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  1. #21

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    Version 1.1 out now!

    - Small bugfixes
    - updated bloodsprites
    - new shopitem is available in the shop (slowmo field)

    I have to say, the slowmo field is a really useful gadget in the higher rounds. In combination with the sentry gun it's very strong. Come and check it out!
    ---
    Future plans:
    10 waves instead of 5. A easy modification. Makes the game longer.

    Have fun with the new update!

  2. Thanks!


  3. #22
    LBPC crew member mdkd99's Avatar
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    New ideas

    - A new shopitem (I'll keep it secret)
    - A new gamemode (I'll keep it secret)
    - 10 waves instead of 5 (For a longer playtime)

    Of course I can take community requests too!


  4. #23
    LBPC crew member mdkd99's Avatar
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    I wasn't working on BWZ7 for quite a while. Maybe I'll take a break from LBP3 and make the update.

  5. Thanks!


  6. #24
    German Community Moderator CuriousSack's Avatar
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    As a LBP3 player I say nooooooo! ...as a Vita player I say yeeesssssssssss!!


  7. #25
    LBPC crew member mdkd99's Avatar
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    Update

    Here's the new menu design:

    ---
    To Do List:
    - Adding 10 waves
    - Redesigning the shop menu
    - Changing the balancing
    - Creating a new weapon
    ---
    What do you think?

  8. Thanks!


  9. #26
    LBPC crew member mdkd99's Avatar
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  10. Thanks!


  11. #27
    LBPC crew member mdkd99's Avatar
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    'Change log':

    - More waves (10 waves, 20 minutes until it gets endless)
    - A new shop design
    - A new weapon - the handmade pistol
    ---
    Nearly everything works as exspected. The new waves are very challenging. You still have a chance though. The new weapon is useful, but not overpowered. The new shop/menu design is also good. It looks better and it is modern. A small thing about the inforcements: Only 1 sentry gun/slowmo field can be used at once. This means that you cant place down 2 sentry guns or slowmo fields. More work for you!*
    ---
    I would say it's worth it to give it another try. This wasn't the last update. There will be more content soon. And 'soon' means december/january.*

  12. Thanks!


  13. #28
    LBPC crew member mdkd99's Avatar
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    UPDATE 1.3 IS PUBLISHED
    Change log:
    - A new weapon - the laserpistol
    - Bugfixes and other technical stuff
    - A new menu section - the statistics
    - A performance boost
    ---
    I am very pleased with this update. Everything works, new content is available and the game runs almost smooth. The statistics are a cool addition. You can see how many kills you have, how many times you shot, which wave you were when dying and you can also see how long you survived (How many minutes you survived).

    This update was made possible because of a few tips and facts, friends gave me. Thank, guys! I would be happy if you guys made screenshots of your statistics and posted it here.

    Thanks for supporting!

  14. Thanks!


  15. #29
    LBPC crew member mdkd99's Avatar
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    IDEAS
    Hey folks, I have some new ideas.

    The challenges would be a big addition and keep players playing the game longer. Highscore hunters would have more fun because the challenges reward the player with points. It's a big feature and it takes some time to add it due to the menu and other things. And while it is fun to work on this game (Due to how easy and fluid it is to work with LBP Vita), there is no audience to play it. LBP Vita still has hundreds of players, but I am not sure if this update reaches out to them.

    I am going to ask: Is anyone here still playing BWZ7? Is anyone interested?

  16. Thanks!


  17. #30
    German Community Moderator CuriousSack's Avatar
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    Hi Domenic,

    I haven't played lbpv for some weeks now, but I will play it on weekend! And then I will also play BWZ7! And if the Siberian coldness will arrive here in Bavaria then I will be glad to move my fingers quickly to push the fire button, so that I will get some warmth by moving!

    Many greetings, Jürgen^^

  18. Thanks!


  19. #31
    LBPC crew member mdkd99's Avatar
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    UPDATE

    Hello folks, it's been a long time, but there are news! Version 1.4 was WIP for a long time and still is, but the work is almost done, version 1.4 is almost complete.

    I have been working on a whole new menu design that is much more simple in it's looks, but also a little bit better in performance.


    I wasn't satisfied with the UI anymore, so I made it from scratch too. I personally really like the result:


    Many things have been made from scratch. The tag structure is the biggest example of it. The new tag structure is more organized and easier to work with. It allows me to add more content in the future with less effort, which means that updates take less time to make.

    I had more than 100 tag names prior to Version 1.4, now it's only 70 tag names with better organization.

    The overall difficulty and balance have changed a little bit, but after lots of testing I can say that the difficulty curve is smooth and lets you get warmed up a little before the waves get more challenging.

    Challenging... Challenges. Yup, they are a thing now. 10 challenges with two stages to complete. When completing a stage of a challenge you get 1000 EP. So you can get 20000 EP in total for shooting zombies, using melee attacks, using turrets and grenades.

    As I said earlier, Version 1.4 is almost complete. I am going to need a few more days, maybe 1-2 weeks to finish everything. If you are interested, you can queue the level here: https://vita.lbp.me/v/rdnf4

    Stay tuned, LBP community. Greatness awaits Battle with Zombies 7. More content will come.

  20. #32
    LBPC crew member mdkd99's Avatar
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    Version 1.4 of Battle with Zombies 7 has been published.

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