BG1, PRELOAD BG2, PRELOAD

Page 1 of 21 1 2 3 ... LastLast
Results 1 to 15 of 301
  1. #1
    LBPCentral Contest Crew Royal High Alchemist Pookachoo's Avatar
    Points: 16,365, Level: 38
    Level completed: 90%, Points required for next Level: 85
    Overall activity: 4.0%
    100 Experience Points 7 days registered Created Album pictures 30 days registered 250 Experience Points
    PSN
    Pookachoo
    Join Date
    Oct 2010
    Location
    Northern California
    Posts
    861
    Blog Entries
    1

    Default LBPC Contest #9 - Locomotion Commotion

    The publishing window is now closed
    Thanks to all who've entered, we look forward to playing your levels.


    Hiya Sacks and Libits!
    Looooooooooooooong time no see, huh?
    We're the Contest Crew, back from slumber, back with full force.
    *roll drums*
    We want to introduce you our new, tireless blood, the awesomeness of SpaceMonkey187, Missi_Cat, and Pookachoo!!!
    So, the Contest Crew has its gears in place again, but...wait, what's this noise?



    CLICK...RUMBLE...WHIR...

    Gears are turning, pistons are pumping and the whole of Craftworld is in motion. It’s time for all you dream builders and engineers to take your pencils from behind your ears, sit down at a drawing board and design levels full of fantastical machinery, worlds of perpetual motion, glorious humming, spinning, continuously evolving chain reactions. Amaze us with feats of engineering; make us gasp at your Rube Goldberg-esque inventions, shining, well oiled clockwork or magnificent steampunk contraptions.

    In this month’s contest we want you to create a motion oriented level for your sackperson to navigate.
    The catch? All obstacles must be influenced by each other starting from a singular power source.

    An example to help explain the concept: A singular motor bolt turns a cog which turns a series of other cogs, platforms connected to the cogs allow for player progression while causing constant level motion as they will always be moving. The cogs could then transform into a piston sequence (like a steam engine) which could in turn power further obstacles. However don't think your just limited to spinning things, the more creative the locomotion the better.

    It must be a playable level so we don't want to just put down our controller and watch!

    Building requirements

    • The level must start with either a motor bolt, wobble bolt, piston or winch which will act as a power source.
    • You may only have one power source in the level.
    • The power source must be set to "visible".
    • The portion of the level including the moving mechanics must be visible at all times.
    • All additional obstacles need to be powered kinetically through chain reaction.
    • All interactive obstacles need to be in some kind of motion at all times.
    • The player cannot directly interact with buttons or switches, but may use any power-ups to do so from a distance.
    • Every power-up is allowed, though we request the Creatinator to be equipped only with the standard projectiles
    • No level links
    • As a guideline levels should be 5-10 minutes long and, as always, we favour quality over quantity.
    • Because of the very nature of the contest requirements, it will be frowned on if you emit/destroy the power source.
    • No controllinators / player controlled Sackbots
    • No mid-level cutscenes. You may have a short intro cutscene.

    How to enter

    • Build a level before the deadline that fits the contest description and building requirements.
    • Include the text “(LBPC9)” in the title of the level. Don’t forget to add things like a nice looking badge, some tags, and a concise level description.
    • Publish your levels in the 10 day period between 12.00AM GMT on 22nd October and 11:59PM GMT on 31st October 2012. Please note this is a change from previous LBPC contest rules.
    • Post LBP.me links to your levels in this thread, so we’re sure not to miss them!
    • After the deadline, the judges will grab some motion sickness pills and select the best levels based on the scoring criteria below. The creator of the best level will be awarded a Crown and rare LBPC pin!

    Judging criteria

    Levels will be judged according to the following criteria:
    • Gameplay – Here, we’re scoring things like fun factor, balanced difficulty and freedom from glitches and bugs.
    • Originality – How innovative is your creation? How well did you take the source material to create something unique yet still have it be recognizable?
    • Visuals – This is all about how good your level looks. We like detail and lighting and special effects, but try to avoid graphics-induced lag!
    • Audio – Sound effects and music are a great way to turn your level into an addictive and immersive experience.

    Rules and Regulations

    • This contest is open to all ages and all regions. That means anyone can participate!
    • All entries must be playable in LittleBigPlanet 2
    • You can only enter one level. Duplicate entries will result in disqualification.
    • The contest officially begins on 26th September 2012 at 12:00am GMT. Previously published entries will not be accepted.
    • Levels must be published during the 10 day publishing window between 22nd and 31st October with “(LBPC9)” in their title. After the final deadline on 31st October, do not republish. Levels republished after the deadline will be disqualified. Exceptions may be made for quick fixes with respect to level titles, description, badges, or major game-breaking fixes, but only with the prior consent of the contest crew. If you need to request an edit, please post in this thread and send me a PM.
    • Levels must be your own creation. Feel free to take inspiration from the world around you and from other levels, but don’t copy someone else’s work outright! That’s just not cool….
    • Last but not least, have fun, play fair and respect other creators!


    Also a little Handy FAQ for you all

    Q: Can I have my friends play test a locked beta level before the publishing window?
    A: Yes. The beta level must remain locked, and should be deleted and replaced with your official contest entry during the publishing window. Your official entry must have a publishing date within the window.

    Q: Can I enter a previously published level?
    A: No.

    Q: Can I enter a level I already have on my moon, but hasn't yet been published?
    A: Yes.

    Q: Once I've published my entry, can I republish it?
    A: You can republish it as many times before the deadline as you like, but not after the deadline.

    Q: When will the judging begin?
    A: The judges may take a look at some levels prior to the deadline, but the judging proper will not begin until after the deadline.

    Q: When will the results be posted?
    A: We can't really give any accurate answer to this, but it will be no more than a month after the judging begins.

    Q: Does every single part of the level have to be constantly moving?
    A: No. Every contraption must be moving and powered through chain reaction by one original source. We do need to constantly be able to see the chain reaction taking place, and it should appear coherent and believable.

    Newly Added FAQ About Building Requirements

    Q: Does everything in the level have to be physically connected?
    A: No, we just need to see the cause and effect chain reaction powering the level. The way in which motion transfers between parts is entirely up to you.

    Q: Can moving scenery have its own power source?
    A: Yes, just make sure we can see that it's scenery and not part of the interactive mechanics.

    Q: My power source is a Wobble Bolt, Winch, or Piston, and I want it to have a pause. Is that allowed?
    A: Yes, a constant power source with a build in pause in fine.

    Q: Can I use In/Out Movers?
    A: Yes, if the movement is believable and justified by the mechanics of your level.

    Q: Can I use Object and Material Tweakers to adjust weight and friction, etc?
    A: Yes

    Q: Can I use Emitters?
    A: Yes, if they're believable. We don't want to see just plain infinite emitting, but you could for example have a container of bombs that continues to refill. Remember that we need to see the cause and effect.

    Q: Can I have water in my level?
    A: Yes

    Q: Instead of creating my own entry, can I help a friend?
    A: Yes, but only the creator who publishes the level may receive the prize.
    Good luck everyone!

    Als_TheGamer
    Biorogue
    Dav1d0
    LittleBigDes
    Missi_Cat
    Pookachoo
    Psyntens
    Shadowriver
    Shropshirelass
    Spacemonkey187
    Last edited by Pookachoo; 11-01-2012 at 12:27 AM.


  2. #2

    Default

    Looks like a tricky one! I may give it a go... if I ever put LBPV down.

    LBP2 Levels
    /-/ NEW >>>Valley Folds<<< NEW /-/
    /-/ Spyro the Dragon - Castle Heights /-/

    LBPVita Levels
    /-/ Space Blade /-/
    /-/ A Vita Christmas Countdown (Project) /-/


  3. #3

    Default

    Everything must be connected from the beginning to the end? I can't create new motors or power sources for other parts of the level?

    Also, does everything sackboy lands on have to be moving? Can I put a platform over something that is moving to walk over it?



    LittleBigLand Blogger
    ──────────────────────────────────
    @Tyler_LBL | Planetarium | LittleBigLand | LBNetwork | YouTube


  4. #4
    LBPCentral Contest Crew LBPC Contest Crew Dav1d0's Avatar
    Points: 12,932, Level: 34
    Level completed: 41%, Points required for next Level: 418
    Overall activity: 6.0%
    7 days registered 100 Experience Points 250 Experience Points 30 days registered 500 Experience Points
    PSN
    ForgottenEnigma
    Join Date
    Jun 2011
    Location
    Scotland!
    Posts
    1,328

    Default

    Quote Originally Posted by Tynamite View Post
    Everything must be connected from the beginning to the end? I can't create new motors or power sources for other parts of the level?


    Also, does everything sackboy lands on have to be moving? Can I put a platform over something that is moving to walk over it?
    You are correct, you may only have one power source for the whole level and everything your sackperson touches has to be moving

    just read the rules
    Regards
    Dave

    "Nothing but good decisions"


  5. #5

    Default

    Quote Originally Posted by Dav1d0 View Post
    You are correct, you may only have one power source for the whole level and everything your sackperson touches has to be moving

    just read the rules
    I'm just clarifying.



    LittleBigLand Blogger
    ──────────────────────────────────
    @Tyler_LBL | Planetarium | LittleBigLand | LBNetwork | YouTube


  6. #6
    Mysterious sackperson yugnar's Avatar
    Points: 17,729, Level: 40
    Level completed: 60%, Points required for next Level: 321
    Overall activity: 19.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    yugnar
    Join Date
    Jan 2010
    Location
    Imagisphere
    Posts
    788
    Blog Entries
    1

    Default

    This is a really nice idea for a level! I'm sure there will be some pretty awesome and maybe even MM-pickable concepts coming out of this. Still, it is probably the hardest concept for the contests yet. Making something that fits the judging criteria and all of the limitations specified in the rules will make this quite a hard challenge. Still, I'm so glad these contests are back! Good luck everyone! I might give it a try...


    My entry for the LBPC Eye Candy contest:http://vita.lbp.me/v/gvj8z

    Other levels of mine:
    LBPV: [LBPV1]Tilt Matters (Honourable Mention!): http://vita.lbp.me/v/eernv
    LBP2: Shifting Winds (Honourable Mention!): http://lbp.me/v/frv0dn
    [VCC] The Factory of Wishes (Spotlighted!) http://vita.lbp.me/v/-vpd4


  7. #7
    LBPCentral Contest Crew Royal High Alchemist Pookachoo's Avatar
    Points: 16,365, Level: 38
    Level completed: 90%, Points required for next Level: 85
    Overall activity: 4.0%
    100 Experience Points 7 days registered Created Album pictures 30 days registered 250 Experience Points
    PSN
    Pookachoo
    Join Date
    Oct 2010
    Location
    Northern California
    Posts
    861
    Blog Entries
    1

    Default

    @yugnar - We did talk about whether this could be too challenging, but we have confidence in the talents of LBPC's creators!
    Pookachoo.com
    Creator and Player Resources
    LBP2, Vita, Karting


  8. #8
    LBPCentral Spotlight Crew LBPC Spotlight Crew WESFUN's Avatar
    Points: 22,097, Level: 45
    Level completed: 50%, Points required for next Level: 453
    Overall activity: 20.0%
    Your First Group 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    WESFUN
    Join Date
    Jan 2010
    Location
    Welland Ontario
    Posts
    1,705
    Blog Entries
    2

    Default

    question shouldnt the level start with an entrince gate just saying?


    I HAS COOKIES!!!


  9. #9

    Default

    Quote Originally Posted by WESFUN View Post
    question shouldnt the level start with an entrince gate just saying?
    O_o How else would you start the level?



    LittleBigLand Blogger
    ──────────────────────────────────
    @Tyler_LBL | Planetarium | LittleBigLand | LBNetwork | YouTube


  10. #10
    Sackperson Sergeant fumetsusozo's Avatar
    Points: 26,475, Level: 49
    Level completed: 93%, Points required for next Level: 75
    Overall activity: 50.0%
    7 days registered Created Album pictures 100 Experience Points 250 Experience Points 30 days registered
    PSN
    fumetsusozo
    Join Date
    Jul 2010
    Location
    ~Across Nowhere~
    Posts
    3,614
    Blog Entries
    15

    Default

    Err I think I'll more then likely pass on this contest. way to hard... and goodness it's even more limiting then LBPC1! and we basically only have one month to make which is a really complicated confusing level idea and at the same time need to do a great job at it! I Think I'll just stick to my normal levels i've been working on this past year. ohwell. :S *mew
    Lets go on a fantastic Adventure!

    Spoiler Spoiler - <-My LBP2 Levels->


  11. #11
    LBPCentral Spotlight Crew LBPC Spotlight Crew WESFUN's Avatar
    Points: 22,097, Level: 45
    Level completed: 50%, Points required for next Level: 453
    Overall activity: 20.0%
    Your First Group 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    WESFUN
    Join Date
    Jan 2010
    Location
    Welland Ontario
    Posts
    1,705
    Blog Entries
    2

    Default

    question can we use a piston and a bolt if the pisoton is the power sorce?

    also since there is only one power scorce can you use multipul power scrorces of the same kind?
    Last edited by WESFUN; 09-26-2012 at 12:40 AM.


    I HAS COOKIES!!!


  12. #12
    LBPCentral Contest Crew Royal High Alchemist Pookachoo's Avatar
    Points: 16,365, Level: 38
    Level completed: 90%, Points required for next Level: 85
    Overall activity: 4.0%
    100 Experience Points 7 days registered Created Album pictures 30 days registered 250 Experience Points
    PSN
    Pookachoo
    Join Date
    Oct 2010
    Location
    Northern California
    Posts
    861
    Blog Entries
    1

    Default

    Quote Originally Posted by WESFUN View Post
    question can we use a piston and a bolt if the pisoton is the power sorce?

    also since there is only one power scorce can you use multipul power scrorces of the same kind?
    If you use an ordinary Bolt (not Motor or Wobble) that doesn't count as a power source, so feel free to use a piston. You may use as many regular Bolts you want.

    Only the one power source, everything must happen by chain reaction.
    Pookachoo.com
    Creator and Player Resources
    LBP2, Vita, Karting


  13. #13

    Default

    I think SLS10 and I can whip up something hilarious for this.

    Hilarious, not good. Also physics don't fail me now.
    My levels, helpfully categorized for your convenience:
    The Good - The Bad - The Weird - The Frustrating - The Pretty - The Mobile


  14. #14
    LBPCentral Spotlight Crew LBPC Spotlight Crew fireblitz95's Avatar
    Points: 23,063, Level: 46
    Level completed: 52%, Points required for next Level: 487
    Overall activity: 9.0%
    100 Experience Points 7 days registered 250 Experience Points 30 days registered 500 Experience Points
    PSN
    fireblitz95
    Join Date
    Nov 2010
    Location
    Dandridge, TN.
    Posts
    1,995
    Blog Entries
    1

    Default

    Oh boy you guys really got me stumped on this one, I'll see what I can come up with.


    "Stay positive, have fun, and enjoy yourself.
    Together, as a community, we will reach our goals."

    -----------------------------------------------------------------------------------------------
    Also follow me on Twitter, @fireblitz95 for my occasional news, quotes, and level announcements.


  15. #15
    LBPCentral Spotlight Crew LBPC Spotlight Crew WESFUN's Avatar
    Points: 22,097, Level: 45
    Level completed: 50%, Points required for next Level: 453
    Overall activity: 20.0%
    Your First Group 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    WESFUN
    Join Date
    Jan 2010
    Location
    Welland Ontario
    Posts
    1,705
    Blog Entries
    2

    Default

    final question can we make a sackbot be the power sorce for example run on a wheel?


    I HAS COOKIES!!!


Page 1 of 21 1 2 3 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •