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Thread: Haus

  1. #21

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    There was initially more, but a lot of it was removed to make the level more appropriate. Most of it was KMFDM references anyway so it's not a huge loss to the one of you who knows who Käpt'n K is.

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  2. #22
    The Druid Prince SLS10's Avatar
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    Turns out I'm super-great at voice acting.

    But yeah! S'good to see the first part of this finally being spawned. Might come out of my angsty hiatus to play it.
    :B

    i don't know how many loyalty woozles I have now it's probably greater than seven

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  3. #23

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    Played it again. Got the bad ending. Oh man, it requires patience.
    And the world...is electricity! And there's a lot inside of you! And there's a lot inside of me!

  4. Thanks!


  5. #24

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    Quote Originally Posted by SLS10 View Post
    Turns out I'm super-great at voice acting.

    But yeah! S'good to see the first part of this finally being spawned. Might come out of my angsty hiatus to play it.
    Indeed you are. Time for me to start writing the dialogue for the next level.

    Quote Originally Posted by Kalawishis View Post
    Played it again. Got the bad ending. Oh man, it requires patience.
    Was it worth it?

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  6. #25

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    No.

    Who am I kidding it was totally worth it...
    And the world...is electricity! And there's a lot inside of you! And there's a lot inside of me!

  7. Thanks!


  8. #26

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    Just letting people know that I made a few changes. All of the R stick obstacles are much more responsive now. Additionally, I have added a few checkpoints near the trickier areas. The level should be a bit smoother now, and also a wee bit easier. Remember, the level link in this level will kick multiple players if they aren't local.

    Also, thanks for the spotlight.
    Last edited by bonner123; 06-24-2013 at 07:51 PM.

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  9. #27
    Junior Sackperson peoriaspitfire's Avatar
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    Great level. The whole package was well crafted and contained some A+ voice acting. The voice work really tied the whole thing together and managed to keep a smile on my face the entire time I played. In fact, I’m smiling now thinking about Haus. I loved your attention to detail throughout and material choices. There was only one part that was a tad difficult at first and that was only because I didn’t see the solution until I died about 20x trying to force my own solution. It was the part where you had to drop to floors down to grab ceiling and move to the right and use bounce pads to get back to the top. I really like the way you utilized the right stick gameplay and I’m seriously thinking of stealing some of your ideas here! Great job and I’m looking forward to the next installments.

  10. Thanks!


  11. #28

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    Thanks!

    Go ahead and use some of the ideas. I have plenty more where they came from.

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  12. #29

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    Just noticed that some of the prizes for acing the level are already given on beating the level. That's not very good.
    And the world...is electricity! And there's a lot inside of you! And there's a lot inside of me!

  13. #30

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    I have no clue what I gave as prizes. I must of did it when I was tired as heck / incapacitated. I'll probably remove them as there's nothing in the level worth giving away aside for a few joke prizes. That's actually why there are doubles anyway.

    (To be perfectly honest, I do not care much about prizes)

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  14. #31
    ITS ALIIIIIIIIIIVE! Burnvictim42's Avatar
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    Here are some impressions based on several playthroughs.

    Let's start with the haus...er... house (Entschuldigung, Ich spreche night gut Deutsch). It's gorgeously decorated down to minute details, and it has a great charm of its own. I can't imagine how long it must have taken you to put together rooms full of laptops with USB ports you can barely see, or putting together artwork that matches the house's stylish interior. The level looks fantastic, but then again even the carpets have more dignity than me, so that shouldn't be a real surprise.

    Speaking of dignity, the voice acting and the lines are phenomenal. I particularly enjoyed the reminder that this is in fact a house, and not a home SLS10 adds some great character to this fiendish automaton, and I sat in several spots just listening to the voice acting.... and then I went and hugged the ottoman. Repeatedly.

    I'd played the level previously, and encountered some difficulty some of the right stick movements, but I didn't have any issues this time. The hardest one for me is the jump over the swinging bar where you have to move the platform midair, as swapping my hand over to the right stick mid jump doesn't feel natural to me; but in general, the obstacles in this punitive zone present a good challenge and don't feel punishing to complete.

    There are however two sections which didn't feel entirely fair - the carpet lighting on fire, and the shutdown closing. I was standing on the carpet listening to HAUS when it burst into flames, something I didn't see coming despite my username. Additionally, I jumped left as HAUS closed the shutdown door with a cutscene camera, and was propelled into the black metal waiting for me there.

    And now, for some minor gripes:

    As mentioned previously, the house is gorgeous, which confuses me a bit at the choice to use stickers for the emergency shutdown. The HAUS logo is right next to this lettering, and this sign is an odd contrast compared to the clean style everything else exhibits.

    Additonally, there was a bug I encountered in my first playthrough. After grabbing the fourth (top left) crystal, I died and the level ended. The level was pretty much over at that point, but something stopped me from spawning in the annex again.

    Overall, this is a lovely house to visit, and a fun level to play through. Congratulations on the spotlight, it was well deserved.

  15. Thanks!


  16. #32

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    Thanks for the feedback!

    Quote Originally Posted by Burnvictim42 View Post
    There are however two sections which didn't feel entirely fair - the carpet lighting on fire, and the shutdown closing. I was standing on the carpet listening to HAUS when it burst into flames, something I didn't see coming despite my username. Additionally, I jumped left as HAUS closed the shutdown door with a cutscene camera, and was propelled into the black metal waiting for me there.
    Yeah, that first section was kinda a cheap joke that I kept in. It's unfair, but with quick reflexes people are able to survive it. I wasn't aware of that second issue though. Did you jump left during the one period in the cutscene you could control the player?

    As mentioned previously, the house is gorgeous, which confuses me a bit at the choice to use stickers for the emergency shutdown. The HAUS logo is right next to this lettering, and this sign is an odd contrast compared to the clean style everything else exhibits.
    That was admittedly laziness on my part. At this point I cannot add anything to the first part though, but I will aim for more stylistic consistency in the next two levels.

    Additionally, there was a bug I encountered in my first playthrough. After grabbing the fourth (top left) crystal, I died and the level ended. The level was pretty much over at that point, but something stopped me from spawning in the annex again.
    Hmm, I thought I solved that. I'm going to take a look at that, as it's supposed to activate a different checkpoint once you grab the final crystal, regardless of order. I might have it set up so that you need to be teleported first, which is the cause of that. I'mma go fix that.

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  17. #33
    ITS ALIIIIIIIIIIVE! Burnvictim42's Avatar
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    Quote Originally Posted by bonner123 View Post
    I wasn't aware of that second issue though. Did you jump left during the one period in the cutscene you could control the player?
    I did. I'm not going to lie, I wanted in that control room REALLY badly

  18. Thanks!


  19. #34

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    Okay, I fixed the bug where you could get a game over if you die after collecting the final crystal. You still make it to the final hub, but with a mild... detour. Hooray, no more level breaking glitches.

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  20. #35
    Delusions of Grandeur FreeAim's Avatar
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    This level... Oh. My. God.

    I would review this like I review most levels... But the way this level affected me prevents me from doing that here. Expect me to review this in my thread in the "Reviews" section.

  21. #36

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    Thanks for the review! It's nice to see some people like it.

    Here's a link for anyone else interested: http://www.lbpcentral.com/forums/sho...s-and-new-ones

    My levels, helpfully categorized for your convenience:
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