@JustinArt and RakasaPlus: I tried different approaches to fixing the problems you guys encountered after the serpent's checkpoint, but would have to redo that whole part, and my thermo wasn't being nice to me. Unfortunately, I don't want to mess with that area. Still, I'll keep that in mind next time around. Thanx for pointing that out guys.
@Dragonvarsity: what can I say but OMG, that has got to be the best detailed review any creator can ask for. Man, am I ever so grateful for your time and effort. I'm also very pleased that you've noticed those little details from the genie costume to the intricate areas of each platform. Believe it or not, I practically spent more time in those small areas than designing and putting my logic together. As far as the camera work goes, I'm still learning, and feedback such as yours is what'll make me improve as a creator. Thank you for that. However, more importantly is to be able to give a certain joy to all my players who love platform levels such as myself.
@Biorogue: I value your comments and feedback, so to have that kind of response coming from you puts a huge smile on my face. In fact Lockstitch commented on my level stating how fun my platform was. And you all know, he is the king of platforms IMO. So thanx for making my day Biorogue

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- F4F: I Dream of Genie: The Bottle
Results 16 to 22 of 22
Thread: I Dream of Genie: The Bottle
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06-28-2012 #16
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Thanks!
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07-01-2012 #17
Played this level a couple of times and loved it.
The cut scenes at the start sets up the action nicely, good dialogue with genie who appears to be sitting on part of car wash?
Then the action starts with the raising of the entrance to the temple. Right from the start every obstacle and gameplay mechanic looks great. They all are challenging and fun without being frustrating. Nice variety too! The whole package is a brilliant combination of polished visuals and gameplay. My new favourite Eygptian style level alongside Natturas lost temple of annubis on LBP1!
A tip for anyone who is going to play..green paint splodges
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Thanks!
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07-01-2012 #18
I will play this tomorrow, looks really great level
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07-01-2012 #19
Thank you very much, and I'm just as pleased to come across such a great level to have the honor of reviewing. Also, thanks for not taking any of my nitpicks the wrong way, as well as taking some of my points into consideration. I'm glad my review has been helpful, that's one of my goals in the grand scheme of reviewing.@Dragonvarsity: what can I say but OMG, that has got to be the best detailed review any creator can ask for. Man, am I ever so grateful for your time and effort. I'm also very pleased that you've noticed those little details from the genie costume to the intricate areas of each platform. Believe it or not, I practically spent more time in those small areas than designing and putting my logic together. As far as the camera work goes, I'm still learning, and feedback such as yours is what'll make me improve as a creator. Thank you for that. However, more importantly is to be able to give a certain joy to all my players who love platform levels such as myself.
P.S. Sorry for the late-ish response.
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Thanks!
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07-02-2012 #20
Played this level a couple of times and loved it.
The cut scenes at the start sets up the action nicely, good dialogue with genie who appears to be sitting on part of car wash?
Then the action starts with the raising of the entrance to the temple. Right from the start every obstacle and gameplay mechanic looks great. They all are challenging and fun without being frustrating. Nice variety too! The whole package is a brilliant combination of polished visuals and gameplay. My new favourite Eygptian style level alongside Natturas lost temple of annubis on LBP1!
A tip for anyone who is going to play..green paint splodges
Haha, "sitting on part of a car wash": haven't heard that one before, lol. I really appreciate such an awesome review...
I don't know what I did to deserve such a review from you and everyone else, but I couldn't be more ecstatic. Everyone reading this, let me tell you, I'm flying pretty high right now on cloud nine knowing all my effort creating has put such joy to all my players by far. Nice tip by the way Enoch. I didn't want my level to be too frustrating, but enough of a challenge to be rewarding as well. Thanx man
@Dragonvarsity, I meant everything I said and then some. As much as I would love to publish part 2 soon, I want to be able to top this. That'll be my challenge. So, dont expect it anytime soon, however. Only hint I can offer is that there will be a boss fight and plenty of new contraptions. Thanx again
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Thanks!
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07-02-2012 #21
Contraptions are always great to hear about. Oh, and yeah, take your time, if you ever need help finding any bugs that might be hiding in the crevices of Part 2 when you're developing it, I'd be happy to lend a helping hand in beta testing. There's a great, devilish feeling about trying to break other people's levels.@Dragonvarsity, I meant everything I said and then some. As much as I would love to publish part 2 soon, I want to be able to top this. That'll be my challenge. So, dont expect it anytime soon, however. Only hint I can offer is that there will be a boss fight and plenty of new contraptions. Thanx again
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Thanks!
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07-02-2012 #22
..And it was really great level
I liked the little secrets, like collecting golden apples. Also your logic in the level was really cool and level was beautiful. Waiting for the part 2!
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Thanks!
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