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  1. #1

    Default Future Frenzy (pics added + now queueable)

    https://karting.lbp.me/v/1ixl
    (Account is now public; pictures added too)
    I can proudly say after countless hours of work, I have finally finished my first track. This track is called Future Frenzy, and it is 95% geoshaped, so it looks quite fresh. It is a difficult (but fun) track with many obstacles that'll surely trick you. I chose to not include any custom weapons to make sure players know what they're firing and being hit by while trying to avoid hitting any obstacles. The HUD hasn't been changed for similar reasons too. So, please do not tell me to put in custom weapons.
    There are three shortcuts in the level. Perhaps you can find them all..
    Thank you so much for playing; every play counts!





    Review by TheAdiposeTV:
    Last edited by aar2697; 11-27-2012 at 07:10 PM.
    Play my new level for the Vita: The Attack of the Green Monsters
    http://i9.api.vita.lbp.me/img/bl/2e9...d90b6d3148.png
    LBP.me: http://vita.lbp.me/v/-p4vt
    Forum link: http://www.lbpcentral.com/forums/sho...41#post1078641


    I also make music: http://vita.lbp.me/v/-e9h9

  2. Thanks!


  3. #2

    Default

    I will play once I get on (:

  4. #3

    Default

    Queued and ready to play.



    "Stay positive, have fun, and enjoy yourself.
    Together, as a community, we will reach our goals."

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  5. #4
    I like pain... amazingflyingpoo's Avatar
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    Default

    I would queue the level if you had changed the privacy settings You said you were planning to change the privacy settings so that is a good thing

    Also, it wouldn't hurt to add pics to your post

    Pocket Moon Podcast: PAX Prime 2013 Special Episode on
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  6. Thanks!


  7. #5
    englishnick
    Guest

    Default

    i'll give it a play later

  8. #6

    Default

    Thanks for giving the short review. Would you like feedback on any of your tracks?
    Play my new level for the Vita: The Attack of the Green Monsters
    http://i9.api.vita.lbp.me/img/bl/2e9...d90b6d3148.png
    LBP.me: http://vita.lbp.me/v/-p4vt
    Forum link: http://www.lbpcentral.com/forums/sho...41#post1078641


    I also make music: http://vita.lbp.me/v/-e9h9

  9. #7

    Default

    Woosh, sooo many colours and stuff going on on the screen^^ The Level design is awesome and the details are great... but it's pretty difficult with all the obstacles

  10. #8
    LBPCentral Spotlight Crew LBPC Spotlight Crew WESFUN's Avatar
    Points: 40,782, Level: 62
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    Default

    qued great pics this should be great


    I HAS COOKIES!!!

  11. #9

    Default

    Quote Originally Posted by Chup View Post
    Woosh, sooo many colours and stuff going on on the screen^^ The Level design is awesome and the details are great... but it's pretty difficult with all the obstacles
    I was trying to give this track a difficulty a bit harder than Space Bass.
    Play my new level for the Vita: The Attack of the Green Monsters
    http://i9.api.vita.lbp.me/img/bl/2e9...d90b6d3148.png
    LBP.me: http://vita.lbp.me/v/-p4vt
    Forum link: http://www.lbpcentral.com/forums/sho...41#post1078641


    I also make music: http://vita.lbp.me/v/-e9h9

  12. #10

    Default

    I've added TheAdipose's review for it into the description.
    Play my new level for the Vita: The Attack of the Green Monsters
    http://i9.api.vita.lbp.me/img/bl/2e9...d90b6d3148.png
    LBP.me: http://vita.lbp.me/v/-p4vt
    Forum link: http://www.lbpcentral.com/forums/sho...41#post1078641


    I also make music: http://vita.lbp.me/v/-e9h9

  13. #11
    LBPCentral Spotlight CrewLBPCentral Spotlight Crew yugnar's Avatar
    Points: 42,302, Level: 63
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    Default

    Looks awesome! I'm working on a very similar karting level right now but I can't wait to see your track!




  14. #12
    FatSacks TheAdipose's Avatar
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    Default

    hey dude
    really enjoyed the level - and thanks for including the vid in your post. Your visuals are really creative - and so are your hazards - like I said in the vid - the hazards are good, but some of them felt a tad unfair. Its one of those things though, if someone played the track over and over - then they would love those hazards because they are clever and different - the issue is that most people will only play a track once or twice.

    That said - dont change or re-edit anything - Its great as it is, just take it as feedback for your next level, which I am definately looking forward to.
    Adi

  15. #13

    Default

    Quote Originally Posted by TheAdipose View Post
    hey dude
    really enjoyed the level - and thanks for including the vid in your post. Your visuals are really creative - and so are your hazards - like I said in the vid - the hazards are good, but some of them felt a tad unfair. Its one of those things though, if someone played the track over and over - then they would love those hazards because they are clever and different - the issue is that most people will only play a track once or twice.

    That said - dont change or re-edit anything - Its great as it is, just take it as feedback for your next level, which I am definately looking forward to.
    Adi
    Yeah, I wasn't planning on changing anything because I intended the track to be something to memorize to where people would learn the obstacles.
    Play my new level for the Vita: The Attack of the Green Monsters
    http://i9.api.vita.lbp.me/img/bl/2e9...d90b6d3148.png
    LBP.me: http://vita.lbp.me/v/-p4vt
    Forum link: http://www.lbpcentral.com/forums/sho...41#post1078641


    I also make music: http://vita.lbp.me/v/-e9h9

  16. #14

    Default

    So I was thinking right now. You're in India, I'm in California. It's crazy we can even converse. And here I am about to go fiddle around in interactive art you created.

    Speaking of the future, it's not ALL bad being in it.

    I will check it out before I get to work on my next track. So like, in an hour or so.

    EDIT: I didn't have much trouble with obstacles really. I like it a lot though, despite not being a huge fan of rave-like scenery.
    Last edited by anarchowolf; 11-30-2012 at 05:47 AM.
    _LBPK_

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  17. #15

    Default

    I remember playing this level a while ago, and did leave a brief review in-game. I am going to expand upon that here. I liked the level, and many of the hazards are really neat. I especially like the clear electric pillars created via the force-field object. I felt the hazards were a bit busy, but that is just personal preference. My only suggestion is that there is some indication on the road surface were the hazards will touch it. This can easily be done with stickers. As it is, it is very hard to judge where the invisible electric pillars touch the road (and where it is safe to drive). This is also apparent when the giant rotating arms come towards the racers on the track. It is very difficult to tell what areas of the track are "safe" and what areas of the track are affected by the hazard. Overall, very good track. I look forward to future tracks from you.
    Please try my:
    Little Big Planet 2 Level: Autumn Tree Climb
    Little Big Planet Karting Level: Nighttime Jaunt, Midday Jaunt-Elimination, and Mushroom Battle Arena



    I also have a plethora of Modnation Racer Tracks if you are interested.

  18. #16

  19. #17

    Default

    Quote Originally Posted by anarchowolf View Post
    You're in India
    Indiana*
    Play my new level for the Vita: The Attack of the Green Monsters
    http://i9.api.vita.lbp.me/img/bl/2e9...d90b6d3148.png
    LBP.me: http://vita.lbp.me/v/-p4vt
    Forum link: http://www.lbpcentral.com/forums/sho...41#post1078641


    I also make music: http://vita.lbp.me/v/-e9h9

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