty island at two with her family (Her parents and her soon to be born younger brother) which was owned by her wealthy uncle. As soon as her parents let her go off on her own, she spent all her time in the forest of the island, always finding new interesting things which she would always show to her younger brother first. But, a month after she had turned eighteen, her uncle had sold the island and her and her family had to move back to China. Yu wanted to find a new adventure somewhere else though, so she had decided instead of going back to China, she would go to Britian. Which she instantly regretted. Yu wanted to go back home, but her uncle had passed away, and her family had been hit by poverty, so she had to stay. She herself was hit was poverty, and desperate and missing her family, met and became roomates with Aron, another person in a situation similar to hers, minus the family part. They both needed money, and bad, which led to them both getting recruited by a suspicious man who goes by the name Elwood.
Spoiler - Elwood (Excalibur)
BASIC INFO
Name: Elwood (First name only)
Age: 58
Faction: Sony
Faction Role: Owner of Elwood News Network and Console Weekly News. Also owns The Market, a rather distasteful prison.
DETAILED INFO
Appearance: Average height, thin and pale, short grey hair, with some of the handsomeness he had in his past still slightly showing. His eyes are a bright, stunning color of green. He wears an average buisness suit with a grey tie.
Personality: Appears like the friendly and joking type, but never shows his emotions about events that happen, whether they're good or bad. He's a genius naturally, and instantly charms almost everyone he meets, except for a few people who aren't his biggest fans. (The Unicorn and The Pig, for example.)
Skills/Weapons: He never needs any weapons, as he rarely leaves the headquaters of his company, but if he does, he has plenty of bodyguards with him. Just incase though, he keeps a pistol in his suit at all times.
Bio/Backstory: Not much is known about Elwood, besides the fact that he went to college at a very young age, and then quickly rose to fame with his news network almost right after graduating.
Spoiler - Aron (Excalibur)
BASIC INFO
Name: Aron (First name only)
Age: 20
Faction: Sony
Faction Role: Like Yu, he does side missions and anything Elwood assigns him, but his missions are more stealth like.
DETAILED INFO
Appearance: Tall, with short black hair and large blue eyes. He has slightly pale skin, and slight freckles. His head is short, round, and slightly chubby. His clothing resembles Yu's, and is a white t-shirt with brown jeans and boots.
Personality: Friendly, innocent, and funny. He can lighten up anyones mood, and is carefree. But don't let any of this deceive you, as Aron is strong and always has his guard up, and it's almost impossible to do a surprise attack on him, as he is a master of stealthiness.
Skills/Weapons: His weapons vary depending on the mission, but mostly he'll use a knife, a smg, and smoke grenades. He has a revolver which he likes to use, but Elwood rarely lets him take it out on missions, so he only brings it on missions not assigned by Elwood, and also keeps it in a pouch on his jeans with him during his daily life.
Bio/Backstory: Aron was born and raised in Britian, and lived a fairly average life. He graduated highschool and college with above average grades, but then, after graduating, couldn't find a job and had to become roomates with Yu due to finacial issues. The two became friends, and then both became hired by Elwood.
Spoiler - Craigson (butter-kicker)
BASIC INFO
Name: Craigson Clarke
Age: 34
Faction: Sony
Faction Role: Peacekeeper
DETAILED INFO
Appearance: Around 5"10, Dark brown hair and eyes, Light full beard
Personality: Cheerful and tries to be a charming guy even though he is says really cheesy lines sometimes but when it comes to the safety of others Clarke doesn't like to play around and will kill anyone who threatens someone close to his heart.
Skills/Weapons: Glock 17 as primary weapon and is advanced in hand to hand combat
Bio/Backstory: He won't tell anyone but it is suspected that he is looking for a friend and he is just upholding this job to get around more...
Spoiler - Tom (Fading-Dream)
Name: Tom Andal
Age: 23
Faction: Sony
Faction Role: Soldier
DETAILED INFO
Appearance: He has short hair, as per standards, as well as the usual uniform. He has a mocking look about him which leads to no one taking him seriously.
Personality: Tom is in the war simply for glory. All he does is selfish except on the rare occasion where he's trying to make up for something, though it takes a lot to make him feel guilty. He is outgoing and usually nice to people, though he is mean spirited at heart.
Skills/Weapons: His weapon is a gun, which he shoots reasonably well, as well as a small knife he received from his father before he had died of lung cancer.
Bio/Backstory: Tom was born in Sao Paulo. He was privately educated, leading him to feel deprived. To combat this, he would sneak out to the military camps and watch the soldiers train. When he did see younger children, he appeared far older and mature than he actually was, yet he was still light hearted and fun. Because no one really knew him, he appeared mysterious and quickly gained favor with the formally taught crowd.
He has a girlfriend, Rachael Winchester, who wants nothing more than to settle down and start a family with Tom. She was deeply hurt when Tom told her that he was going to be joining the army. One year later, he has now finished basic training and awaits assignment.
Spoiler - Unaffiliated
Spoiler - Jackson (Sir Clayton)
BASIC INFO
Name: Jackson Taylor
Age: 38
Faction: Unaffiliated/Ex-Blackout
Faction Role: Prisoner
DETAILED INFO
Appearance: Scrawny, pale, average-length brown hair with a naked chin on a long face.
Personality: Selfish, egotistical, diabolical, charismatic.
Skills/Weapons: Genius and good at convincing people to do what he desires. Also a very skilled liar. Horrible at physical combat however, relying on the help of others or technology.
Backstory: Jackson was an innocent child raised by a twisted family. Jackson’s father was a wealthy yet insane cultist, hell bent on improving the human body. Jackson’s mother had similar ideals, and was on expert on anything human. Civilization, genetics, so on and so far. This was the life Jackson and his sister found themselves wedged into, a horrible existence they were forced to endure.
One day, when she was in her late teens, Jackson’s sister was asked to cut open a still-breathing man. She violently refused, and ran away from home. This broke something in Jackson, who was rather close to her, and caused him to become half rebellious and half willing to go along with his parents’ sick schemes. Rather than improve the human to create an improved daily life however, Jackson wished to enhance key subjects to eventually create a single, ruling power. This, he believed, would lead to world peace.
Besides the ear-piercing screams coming from his basement, life continued normally for Jackson. He went to school, got amazing grades, even had a girlfriend (the poor soul). One day though, he was asked by SEGA to lead a rather disturbing project. They wished to re-enter the console market using revolutionary technology they had found. The tech, when powered by an organic and intelligent being, could be used to brainwash and control anyone and everyone. This fit perfectly well with Jackson’s sick ideals, and he accepted the offer at once. Thus, Project Genesis came to life. A nameless girl was used as the host for the technology, and three other kids were brought on as test subjects. Those forced to undergo the trials suffered greatly, especially the host, who was now called Genesis. Eventually, it was discovered that a boy known as Michael would be a far superior host than Genesis, but upon attempting to replace her, she emitted a horrible scream which caused the town of Faithville to turn insane and violent.
Jackson barely managed to escape, but shortly after was contacted by a mysterious group known as Blackout. They had heard of Project Genesis, and wished to use its power for themselves. Jackson, not wanting all his work to go to waste, accepted their offer to continue the project.
For the next six years, Jackson attempted to recover blueprints for a missile known as Explosive Mind Annihilators. Before the scream had occurred, SEGA had suspected the technology within Genesis to be capable of turning a man insane. Six prototype EMAs were developed in case SEGA ever needed to defend itself from a hostile force. It was with these Blackout intended to destroy all the factions, but Jackson had different plans.
Upon finally reaching the missiles, and in turn their blueprints, Jackson began to prepare to launch them at each faction’s capital and biggest city (second biggest assuming their largest was their capital). He was confronted by two of his test subjects (including Michael) and a man known as Isaac however, causing him to enter a hostile confrontation. Isaac had with him the crate that contained the SEGA Neptune, something Jackson wished to possess. A battle broke out, and in the end, Isaac was dead, Michael was injured, and Edin had fled. Jackson put the crate onto a transportation platform, launched the missiles, and fled Faithville.
Upon arriving at the transportation platform’s arrival site, Jackson met a man known as Gabriel. The two fought, but Gabriel easily won and took the SEGA Neptune. Nintendo soldiers caught up with Jackson and arrested him, sticking him in a prison until they decided what to do with him. They eventually decided to transfer him to a high-level prison, but he was captured by Atari soldiers mid-relocation. He now finds himself in a secret, underground prison threatened with death for betraying Blackout, and in turn, Atari itself.
Spoiler - Heather (Dragonvarsity)
BASIC INFO
Name: Heather Jubilee
Age: 27
Faction: Well, she was working for Sony, but now she's unaffiliated, since Blackout kidnapped her at the Vanilla Bean Roadside Diner, outside of New Natal.
Faction Role: At first, she was an assistant for Isaac Knowles, Vice President of one of Sony's major branches in it's capital city of Sao Paulo. Now, she's been dragged into some sort of twisted hell hole, so right now, she's just trying to stay alive. She'll be going into special missions though, if that's what you're asking for.
DETAILED INFO
Appearance: She'll be switching between regular clothes and some squad gear sometimes, although her face won't really be covered much, if at all. She has natural dark blonde hair and blue eyes, and will be pretty beat up in some cases. (At least around the beginning)
Personality: Because Blackout captured her, tortured her, and kept her in a miniature cell, locked away from anyone else for several weeks, she'll be suffering from Post-Traumatic Stress Disorder, and will freak out sometimes. Seems a bit odd, but it makes sense. It'll also be pretty tough on her when she figures out her own best friend, Isaac Knowles, had died, and will blame herself, dropping him off in Faithville without any help. She's not gonna be too emotional and all, that would just make her annoying, but I do plan to fit in that despair cycling inside her mind and body, to give some of my posts true, emotional depth that hopefully will add to the overall war.
Skills/Weapons: She trained in archery when she was a child, but that's been a while. Still, she can handle a gun fairly well, but is not a complete expert. Due to several doses of electric torture, she suffers from constant spasms, which will mess her up in certain situations
Bio/Backstory: Heather Jubilee was an average girl. She had a loving mother, but her father died before she was ever born. Still, they were able to push through until the economy collapsed in her teenage years. Her mother was having trouble supporting the two of them after getting laid off, but Heather was maturing, and decided to head off, and get her own job and home, at a fairly young age. At age 20, she met a guy named Isaac Knowles, and they became great friends. A few years later, when she was really struggling to make ends meet, he hired her onto Sony, and not long after, made her his personal assistant. They were great friends, and were doing plenty to help each other out. One day though, Isaac had gotten a mysterious crate delivered to him, that looked to be like Ascension, just like others found around the world....only it was different, and the two of them were pulled into things. They met many along the way, as Isaac tried finding answers, and after he buried the crate for safe keeping in Canniba Valley, where his father had been killed, and he would've been too if he hadn't escaped, it was returned to him when they went to the base of four other Sony agents, where it was sent back to him.
Isaac knew what he had to do, he had to head for the Sega Headquarters, right in the heart of Faithville which was currently a mad house, and electrically charge the crate before it ran out of juice. Heather helped drive him there, but then found something, while trying to help stop Blackout. She found information that pointed to Rico Martinez, a friend of Isaac's, who worked for the S.S.O., to be working for Blackout, transmitting classified Sony data to the terrorist groups. As she tried picking up his trail though, she was captured by Blackout Agents, and thrown in Atari Prison, as they knew she had something to do with Isaac Knowles, Rico Martinez, and possibly Seera Ihkrov, messenger of the crate. With each and every torture session though, her knowledge of reality begins to slip, more and more, not knowing how much longer she'll last.
Spoiler - Mercuy (Merc)
BASIC INFO
Name: Mercuy Seventyeight
Age: 51
Faction: Unaffilated
Faction Role: Private investigator
DETAILED INFO
Appearance: Long unkept black hair, short beard, typical white jacket, black t-neck.
Personality: Calm, Calculated, learned to trust no one of any faction after years of being betrayed by those he thought of as friends, often regarded as a voice of reason in many situations.
Skills/Weapons: Custom DMR, T-1 Energy Sword, 99-Series 5 Sniper, Accelerated healing process, Plasma power in his left arm, giving him certain active offensive abilities.
Bio/Backstory: Always known to be one to stick his head where it doesn't belong, Mercuy has been a part of stopping the wars ever since the third, and thus has worked with just about every major power and faction that there is. But through his missions, and a 23 year capture, he's learned not to trust anyone, and that there's a deeper reason why the wars keep on repeating, and why groups keep trying to maintain the wars; he wants to know more.
Spoiler - Seera Ihkrov (Dragonvarsity)
Character Application
BASIC INFO
Name: Seera Ihkrov
Age: 47
Faction: Unaffiliated, ex-Sega
Faction Role: Like I said, unaffiliated, but when he did work for Sega, he helped with blueprints and designing for future projects, was always caught in his own work, and would sometime seclude himself from other activities.
DETAILED INFO
Appearance: Black hair, beginning to grey though. Blue eyes, and a normal, solid build. Will sometimes wear a leather jacket.
Personality: Had good intentions, but worked with some bad people. He's been on the run for a long time now though, and can't trust anyone anymore....except one person.
Skills/Weapons: No real need to fight at first, but he can fight some. He's also acquired a bit of Sega's technology, and has even developed his own.
Bio/Backstory: Seera Ihkrov was a man who could make a difference in the world. He had been working for Sega for a while, but didn't do a lot, until Sega was desperate. They were hungry to come back up top, along with Nintendo, Sony and Microsoft, and would do whatever it took. He was tasked to help bring Sega back, by launching something new to the masses, and had found the technology that would help them. A man named Jackson was sent in to help on this project, which they titled 'Project Genesis'. They would use the power of Genesis to help them in their goal, but things went awry. Jackson was making deals with people he shouldn't have, and tried to gain control over Ihkrov, despite the friendship they had grown while in the development stages of the Sega Neptune.
Then, all hell went loose, when a scream came from their source of power, Genesis, that shook the city where they were working at, Faithville, to some sort of nightmare world. Seera tried stopping it, but it was too late. And Sega was only making it worse. He had to flee, seeing what Jackson had turned into, and stole what was going to bring them back on top, their console, the Sega Neptune. Seera tried gathering intel, finding out about Jackson's deals with Blackout, and knew they were coming after him. He also knew that before he had taken it during the Faithville Incident, something was put in, something not authorized, that he did and still does not know about. Seera Ihkrov couldn't trust anyone, and decided to get rid of the console, but make sure it wouldn't be easy, if Blackout got a hold on it.
After gaining knowledge of the rumors of crates being smuggled throughout places like Pakistan and Brazil, he knew this was his perfect chance. Ihkrov disguised the crate carrying the console, as that of Ascension, and delivered it to Isaac Knowles to take care of, for reasons that will be revealed in this very war. The only way for it to be opened was for it to be electrically charged via Sega charging panels, back in Faithville, back in the Sega Headquarters. But Jackson took it, it then Gabriel took it, then.....someone else took it. Genesis, or, Jenny, was now dead, and Seera Ihkrov will do what it takes to stop Blackout, Ascension, and Sega, and make sure Neptune is dealt with.
Spoiler - Rhym (SpeedyNutty68)
Name: Rhym Veir
Age: 17
Faction: Unaffiliated
Discription: Young Rhym wasn't around for the previous wars. ((Just like me, the writer! )) But now, he has found his way into one. Rhym had had a rough childhood. Raised in poverty and never escaping it's clutches. He was finally fed up with it. After making a hard decision, Rhym decided to leave his hometown, his family, and all he knew about life. After about 2 weeks on the road, living off anything he could steal or scavenge, Rhym was mistaken for an Xbox faction revivalist and taken into custody by the Sony faction. After escaping by tricking the guards into thinking there was a distraction behind them, Rhym ran to the mountains and hid. That was when he met Them. (Lol copypasta from last time when I didn't know anything!
)
Disappeared early in the last war.
Weapons: Anything he can get his hands on. After being raised in poverty, you learn to fight with what you have.
Bio/Backstory: ((I did a little of this in the description... Oh well...)) Rhym is a very quiet person. When he talks, it's not to say much. But it is important. He is cunning, smart, and will turn on you in a snap. Avoids killing as much as he can (meaning he goes for the knockout instead) but will do whatever is necessary when need be.
Spoiler - Sigil (SpeedyNutty68)
Name: Sigil
Age: 17
Faction: Unaffiliated
Faction Role: Dat one guiz
DETAILED INFO
Appearance: Umm...

Good enough.
Personality: Seems nice at first, but then goes traitorous.
Skills/Weapons: A van he stole from Blackout and whatever was left in it.
[COLOR=#333333]Bio/Backstory: Grew up in the same place as Rhym. Was actually best friends with Rhym. But as they got older, his ideals changed. He, too, was tired of living in poverty. But Sigil went a different way than Rhym to change how he lived. He wanted revenge. Not redemption.
Spoiler - Alice and Lake (Plasmavore)
Name: Alice and Lake (they are twins)
Age: 17
Faction: Unaffiliated.
Faction Role: Alice is more of a soldier/warrior and Lake is a medic, though they can really be either.
DETAILED INFO
Appearance: Both have dark brown hair, pale skin and blue eyes. They are pretty much identical other than the fact that they are different genders.
Personality: Lake is optimistic, cheerful and intelligent, though tends to rush into things rather than thinking about them first. Alice is more untrusting, calculating and sarcastic, though once you get to know her she lets you see her soft side easily.
Skills/Weapons: Neither have any weapons other than the abilities that were given to them at a young age. Alice can modify the growth of plants as well as make them do her bidding, while Lake can speak to animals through telekinesis and use their advantages such as flight, better eyesight etc. to gain an advantage.
Bio/Backstory: Lake and Alice were left at the doorstep of an orphanage 17 years ago, with nothing but a piece of paper with their names on it. Clearly their parents wanted the orphanage to take them in, however a passing scientist, studying the effects of injecting genes from other non-human species into human infants, took them from the doorstep to his lab. Here at the lab they endured many years of experiments, with Alice being experimented on with plant genes, and Lake with animal genes. These did not have the desired affects, since the scientist had anticipated the children gaining qualities of the species they had been injected with, instead, they gained the ability to control the species they had been injected with, and using these powers, managed to escape the lab, with Alice accidentally killing the scientist in the process, mentally scarring her to become more cold and wary when it came to meeting new people. Lake, having not witnessed the gruesome end of their father-figure (having been torn in two by thorny vines), remained unscarred and trained in medicine so that he could help anyone unfortunate enough to end up on the receiving end of one of his sister's sporadic outbursts. For a few years now they have been living in the forest, in a house that Alice created from telling trees to form a shelter for them, however news of the war is spreading fast, and the birds in the skies soon tell Lake that trouble is brewing. The two decide to leave the woods and see if their abilities can prove any help in the world at large.
Spoiler - Res (flamingemu)
Name: Res (thing in the latin stuff)
Age: 27 (abuot 72 lombax years give or take)
Faction: Unaffiliated, possible vigilante if no-one wants him.
Faction Role: None, yet.
DETAILED INFO
Appearance: 5'9. White lombax with red eyes, not muscular and slightly skinny - wears what looks alot like theives guild armour from skyrim - although a played-down version (alot more like a zelda-guild crossover) barefoot.
Personality: Detatched, able to understand emotions without being able to feel sentiment or loss, still has emotions but sympathy is limited (much like alice from Luther)
Skills/Weapons: Immense agility and stealth slightly hindered by current physical state. Prefers knives and a bow to ballistic but will use anything he can find, carries a knife but nothing else to lower carried weight.
Bio/Backstory: Stuck in hypersleep for the course of the CW, preserved by the species as a surviving member of the lombaxes; upon waking up however the rest of the hypersleep chambers are open and there is no-one to be seen. Elected by lottery, now has no idea what is going on and is slightly worse for wear - shortened muscles, slight narcolepsy and emotional detatchement. Assuming his family is dead, he strives to survive in the world to find the rest of the lombaxes, who he knows deep down are dead. No affiliation with any of the factions, his father once worked for sony but apart from this his knowledge of the rivalry is limited to say the least. However, torturous treating of the species by microsoft has lead to an underlying feirce passion to destroy them, so an alliance is unlikely. Also, ability to speak english is limited.
Spoiler - Alex (butter-kicker)
Name: Alex Hawkins*
Age: 25
Faction: Unaffilliated
Faction Role: time to blow **** up to get his revenge on one man and one faction who both left him for dead!
Appearance: 5"11, short Brown hair that slightly hangs over his eyes.*
Personality: Nervous but hell bent on not only revenge but finding his friends and family, AKA p***** off
Skills/Weapons: Any thing he can get his hands on and is able to snap necks at speed
Bio/Backstory: Former Microsoft agent who deserted the faction after he became suspicous of their course of action. During his infilltration to a base he met both Rico Martinez and Issac knowles, after a close escape Alex was then introduced to Alexa Ridge and Heather, after some total Badassery action scenes, Alex was shot shortly after a Blackout ambush on the group, saved by Heather,the group made their way into Faithville where Alex was captured by Microsoft Agent and sniper Jordan and left for dead attached to a lamp post.
Spoiler - Isaac Newborne (Fading-Dream)
Name: Isaac Newborne
Age: 68
Faction: Unaffiliated
Faction Role: Prophet/ Preacher.
DETAILED INFO
Appearance: His clothes are old and tattered though none so much as him. He wears a simple robe that looks more like a sack. He is balding and unkempt with poor posture.
Personality: He is rather silent and keeps to himself, save for the times when he is able to spread the word of the ones he works for.
Skills/Weapons: He is persuasive and quickly finds the power of PR which allows him to become even more-so. His only weapon is his tongue, though he has been known to mix a potion or two.
Bio/Backstory: Isaac Newborne was born in a small village whose name is now forgotten to most, though Isaac knows it as Yu' Liberte'. Ever since he left, Isaac has refused to take sides in the wars, hating all equally. Since he is always looking for more peaceful lands, he has never really made friends.
During the third Console Wars, Yu' Liberte' became the victim of the war, collateral damage. Isaac sent many letters to the higher-ups of the big three yet none would even respond. In the fourth war, Isaac had attempted to hide within Microsoft's own capital, New Natal, yet war had come none-the-less. So, he left. Ever since, he has been living within the Cheagle Woods, cursing everyone and everything.
Last edited by Merc; 06-21-2012 at 11:09 PM.
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06-21-2012 #5Admercistrator
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Character Status
Nintendo
Gabriel: Captured inside a Blackout occupied prison
Drago: Interrogating Heather
Zeta: On a mission; evading groups of mercenaries
Microsoft
Alexa: Heading out to assemble the team
Josh: Going to deal with a problem in New Natal
Chris: Giving a dying child his last wish
Enoch: Escorting Chris through the MS HQ lobby
Nimon: In an old Microsoft Medical Base, in a standoff with the security personnel
Sony
GDN: Recovering from a battle with a shelf at the London Museum of History
Zim: Recovering from a battle with a shelf at the London Museum of History
Ziggy: Running from cops and fanboys in New Natal
Yu: On a delivery trip gone wrong
Elwood: At the ENN HQ
Aron: On a mission in places unspecified
Craigson: ?
Tom: ?
Unaffiliated
Jackson: Escaping the clutches of Blackout. Location now unknown
Heather: Being interrogated by Drago
Mercuy: Escaping Sao Paulo
Seera: ?
Alice & Lake: In a small town; In a verbal standoff with Res
Res: In a small town; In a verbal standoff with Alice & Lake
Alex: Holding Zeta at gunpoint
Isaac: ?Last edited by Merc; 07-12-2012 at 06:14 AM.
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06-21-2012 #6Admercistrator
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Chapter 1: Assembly
Ocean waves and winds swept past the boat as it cut through the waters and left a wake of ripples behind it. The sails flapped with a certain elegance, but with a way that makes them move the vessel with immense speed. Alexa stepped out of the cabin and basked in the morning light as she moved towards the bow and checked her compass, noticing that she was slightly off course. She clenched her hand into a fist, then spread her fingers, pointing towards the mast and twisted her wrist. The mast and sails turned ever so slightly, but enough.
I'm getting quite good at this.
Not many approved of her vacation, but Alexa needed time to figure things out for herself, and it had worked to bring her power up to speed. She retreated back to her lounging chair, but was immediately intruded upon by a vibrating sound. Alexa picked up her phone, but instead of dropping it again like the rest of her trip, she peered at the caller ID, and with a large measure of reluctance, answered the call.
"Jason, why are you disturbing me right now? I'm on vacation."
"And you picked a horrible time for a vacation."
"We've taken out Eric, and the rest of the Blackout main base, why are you so worried?"
"Well first off, that's wrong; they may have dissapeared from the media because of our little stunt, but they're far from destroyed. Second, we need you back home again. The console wars are coming back, if not already started. Hyrule city's in ruins so they're pretty screwed over right now, and Sony also believes that both Microsoft and Nintendo had plots to kill off citizens of Sao paulo, what with MS being at that press release, then them still believing that Nintendo crashed that plane. Getting to the important bit, new MS leader wants you to be a teacher's pet."
"Say again?"
"He's putting together a bunch of task forces, wants you at the head of his most advanced one. Task Force Dawn."
"Fancy, but uh.. Why? And who am I going to be working with here?"
"Rest of us squad presumably, but I don't know the man's intentions. Just get back here."
"Fair enough."
"Alright, see you later then."
She hung up the phone and laid it back down on the floor, and closed her eyes and fell back down into her chair as she closed her eyes and started to relax again.
Ah, little Alexa... never liked being told that she couldn't do something, or being told what to do. Even in her early years she wouldn't take **** from anyone, and if she did, well...
A small hum started to ring in Alexa's ears, and being at sea for as long as she was, it was the sound she'd known as a motorboat engine ripping through the water, but instead of getting louder as it passed by her, it became quieter, and soon to an absolute stop. Her eyes burst wide open and dashed right towards the starboard side of the boat as a woman in black stood on Alexa's boat with a magnum in hand. She was Blackout.
She took a shot but Alexa had already moved from her seat and was up in her face trying to rip the gun from her hand. 5 shots fired from the gun as the two of them struggled over the weapon, but the fight ended quickly as Alexa forced the girl right over the edge of the boat with a blast from her hand. She flew back onto her own boat and picked up a rifle that was on the floor as she got up and fired back at Alexa, pinning her back down to the ground.
Time to give her my little surprise.
Alexa clenched her hand into a fist again and started to pulse more energy through her arm & bracer.
"I wouldn't **** with me if I were you Alexa, I'm the one with the gun here."
"We'll see about that miss..?"
"Don't worry about learning it."
"You're right, you're ready for a watery grave."
Alexa popped up from her cover and brought her arm back, then pushed forward, delivering a devastating shockwave which bowled over the Blackout boat, but not before the girl managed to hit Alexa with a bullet that punched through the skin on her right shoulder. Once Alexa saw the boat was not coming back up to the water, she collapsed right on the ground, with the combined loss of energy and pain of the gunshot wound. All that she could do at this point was pull the lever for the emergency engine on the back of the boat and speed off, but just as she was about to doze off again, she saw something that thee Blackout girl had dropped on the boat, an ID card.
Sienna Robertson. I'll keep that in mind.
...Let's just say that Alexa having a grudge is a bad thing, and much to the contrary of what she thinks, Sienna isn't going down easily. She'll figure that out soon enough.
Last edited by Merc; 06-21-2012 at 06:04 PM.
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06-21-2012 #7
Chapter 1: Prison Break.
Ten years ago.
SEGA Research and Development Building, Anchorage, Alaska
Time: 2:07 P.M.
A large, intricate clock, with a golden ring providing an outline for it, stood high above the office of one SEGA Agent, leading those who worked there with him in the snowy lands of Alaska. Besides the constant ticking, and the diligent note-writing, the room was completely silent. This silence, however, was broken one day as as the sound of foot-steps could be heard across the hallways of the mighty edifice. A woman barged into the man's own office, and proceeded to stretch one of her arms out as she handed over a phone that she had been holding onto securely while making her way to there.
Woman: "Captain Ihkrov, I'm sorry for interrupting you, but there's someone who wants to speak with you."
Seera Ihkrov: "Well, couldn't you have just provided an extension to my own work phone?"
Woman: "I'm sorry, he says it's urgent not to provide any form of extension, ...he doesn't want anyone to be able to hear in on the conversation."
Seera: "..Alright then, thank you. That'll be all."
After taking the phone from the lady, he shoo'ed her away, asking to close the doors behind her as well, as he remained sitting at his desk.
Seera: (on phone) "This is Seera Ihkrov. Who do I have the pleasure of speaking with?"
John: "Hey Seera, it's John."
Seera: "Ah.., Mr. Cappucino, it's good to be speaking with you. How are things doing?"
John: "Things are going well, how are you doing, holding up the fort over in your little icy estate?"
Seera: "Things are going slow, but the atmosphere itself is amazing. You should really drop by some time and.....well, that's not what you really came to talk about, now did you?"
John: "No, I'm afraid not."
Seera stood there, looking around at his office, not yet saying another word. He pushed his chair back and got up, and closed the blinds on his windows.
Seera: "I'm listening."
John: "You must know that what I'm about to tell you can't be told to anyone.. anyone.
Seera: "You have my word."
John: "...Okay. Several days ago, some men of ours were able to find certain...technology."
Seera: "Technology? Where?"
John: "In a vault."
Seera: "Where was this vault?
John: "I don't know, not much about it yet at least. They're trying to keep it as confidential as possible. Only around twenty people know about it so far, I had to do a lot just to be able to tell you."
Seera: "That's very kind of you, but why must I know about this?"
John: "Face it Ihkrov, you're one of the best engineers SEGA has. They're already setting up a conference to talk with some of the head honchos on what they're planning to use it for, and you're invited."
Seera: "Invited? Where will this conference be taking place?"
John: "Over at the Headquarters building in Faithville, Texas."
Seera: "Well..alright then. Thank you John, I really appreciate it. I just need to know one more thing. What's this conference supposed to be about, besides this newly acquired technology?"
John: "Like I said, they're keeping it top secret, but they're sending a jet over to where you are to pick you up. All I know is that they've given the conference some sort of codename."
Seera: "..And what is this codename?"
John: "Project Genesis."
---------------------------------------
Present Day.
Blackout Prison Cell, Sunnyvale, California
Time: Unknown.
Guard: "What do you know about 'Project Genesis', huh?"
Heather's eyes widened completely, screaming in pain as she felt the pain of the beholder's whip as it lashed against one of her arms. The pain was unbearable, as she sat there, chained up in the poorly-lit interrogation room, with agents dressed in soulless black armor, occupying the different corners of the room.
Guard: "Why were you after Rico Martinez, and what were you doing for Sony?"
Heather tried explaining, but her mind had already slowly been slipping. Her vision was blurred, and she wasn't sure how long she had been held in this nightmare land, but the cuts and bruises all over her hinted that it might have been a while.
Guard: "Don't feel like talking, huh?"
The Guard readied his whip, prepared to slash it against her once again, this time prepared to hit Heather's right leg, before he was cut off by another guard, demanding to stop the torture process, and to instead take her back to her holding cell. She heard the footsteps of other soldiers walking by her, unlocking the metal binds that were tightly wrapped around Heather's wrists and ankles, and dragging her out of the room, as her mind began fading to black.Last edited by Dragonvarsity; 07-01-2012 at 03:06 PM.
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06-21-2012 #8
Yu kicked at random rocks on the ground as she walked along the sidewalk which led to the headquarters of ENN. She was in anything but a happy mood, as Aron had left this morning on a mission without any warning, and only left a note behind saying he would be back soon. She had always told him he could just wake her up and tell her then, but he never listened.
Within a few minutes, she had arrived at the headquarters. It was a tall, shiny, white skyscraper with the entrance surrounded by four gigantic fountains, something which Yu thought was a bit too much. She entered and started to head towards Elwood's office.
"Hello, Yu," Elwood greeted her with the same annoyingly cheerful smile he always did. "Please, sit down."
Yu sat down on the nearest chair, which wasn't really anything special, and the same went for Elwood's office (Which was quite odd in Yu's mind, as the rest of the building was completely overdone and over the top).
"Hello, Elwood. Was there a reason for you asking me to come by?"
"Of course," He gave her another smile, this one so fake and cheerful it almost gave Yu actual pain to look at. "I know you're going to visit your family over the weekend, four days from now, but-"
"If this interfers with my plans, I decline," Yu crossed her arms.
"If you don't mess up, everything should be fine. All I need you to do is to deliver some files. If you leave by tonight, you should be able to come back in a couple of days, probably on Thursday sometime around midnight. I'll pay you extra for this, because I know you're in need of the money."
Yu sighed, with her and Aron's financial troubles, it would be stupid for her to decline, but still, arriving at midnight on Thursday left her almost no time to prepare before she would have to be going to the airport for her flight to China. And, plus, if she had to leave tonight, she probably wouldn't be there when Aron returned. Already regretting her decision, Yu nodded.
"Fine, get whatever I'll need ready, I'll come back in a few hours to depart," Yu gave a wave goodbye, and started walking towards the door to leave.
"Yu," Yu stopped and turned around, raising an eyebrow. "Thank you."
Without responding, Yu exited the room.
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06-21-2012 #9
Gabriel laid down on his bed, looking up towards the boring, grey ceiling. Leaky pipes had caused it to become damp, with occasional water drops falling and landing on Gabriel’s nose, much to his annoyance.
The quiet sound of cars driving could be heard, could always be heard. But they were always far, far above. Life touched by the sky continued on, but for those not so lucky, well, it wasn’t so glamorous. Somehow, someway, Gabriel had found himself in prison. Not any old official prison though, this one was run by the infamous Blackout group. Previously, Gabriel was supposed to hate them, but the opposite was, in fact, true. The only contact he had with them was responsible for getting him and his daughter, Annabella, out of Faithville, a hell-hole town plagued with insane murderers. This “establishment” Gabriel now found himself in was causing them to lose points rather quickly however.
“Hey newbie,” a strangely familiar voice said. Gabriel sat up, staring towards the cell in front of him. Inside was a tall but skinny man, his messy hair covering the upper portion of his face, including his eyes. A small, disturbing grin could still be seen though, making Gabriel feel slightly uncomfortable.
“Yeah, whatcha want?” Gabriel asked, his Southern accent taking charge once again.
“How long you think it’ll take ‘till you break?” the man asked, suddenly leaping towards the bars separating him from freedom. Gabriel flinched at the sudden action, and then regained his posture.
“Don’t think I have anything worth breaking for partner,” Gabriel said, returning to lying on the not-so-comfortable bed.
“Ah,” the man said. “Even worse.”
“How so?” Gabriel asked, bolting back to the sitting position.
“It’s a bit cliché, but once you enter, you only leave one way,” the man chuckled, slowly sliding away from the bars. Gabriel noticed he had several scars covering his near naked body, some long, others short.
“And what would that one way be?” Gabriel questioned, now finding himself a bit worried.
“You’re useless to them. You have no information. They’ll try a few times to get something out of you, but once they realize you’re a waste of resources, they’ll throw you in the pit with the rest of ‘em,” the man explained. “You’re going to die, just like the rest of us.”
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06-21-2012 #10Om nom nom
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The floor was cold under Ress feet, and the amniotic fluid from the hypersleep lay around him in a pool. His legs were shot and his back felt like itd been broken, not to mention the inability to move his arms anywhere past 90 degrees. After about an hour of small stretches Res finally could manage to get up, daylight was pouring in through a hole in the ceiling and the four other pods, smashed outwards, gleamed in the light.
He only remembered a few strands from before the drawing of a lottery ticket, the shrieks of his family and the long underground journey to his holding pen, as his friends called it. Everything else just blurred into one loud, sad event.
He started to walk, picked up a shard of glass from the floor and shuffled towards the light, he was much skinnier before and naked, he grabbed some armour from the shelf and toppled over, the shelf collapsed on top of him. He tried to pull his legs from under the shelf, but a long time of hypersleep had left his muscles almost useless how long had he been out?
He mewed loudly for help, hoping some lucky traveller would find him in the wreckage, but no-one came. He was low on food, and delirious from such a long sleep. He heard rustling ahead, obviously his calls had drawn something or hopefully someone had been attracted by his calls, so he shouted louder no one could understand him, but what did that matter? The noise of footsteps filled him with hope.
But it wasn't human footsteps, it was a tiny pitter-patter rather than the slow stomping of even the most stealthy humans. No, this was something else entirely. Then Res spotted one on the edge of the room - a little twitch of its slender body as it crawled towards him, eyes intrigued and somehow hungry. Rats. There were rats in the room.
Res started to mew even louder as the pack began streaming into the room like a sea of black bodies heading towards Res, who had just enough time to look up at the Texan sky and a massive white building as the rats descended on him. That's when Res first started screaming.
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06-21-2012 #11Admercistrator
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((Only 3 posts so far? I r dissapoint.
The first day should be where we get like 50 posts. I AM STILL HOPEFUL THOUGH. SO POST))
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06-21-2012 #12Om nom nom
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((are there not 4? based on number of posts being a logarithmic scale of awesomeness that's 10 times as good))
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06-21-2012 #13
Ziggy made her way through New Natal in complete civilian dress; armed with only a Desert 5 and a serrated combat knife for protection. And an array of medical supplies stuffed hastily inside a messenger bag. And a spherical chunk of C4 stuffed in Jak's backpack, shape akin to a Bob-Omb. She glanced to her left and attempted to bore into his eyes, to embed some sort of guilt in his conscience. He didn't notice. Or he didn't care. Probably a mixture of both. Jak. A friend. A soldier. A terrorist. Like her. Ziggy. Ziggy the terrorist.
“It suits you.”
Her sergeant's acrid tones slithered back into her subconscious, it's return unwelcome after departing not even an hour before. Her sergeant, whose motives she had questioned. Her sergeant, whose audacity she had confronted. Her sergeant, whose right finger pulled back the trigger, mercilessly sending a .9 Caliber bullet deep into her right foot. Ziggy absentmindedly reached her hand into the pocket of her skinny jeans to check it was still there. The silken metal cooled her fingertips and stabilized the nausea residing deep in her gut. She looked up to see Jak continue to push their way through the crowd, every single person in the deafening sprawl seemingly carrying the new Halo game, whatever the hell it was called. It didn’t really matter when she considered the fact that it was the sixteenth edition of a product neither herself or Jak liked in the first place. Every single person running back to their respective houses, to place their respective disks in their respective consoles. That word repeated itself in her head, rebounding against the lining of her brain. Run. Run as fast as you can. She briefly glanced at her watch, battered through surviving many a year of pointless combat. Ten past twelve. It must have been a midnight launch. And those people would never have the satisfaction of placing that disk in that console. Because tonight was the night that they were going to die. Tortuously. Horrendously. Sickeningly... No. Don't think like that. Because once a target has feelings, they have a reason to exist. And that one reason they should exist instantly drowns out the many reasons that they shouldn't.
“You really think we’ll get through this?” She directed the question at Jak, her eyes locking onto his. He didn’t flinch.
“Sure we will. Bullet ridden, scarred for life, maybe a little bit decapitated, but then again, you’re amazing at fixing that sort of stuff... Right?” The silence was immeasurable. Ziggy continued to stroll onwards into the lions den, her stance resembling that of a doomed zebra or gazelle, rather than the king of the jungle itself. “Sorry. I was being sarcastic. We’ll be fine.” Their fatigued trance pulled them into the blazing heat that clung to their skin in the silky velvet darkness of the night. She looked up. A full moon hung solemnly above. Time for the Wolf to come out to play. After five more minutes of trudged steps, they gave into their fatigue; sitting down on a nearby bench, Jak getting back up to buy some cool slushies from a nearby ice cream van. She could think of no logical reason why there was an ice cream van still running in the middle of the night, at least until she could see the steadily building line of teenagers lining up outside, clutching said Halo game. Ziggy carefully scanned the vicinity to find that Jak had left his backpack lying aimlessly on the bench. She barely had a minute to relax before the tinted shadow of a policeman lay before her feet.
“Do you have a permit?” His drawling voice radiated of pompous self importance, obnoxiously grating on her eardrums after only a nanosecond of hearing it.
“A permit? Why would I need a…” Then it clicked. To come into a five mile radius of Microsoft’s Headquarters, you needed a little slip of paper that took a month to obtain and only lasted for a year. They hadn’t had enough time to even apply for one and even if they did, they wouldn't have. It was too big a risk.
“You don’t have one do you? I’m afraid you’ll have to come with me.” This guy was enjoying every single stumble she made. Ziggy tried to gesture to Jak, but he was now preoccupied with talking to the vendor.
“Of course I do, let me get it out for you.” She reached into her shirt, the dextrous fingers of her right hand seemingly searching for the misplaced document.
“Hang on, is that a –” Ziggy stabbed him viciously with the dagger, pulling him close and aggressively working it through his heart. To anyone walking past, it would look like an affectionate bear hug. When Ziggy felt the man’s resistances give, she calmly withdrew the blade and laid the officer on the bench. She slung the backpack over her shoulder and walked five short metres towards Jak; one glance was all she needed to convey the situation to him.
“Crap. Didn’t take that long did it?” Her commander chanced a swift glimpse at the body slumped limply against the bench; the black cotton of his shirt gradually transforming into a vivid crimson.
“I thought medics were meant to heal people, not kill them...” He was about to throw the drinks down into a nearby bin, but Ziggy stopped him with a subtle tap on his wrist.
“They could get our prints that way.” They barely had time to cover ten feet before a wide selection of anguished cries reached their eardrums. The pair began to bolt for the North Gate of the plaza, but guards armed with assault rifles blocked their way, pushing them back.Last edited by abyssalassassin; 07-25-2012 at 05:48 AM.
I make signatures, so if you want one, just ask. Please provide me with an image of
your choice and an a colour tone. I'm think I'm best at animal based Sigs and Avis.
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06-21-2012 #14Wish you were here
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- 5
((THOU HOPES SHALL BE FULFILLED))
It has been almost 2 months since the small city of Petropolis got hit by a nuclear warhead. Although no group took the responsibility for the attack, flight research suggests that the missiles were fired from the North, strongly suggesting that Microsoft might have a part on these events. The other missile, which was directed towards Rio de Janeiro, was disabled before it could reach its destination. The now partially destroyed city of Petropolis is believed to be the latest Blackout refuge, as bystanders have reported seeing people in black armor transit in and out of the place in secrecy. A squad, commanded by the Supreme Commander GDN, was sent to the city in a recon mission.
CHAPTER 1: UPRISING
GDN stares at a picture in his hand, completely oblivious to the world around him. The picture shows him hugged to a sackgirl. Below, written in pen: "Diana and I". Something can be heard around him. A fellow soldier calls for his attention as he puts te picture away and returns to reality: GDN is riding on top of a M1A4 MBT heading towards the torn city of Petropolis.
Sargeant: GDN, put the picture down, will ya? We need you back inside.
GDN: Right, right.
GDN gets down into the hatch, closing it from inside.
Sargeant: You never know when they might hit a lucky nade into one of these...
GDN: You said it. Requesting tank control.
Driver: She's all yours, Commander.
GDN takes the driver's seat and focuses on the screen in front of him, showing the tank's external camera and status. Around the tank, two IFVs and a bunch of foot soldiers follow his lead from behind.
The tank opens its way through the debris-filled streets of what was once a nice, calm town. Every building at view seems like it could come down on top of them every moment. The soldiers look around, expecting for anything to attack. The atmosphere is tense.
Soldier: Sir... The Geiger count is just slightly above normal out here...
GDN: That's... Unexpected.
Soldier: Wait, I have a contact!
The squad points all their guns towards the unknown figure lying in a dark alley. It slowly comes out, revealing itself to be just a little girl. All soldiers breathe in relief.
Sargeant: Heh... And you were almost ******** your pants for that...
Soldier(to girl): Come here, little one... We won't hurt you.
The child starts running towards them, still looking rather scared. It reaches for the soldier's leg and hugs it, while shaking all the time.
Soldier: Where are your parents?
Another soldiers approaches him, but notices something strange strapped to the girl's back.
Soldier 2: Wait, what is that...
Soldier 1: What?
Soldier 2: Wait, is that a...
Suddenly, a explosion obliterates the entire squad and the little girl. The survivors try to get up, but they are too hurt to do so.
GDN: What is going on out there??? What happened?
Rocket-propelled grenades come from multiple buildings, destroying one of the IFVs and disabling the other.\
Gunner(in panic): GDN, GET US OUTTA HERE!!!
GDN hits the gas, making the vehicle move forward at full speed as multiple Blackout members appear from inside the buildings, porting more anti-tank weaponry. A barrage of missiles cut the air around the tank as it goes around a corner.
GDN: Well, that pretty much confirms Blackout activity!
Gunner: What now, sir?
GDN: I suggest we find our way outta this hellhole!
GDN directs the tank through the town streets, still shocked on how Blackout used an innocent girl as suicide bomber. His thoughts were abruptly stopped when he found himself face to face with another tank.
GDN: Oh s...
He fires the main cannon, causing the Blackout tank to blow up and cuing more troops to come out from their hideout. GDN's tank drives around the wreck and onto an open plaza, as rockets fly towards it from all directions. A missile hits the back of the tank, causing it to ride in a straight line towards a bank building.
Gunner: GDN! What happened?
GDN: I don't know! The controls were disabled or something!
The commander opens the hatch and is greeted by gunfire coming from all directions.
Gunner: Argh, it's no good!
Driver: This is unit G001, our entire squad is dead and the tank unit is disabled and not combat-appropriate!
The driver waited for the answer from HQ as GDN loaded his M416 and tried to hold back the attackers.
HQ: This is Headquarters, we received your transmission, sending extraction chopper, ETA 20 minutes.
Driver: 20 minutes??? We can't hold that much!
HQ: You will have to. HQ out.
Driver: Darn. Should have reminded that the Commander was on board!
More Blackout soldiers approach the tank, most of them, however, looked like survivors using Blackout armor and weapons over their torn clothes. GDN keeps shooting, but his rifle starts clicking instead. He searches himself for another magazine, but is suddenly pulled out of the tank by an enemy and stomped on the face.
Avi drawing by DarkieSoul. Sig drawing by TheZimInvader. Sig helicopter by McDonnell Douglas.
Programmer's Diary
-
06-21-2012 #15
((Let's have a bet. Who thinks GDN will wake up tied to a chair with a camera pointed at his face?
))
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