BG1, PRELOAD BG2, PRELOAD

Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast
Results 81 to 100 of 110
  1. #81

    Default

    Just a little tip I want to share: If you want the video to show up here on LBPC, use the link with 'watch' in it. Then it shows up as a video.

    Neat levels, thx for sharing!

  2. Thanks!


  3. #82
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Ossu! Tuesday Takeaway! Slightly late edition.

    Velociraptior City - blitzenbucatti67
    Ahhh....i mean, what can you say about a level like this one? It's...i mean, the set up is kind of neat, but you'll probably spend more time loading than you will "playing." It's not a garbage level, i certainly wouldn't go that far, but...like, it's not particularly good, either?

    Yellowhead LBP Level Remake - Claptrap9
    i'd wanted to get into a bit about Claptrap when we were doing this one, but we didn't have the time. On account of the level being really short. It's neat enough, i guess, but like Velociraptor City, there's very little meat on the bones here. Considering what they were working with, it might have been a better idea to continue the level past what the demo showed us. Also, like we mentioned in the video, a flat camera would have helped sell things a bit more.

    KITCHEN RIDE - scalapp007
    There's no ride here. Nary a one. Kitchen Stroll, or perhaps Kitchen Light Jog would have been a better title, perhaps? But would you play a level called Kitchen Light Jog? Maybe not. It's a cool level here, definitely over-stuffed as far as prizes, but there's not too much to complain about here. i suppose it could be a little more gameplay heavy, you're not really doing an awful lot...but i'm not sure that's entirely the point of the level, so...enjoy the scenery, really. It's definitely worth a play though.

    Egress - v0rtex2002
    i couldn't gush enough about this level during the outro. In fact, the outro we saw was actually the second recording, because i got so wrapped up that i let the screen saver come up again. i hate that screen saver, i really do. The music is solid on throughout the level. Presentation stays solid. There are a lot of mechanical elements that work out. The secrets are actually a bit tough to pick up, even with them being obviously marked out. There's a spot where you can see the creator's picture, which was kind of neat (and not so in your face as to be disconcerting). Knowing where everything was, and not going for points or secrets, i was able to get through this one in about 16minutes, so if time is an issue for you, you might want to hold of a bit. However, you should definitely give this one a look; it's just not right it's only got a couple hundred plays.

    Patchwork Office - mascottag
    Yeah, yeah, this one picked up the LotD; and honestly? Congrats. Actual and genuine. Patchwork Office is a perfect little encapsulation of what makes LBP work. It's got a nice look to it, the gameplay carries you along at a relatively decent clip. It doesn't overstay its welcome; and it introduces a few things which, while not novel exactly, set it apart a bit from other levels. If you wanted to point out to someone outside the community what LBP can be, i think you'd be hard pressed to find a better level.

    So, that's the that. Even the weaker levels are, at least short. Hopefully there was something in the mix that caught your fancy and you could have a good time with. As always, thank you all for the support, and i hope you have a great day!

    Behind the Curtains Stuffs
    So...

    This might be a little TMI-y, and if you want to nope out, by all means do so and i won't think any worse of you for it. Also, there's going to be most nothing about the series or LBsP or whatever, this is just stuff i've been kicking around talking about for awhile, and yesterday's (mostly overblown, but still pretty scary at the time) earthquake provided a really clear example of what i'm getting at, personally at least.

    So... right.

    i've got about zero self-worth. Like, i've had people tell me i can come off at first as this really full-of-themelves jag, and it kind of floors me, because i'm getting to it from the completely opposite direction. It's easy to come off as stand-offish when your base assumption is you've got nothing you could possibly contribute (and yes, i understand the irony there, considering the primary purpose of my LBP series. Accept that people are weird and complex).

    So, the earthquake happened yesterday. And it was scary, and things jumped around a lot for a short period of time, and then it was done. Since the main of it was further north, i ended up with nothing broken, and the people around me pretty quickly started to go on with their days. Hell there were Moms and kids in the park outside my window.

    It literally, and i do mean literally, not figuratively, never entered my mind that someone might be concerned about my safety. i mean, really? Why?

    This despite the fact that the quake was, on paper, not that much weaker than the one that screwed the holy hell out of Tohoku; and the fact that the news amplifies the heck out of everything.

    So, i never thought to check my phone until way after.

    At which point i noticed that my ex had tried to get in touch with me 14times just by phone, and had sent a set of increasingly worried and/or angry mails.

    'cause she cared, and she was worried that i might not be ok.

    The briefest hint of the possibility of the inkling that that might be the case...my brainmeats hadn't considered considering.

    Look, what i'm getting at is...this is not a cry for help or a pity poor me type of thing. What i'm getting at is, low self-worth is an issue, it's a problem. It can be actively dangerous to yourself (because, why not do something you know is stupid and/or potentially harmful...it'S not like the results will matter all that much), but it can, more importantly in my mind, also be pretty toxic to the people around you, the people you may care about. Because, how could your actions or situation concern or hurt others, since you've got no particular weight or value?

    Basically, this is a crap way to live. It's not fun. It's a good way to miss a lot of opportunities that life will send your way just out of random chance. It's a really good way to make decisions that will really screw you up, maybe not today or tomorrow, but that will sit there like landmines for you years down the road. It's an excellent way to alienate and push away people that care about you and honestly want to help.

    So...

    Look, i'm fine, mostly, -ish, but i'm, slowly and way too late, working my way through this stuff.

    But i want you to know.

    Yes, you.

    You have worth and value, and you have people who care about you and want the best for you. i care, i want the best for you, whoever you are.

    Thank you all for everything. Honest to Entropy, thank you from the bottom of my heart.

    (Also, honestly, and also ironically perhaps, don't worry. i'm not going anywhere)

  4. Thanks!


  5. #83
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Wait...what? It's Friday? When did that happen? Err...anyway, coming back for another round!

    Episode 029 - Xerotic

    This week we're having a look at:

    Mushroom Forest - Eadic
    City platformer 1.0 - m_g_g_j
    fete - foujumper
    MatterC (Hard) - ColinMacQ
    Overcast in the Gardens - Mr_Brains999

    It's a decent enough set this go. Mushroom Forest picked up a ton of heat after recording, but that's cool. Hopefully you'll find something in there you can have a good time with. Thanks as always for all the support and feedback! Have a great day, now!

    Behind the Curtains Stuffs
    So, is lbpcentral.com down or something? The address just brings up something completely different for me right at the moment.

    We've wrapped Manny's arc here (or at least this stage of his arc), and got to tie up a loose thread with Lucretia, so that was nice. Weird thing with the hub this go...for some reason the clock isn't keeping time correctly. This has come up before (and in fact will come up in episode 030 as well). i don't know what's going on with it, but something's slowing down the timer it looks like.
    This episode was supposed to be called Yig, because i forgot last week's was the 2nd "y" episode. It's a bit of a shame, this is one of the few times when the title and title card matched up. But you can get the story of it here (hopefully this cues to the right bit of the video, though the whole album deserves a listen):
    Yig Snake Daddy
    [Edit to Add]That's weird...it loads the song after Yig Snake Daddy. It should start at 12:23[/EtA]

    We're done with episode 030 except for the PiPs, and i'm going to start working those up once i finish typing this up. i've done a lot of ancillary recording for this one, because i'm going to be working some of the extra footage into the LBsP. i'm not sure if that's going to go up today or not, it'll need more editing than most do, and i really want to keep myself out of the house most of today; the weather's looking nice, but it's rainy season, so that won't last.

    Except...i think i need to record a bunch of Jside Isaac, don't i? Bugger.

    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------

    Ossu! Yeah, it's that time for the Tuesday Takeaway!

    Mushroom Forest - Eadic
    Other than finding a place you can drop out the level, there's not too much different with the play experience here. It's a shockingly good first level, and that's no lie. Very Ninpean in some respects. The music is good, hand-made, and slightly too loud as these tracks tend to be. The arrows continue to be persistent longer than necessary, which makes that cloud section more difficult than it needs to be, but aside from that it's solid on, and short enough to slot into most any session. There was one thing added, unfortunately, though. There's now a forced level link to one of Squid2723's levels. Marsh something or other. It's a fine enough level, but i hate being forced into something unexpectedly, especially when i'm on the clock, so to speak.

    City Platformer 1.0 - m_g_g_j
    Again, nothing particularly different here. That checkpoint really needs to have a better trigger to it, because it's super easy to miss. Also, something i didn't notice in our episode play-throughs, but you can use the gun to shoot those plasma launchers, so that's cool. Also, you can skip a whole climbing section by jumping to the right, so there's that. It's a fine enough level, certainly you couldn't call it great, but worth at least the one play.

    fete - foujumper
    This exists. To the extent that anything purely on-line with no physical component can be said to exist. Just...it's really, really not for me.

    Matter C (Hard) - ColinMacQ
    i still think once you get the gimmick this one drops to a hard, but fun level. For Entropy's sake, though, that gimmick can take an awful long time to click. Dealing with the early force bubble, where you have to use them to progress, is a bit of a pain. It felt a little too tough to determine just what direction, and with what velocity, they were going to throw you. On the other hand, the boost boots bit, that was great. Your mileage may vary, of course.

    Overcast in the Gardens - Mr_Brains999
    This one could be massively improved with just a little better communication with the player, i think. The feel of the level, that kind of overcast, drizzly day, is nailed down pretty well; and i liked the semi-unique spin on the Gardens' material palette (usually it's used more to build an environment, than as a straight NES-style platformer, and that was kind of cool). On the other hand, like we said in the video, it's just too easy to forget that some materials are gameplay elements; and not differentiating between static wall-jump materials and throw-you-up wall jump materials was a poor choice in my opinion.

    So that was the that. Hope you found something fun in the lot. As always, thanks for the support, and have a great day!

    Behind the Curtains Stuffs
    We got all the levels recorded for episode 031, which is great, but we've kind of stopped there for the moment.

    The last few days, all i've wanted to do has been to play Isaac. Since i needed to rebuild my backlog, that's not the worst thing in the world. On the other hand, i should probably get at least an episode of LBsP out the door. Tomorrow, perhaps.

    If you've been jumping in the streams (thanks SirMonacle! thanks Paczek321!), you'll know that we'e going to run one more episode (for now) of Isaac on Thursday, then Friday and Saturday will be Enter the Gungeon. i make exactly zero promise on how well those will go, and it may be just a series of frustrating deaths, that will hopefully make for fun commentary at least. From Sunday we'll be looking at Gravity Rush 2 (with maybe a side step every now and then to another "one-shot" style game). i don't know how that's going to turn out, i've never recorded or streamed a long-form game before. It may be really cool...or it may be god awful. But, if you'd like to jump in and say hi, we'd love to have you!

  6. Thanks!


  7. #84
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Good morning all! We've swung 'round again for another round again.

    Episode 030 - Whicker

    This week we're having a look at:

    My Obiamb Party - baibarsabuobeid
    .ayDreamer:. - killervampire7
    Welcome To Wood Town! - DaisyPsyche
    City Stroll - megasladon3
    Candy Land - minkwe

    A fun enough set of levels this week, nothing that stands out as a real clunker...i think. Anyway, hopefully you'll find something in there you can have fun with. Thanks as always and have a great day!

    Behind the Curtains Stuffs
    Not too much to talk about really. We should have an episode of LBsP coming out today. It may already be up by the time you read this, since it's 6in the morning now. That's about it, i guess.

    - - - - - - - - - -

    Ossu! Finally getting out a quick one for y'all to nibble on!

    Episode 067 - The Well

    This go about we're taking a look at The Well by TheAliklumKnight. i'd been wanting to take another look at their work since we looked at The Township of Malgamor way back in episode 026 of the first season of R15F. The too long didn't watch here is that this is a much more accessible level as far as gameplay...though you may find yourself a touch lost with regards to the story. Still it's pretty neat, and well-worth at least a once over. Thanks as always for all the support, and have a great day!

    Behind the Curtains Stuffs
    This was supposed to be the how-to/R15F production time episode, and it was supposed to come out yesterday. Then i decided maybe it wouldn't be so good to have an episode full of spoilers for something i hadn't put up yet. So i decided to start putting this together...but before i could wrap it, i fell asleep early. So...yeah, i could've done the episode i'd had in mind anyway.

  8. Thanks!


  9. #85
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Ossu! Time for another Tuesday Takeaway!

    My Obiamb Party - baibarsabuobeid
    Those checkpoints...someday, some sea change will occur, and creators will realize you have to make your checkpoints easily triggerable. This was not that day, but it could be tomorrow, i suppose. Disabling air control on the layer launchers would probably have been a good idea as well, but everyone forgets that one. Really, the bones of a pretty decent level are here, but like we said in the video, it could use a fair amount of expansion, and an awful lot of polish.

    .: DayDreamer:. - killervampire7
    i'd really wanted to go into a bit about vampires when i was playing this one, and then i got distracted. Did you know that they're printing Vampire: the Eternal Struggle again? Man...that was such a great card game. i usually ran malks/!malks, and i didn't win very often, but when i did, it was fabulous. Oh, wait, we're talking about the level, aren't we? Right. Umm...i mean, it's not bad. It certainly accomplishes what it sets out to accomplish, but it just feels...kind of samey? i feel like i've seen this material/deco set dozens of times before, most often in the LBP2 era...maybe that's just a false memory, it's kind of hard to tell. i found the break point really easily this go around, which amused the heck out of me, that you can skip a pretty big chunk of the level. i don't really feel like that was intentional.

    Welcome to Wood Town! - DaisyPsyche
    Did you know Psyche! was a Celerity-based VtES card that would give you a press at inferior, and an automatic new combat at superior? i'D forgotten myself...i generally didn't run combat-heavy decks, and i don't think i ever tried a Celerity-focused one...oh, right, got off topic again. Ahh...DaisyPsyche is 8yrs old. Or at least they were 8 whenever they put together their creator profile. That's pretty cool, actually. i mean, the level is short as all get out, but it's completely coherent, and actually has some fitting gameplay. i'd probably have given this one a bit of a higher score if i'd noticed before the gradings. i usually heart players whose levels stand out to me...but an (almost) 40yr old guy hearting an 8yr old...i mean, it's not really a good look, is it?

    City Stroll - megasladon
    The forced level links are still here, and i so wish they weren't. i'd love to give this one an unalloyed recommendation, because i really like the style of it. Also, since it's relatively short, it's not really going to eat up much of your day. Man, though, i really don't like being crammed into a new level, let alone four, once i finish something. Tossing a bunch of unavoidable prizes on the player at the end...i mean...that's just kind of rude.

    Candy Land - minkwe
    minkwe didn't seem all that enthusiastic about the level in the select page, and i really don't get that. i mean, if you're not at least a little happy with it, why publish? This is another, "well, it is a level, you can definitely say that"-type. i honestly think with some polish you could gin it up into something actually pretty good. Those cameras need to be hella-tweaked, though. Lot's of slabby environments, too...which is a bit of a turn off.

    So, that's the that for this week. Nothing downright terrible, but i wouldn't call it the best set we've ever looked at. Still, hopefully you found something in there that was fun enough. Thanks, as always for all the feedback and support, and have a great day!

    Behind the Curtains Stuffs
    We tried to record this week's LBsP yesterday, and completely botched it at around the 15minute point...we're going to have to think about how we want to present this one i think.

    Did the Gravity Rush 2 stream on Sunday, and that was actually a lot of fun. Thanks SirMonacle and Paczek321 for showing up and helping out, and generally putting up with my flailing about. We had a diehard GR2 player show up toward the end, and that was pretty cool too, though my brainmeats were getting a touch drifty by that point.

    Did you know Edmund McMillen is putting out a Binding of Isaac (non-collectable, i think) cardgame? Well, now you do. He's running it through KickStarter, so give it a look. And if it looks like something up your alley, give it some love.

  10. Thanks!


  11. #86
    German Community Moderator CuriousSack's Avatar
    Points: 101,387, Level: 99
    Level completed: 17%, Points required for next Level: 1,663
    Overall activity: 62.0%
    100 Experience Points 7 days registered 250 Experience Points 30 days registered 500 Experience Points
    PSN
    CuriousSack
    Join Date
    May 2011
    Location
    Germany
    Posts
    4,106
    Blog Entries
    22

    Default

    Hi waffle_king23,

    I'm a total admirer of your review series and the quality of your reviews! Thanks you so much for this great work!
    Many greetings, Jürgen^^

  12. #87
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Thanks so much, Jurgen! i really appreciate the support.

    Ossu! Friday's shambled back our way and dropped off another episode, so...let's go?

    Episode 031 - Vulpine

    This week we're having a look at:

    The hive - dom_bhoy_13
    Tahk Jungle II - knowntokill
    Metal Mansion - light_bulb_lunch
    Platformin' through the jungle - PikaPlayer-25362
    The Tircky Tower - Gordon6Fam

    It's an odd mix...which i guess makes it statistically normal for the show, now that i think of it. i knew Tahk Jungle II was going to get snapped up, it was inevitable, but we got to it early enough i figured we could indulge a little. Hopefully you'll find something that catches your eye and looks fun (i would nudge you toward The Hive, it's a weird bit of kit). Thanks as always for the feedback and support, and i hope you have a great day!

    Behind the Curtains Stuffs
    It is raining like something that rains quite heavily. Has been since Wednesday night. Just all, full on, real-deal-Hollyfield-rainy-season rain. Except, except when i was streaming yesterday. It stopped raining for that hour and a half. i'm only slightly miffed, over here.

    Unexpectedly got to a friend's birthday after work Wednesday. Unexpectedly on account of i've not seen folks with regularity for...well, too long really. Thankfully a mutual mentioned it on Twitter, so...i guess Twitter's good for something, sometimes at least. i don't have a lot of evidence, but my current working theory is weirdos (myself included) either don't age at all, or they age terribly, there's no real middle ground. Had a great time, though.

    We're behind schedule on production, but the last LBsP was part of the bottleneck, so now that we got that out, things should smooth out some.

  13. Thanks!


  14. #88
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Ossu! Kinda sorta late Tuesday Takeaway, but it's on Tuesday at least!

    The Hive - dom_bhoy_13
    Kludgy, klunky, semi-easily broken, but i still found myself having a really good time with this one. i think it's that they're clearly trying to make a functional level, and try some new things, and they don't exactly fail at it. i like the enthusiasm there. Looking at their lbp.me profile, dom_bhoy_13 is a pretty prolific creator with 16levels published within the last 10months. i'd kind of like to take a stroll through their other work and see if there's a progression in skill going on. Who knows, if they keep at it, and the game's lifespan gives them enough time, we could have another great creator on our hands here. Or not, i mean, statistically probably not; but if optimism and pessimism are equally valid responses, i see no reason not to be positive about it.

    Tahk Jungle II - knowntokill
    Can't really think of anything to say that we didn't already, to be honest. If i didn't know much about LBP, and you'd told me this was a Story Mode or DLC level, i wouldn't even bat an eye; it's just that well put together. Something i did notice today, though, is it seems to be a bit of a victim of its own success. The first time i played (pre-LotD pick) there was very little slow-down or stoppage, but today it was just getting hammered, and i ended up pausing it and taking a bit of a walk until everything got loaded in and i could play as normal. Then again, when i played for PiPs, that was post-LotD, and i don't remember too much loading then...maybe this is a bad internet day on my end?

    Metal Mansion - light_bulb_lunch
    At least i like the creator's name, so there's that. When i was in uni, i thought The Jim Rose Circus were the bee's knees; haven't followed them in years, so i don't know where they're at now (i'm a bit afraid to check, any number of folks i thought were cool, ended up getting a bit twisted as time went on, or maybe they always were, and i just didn't know at the time...looking at you Maynard). Anyway, i mean, what can i say about the level? Not a lot, unfortunately. Though...thinking about it, i wonder if i missed something. Some of the scores were pretty solidly over mine, and i don't think i missed any point bubbles. The reviews were pretty positive too...i wonder if there was some secret area that i ended up overlooking. That would actually be pretty funny, if you ask me.

    Platformin' through the jungle - PikaPlayer-25362
    i thought this one was better than Pika did, i have the feeling. The level select page slags it off as "another bland platformer," and i don't think it was really that. The environmental design, though at times a bit blocky, showed a fair amount of creativity, particularly with the statuary. Also, going though the tiki(?) head in the middle was kind of cool. Also, also, a Mega Man-esque appearing-block puzzle that was actually reasonable in its timing (well, maybe a little too generous, but i'd rather that, than way too tight). Sure it could be polished a bit, there are a few areas where there's a little too much horizontal running, but still, this one's definitely worth at least a play.

    The Tricky Tower - Gordon6Fan
    This one's like the spiritual evil twin to The Hive. It's a haphazard level, with a lot of simple mistakes in design (more than a few places to drop out here), and a not-very-great visual presentation. But where The Hive makes up for it with weird charm and a few novel ideas, The Tricky Tower slathers on a thick coat of frustration and calls it a day. i'd have a hard time recommending this to folks except as an object lesson in how to not make a fun level.

    So, that's the that. Definitely a mixed bag this go, but i think there are some good ones for play there, and hopefully you found something as well. Thanks for all the support and feedback, and i hope you have a great day!

    Behind the Curtains Stuffs
    We've got episode 032 wrapped but for the PiPs, so slowly crawling out of our production hole. Got some of episode 033 together, but Tuesday's always a busy morning, so we're going to have to put the hours in tomorrow and on the weekend; still, i think we'll be able to have it sorted by Friday night, which gets us mostly back to where we need to be. Also building the Isaac backlog back up, but that'S pretty close now. i love doing the Streams, and i have no plan of discontinuing them; but by the same token, they do take up about 6or so hours of available weekly production time (6 hours? Four streams, about an hour and a half each...yeah, the math works out).

    So our morning schedule has been coffee with NorthernLion for about the past two years now. i was watching an Isaac episode i'd missed last night, and maybe it was just because i was tired and in a bad mood; but something he was going on about really rubbed me the wrong way. So i decided to take a couple week break, 'cause i know he tends to get in stretches where he goes over the same bits, and i don't want to get to the point to where i can't listen to him at all anymore. Anyway...this morning was really, really weird feeling, not sitting down with NL.

    i've got a fairly long vacation coming up in August. i'm thinking of taking a set back from production for it, just to reset my brain a bit. Maybe get out of town. i haven't been to Tokyo in about 12years, maybe? Though going to Tokyo in mid-August...i'm not so sure about that. Still, i'm going to have to buckle down and get maybe a 2week backlog in everything maybe a little more. It's something i'll need to do a little thinking on.

  15. Thanks!


  16. #89
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Ossu! Firday's come around again, so here we are for another go!

    Episode 032 - Unmask

    This time about we're having a look at:

    Switch - SlurmMacKenzie
    Deadly Dungeon - kavonte1226
    Monstrum Swamp - gigiomd
    Space grappling - SkrewAttk318
    Dungeon Day 2: Moonlight City - Benj21000

    Switch...Switch...Switch...wasn't expecting it to get picked up so quickly, so you probably all already know about that. Still, it's a good 'un. It's actually a pretty good set-list all around this week. Some of the levels could use a little work and polish, but there still should be something fun in there for you to play. Thanks as always for the feedback and support, and have a great day!

    Behind the Curtains Stuffs
    Err...did you know you can scroll out on the map in Gravity Rush 2? i mean, i think i did know that, i just never thought there'd be sidequests or stuff hanging out in some of the other areas. Whoops. And we were doing so well keeping everything nice and tidy too.

  17. Thanks!


  18. #90
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Alright, then, it's Tuesday, it's Takeaway!

    Switch - SlurmMacKenzie
    Just a great level all around. The gameplay is so nice and fluid, and keeps you moving pretty much the whole time. What really sold it for me was the simple conceit that, yes, all the elements to move when you hit switches. It's just a really nice, really neat effect. There're a couple of areas where you can get a pretty good look at what's going on in the back, and i just kept jumping through switches just to see things get triggered. Seriously, neat city. Slurm did a great job with this one, and i really want the time to look at Neons.

    Deadly Dungeon - kavonte1226
    Yeah, this was pretty much what we thought of it when we played for the episode. i really like the environment, aside from the water aspect of it. i think i was a little more forgiving of the look of the enemies this go about. Checkpoint placement definitely needs some work, and dealing with the flaming bloke was, again, a bit a pain. Thanks to the way LBP handles object physics, when i dropped it this time, the flaming bits just kept on bouncing up and down forever. That angled bounce pad bit at the end, that was pretty weird. So, basically, you have to bounce at an angle into the far wall, which is bouncy itself, use the momentum from that to run back to the bounce pad, and this time it'll send you high enough to get to the next area of progress...it's a weird way of handling things.

    Monstrum Swamp - gigiomad
    This 'un's definitely fun enough, and aside from that weird bit we saw in the first video, it's all pretty smooth. It's just the washed-out look that brings it down; it's really hard to see some of the gameplay elements, especially toward the end of things. Speaking of the end of the level, there's an area where you have an option to trigger a checkpoint that's way out of the way from the direction you're heading. It's such a weird placement choice, and it probably could've been scooted up closer to where you were actually going.

    Space Grappling - SkrewAttk318
    Yeeeaah...like, i still have no idea what was going on with this one. Was it a force-chip? Material tweaked to be bouncy, and then be destroyed when it's been touched once? i've got no idea. Oh, that bit on the top we went back to in the video, that looked like it might have some kind of secret? Yeah, that was just batteries.

    Dungeon Day 2: Moonlight City - Benj21000
    i'm not a huge fan of the overall look of the level, it's a little too blocky and slabby for me. Aside from that, though, this one's really really cool. i don't remember the last time we've played a real explorer-type level. the power-ups are doled out at a good rate, and i like the way they're implemented, and how they change areas you've already been in. Still don't know how to get to the last two treasures, but that just gives me a reason to come back some day and figure it out.

    So, that's the that. i'm pretty happy with this set-list, really. Even Space Grappling has a kind of charm to it. Hopefully there was something in there that caught your eye, and you wanted to play. Thanks as always for all the support and feedback, and, as always, have a great day!

    Behind the Curtains Stuffs
    The next time i make the claim that we're getting back on our production schedule, you have my permission to come to Japan and punch me right in the face. Now if we're actually on our production schedule, that offer's not valid, but otherwise.

    Life...man...life's kind of a jag. So, i've got a whole new and interesting problem to deal with at the moment. So, that's fun. i may not actually get my vacation. i'll get the time off, everyone's getting that 'cause the schools will be closed. Actually using that time, though, is kind of up in the air. Wheeeee.

    Still, life is mostly good. The streams are going well, which is kind of shocking, considering the schedule. Thanks to everyone who's been showing up, and i look forward to seeing y'all on Thursday!


  19. #91
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Ossu! It's Friday! So, right, here we go again.

    Episode 033 - Tripe

    So this week we're having a go at:

    Cardboard Platformer - NoodlesAndSauce_
    Magma inferno - markybarlow
    China Restaurant - wischmopp28
    Return to The Cosmos - kittnintro
    Original name... - stevent2002

    It's actually not a bad set-list this go about. Had some switches and changes, on account of some of the levels i'd originally picked had turned out to be galleries or movies. See, this is why we record the levels before we record the intro. Anyhow, hope there's something in there you find enjoyable, yeah? Thanks as always for all the support and feedback, and have a great day!

    Behind the Curtains Stuffs

    ....


  20. #92
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Ossu! It's Tuesday Takeaway time!

    Cardboard Platformer - NoodlesAndSauce_
    There's not really too much to say about this one that we didn't cover in the episode. It's a shockingly coherent level for a first go of things, and that's really cool. The difficulty is a bit all over the place, and that rotating plus section is a real pain in the keister. There were actually some bonus, super-high-point score bubbles that i hadn't noticed when i was playing for the episode. i found one and it popped me up over mdkd's score, and i actually felt a little bad about that, i had played really poorly prior to that point.

    Magma inferno - markybarlow
    There are a bunch of places where you can short-cut using the boost boots that i'm not sure the creator intended. They're not really big ones, but still they shave a bit of time off. i've been watching a lot of AGDQ, so maybe i'm just noticing these things more often recently. i still haven't figured out what was going on in that Hero Cape section, not sure why it kept pushing me back a layer in that one section we looked at in the PiPs. markybarlow left a note on YouTube, which was really cool. Mentioned that they'd gotten the LotD nod, which i thought was great, but when i played this morning, there was no pink ribbon on the level...so i'm not sure what's up with that.

    china restaurant platformer - wischmopp28
    So...wischmopp28 dropped me a line on my profile, let me know they'd updated the level after watching the episode. This was really cool. It's rare, but i've had that come up a few times, and it always feels nice. So, i was expecting maybe a little tidying and polish, maybe closing off those areas where you could drop out of the level. What i got was...a completely new level in the original theme. i was...not expecting that. The new version is actually really cool, and there's a lot more gameplay to be had here. There was the addition of one thing i wasn't super happy with. In the last third of the level, you get a number of areas where the floor will drop out from under you. There's no indication as to what panels will be dropping out, though; so there's a good chance you'll blow through a bunch of points before finally staggering to the end.

    Return to The Cosmos - kittnitro
    i love how much of this level you can just skip if you make the minor effort of keeping the boost boots longer than you're supposed to. i don't think that was creator intent, but i suppose it's always possible. i'm also a super-big fan of the wrap-around aspect of the level. That's a construction style that i really don't see all that often.

    Original name made no sense...so i changed it to this - Stevent2002
    Just a goofy little charmer here. i thought it was cool the way they actually returned to one of the obstacles in a more difficult (ok slightly more difficult) variant. Would've liked to have seen that done a little more, but at least we got it the once. There's not a lot to say, because we pretty much caught everything for the episode.

    So...actually, i felt way more positive about all the levels playing this morning, than when i'D played them for the episode (and i felt pretty positive about them then). Hopefully there's at least one in there that looks like something you'd like to give a whirl to. As always, thanks for all the support and feedback, and i hope you have a great day!

    Behind the Curtain Stuffs
    Episode 034 is mostly completely wrapped; just the title/end cards and PiPs to do. Not particularly worried about the title card, as i'm looking to use assets from a previous that (should) make it a quicker go. We've got initial set up for episode 035 done; we're going back to one of my favourite (and yet most annoying to work with) sets. No, not Marinara, we're never going back to that one, as much as i'd love to...it's just a super pain to do any work in.

    i haven't had a chance to get out an episode of LBsP, and my backlog of levels to look at there just gets ever longer. i'm really hoping to get one kit up tomorrow, but it's hard to make a hard promise on that one.

    We lost two dedicated streaming days because of stuff...which was annoying and disappointing, but ultimately probably for the best for my health and social life. Shifting Friday/Sunday to bonus episodes means if things align right, i can still do an episode, but i don't have to feel so beholden that i'm not doing things that need to be done. Also, it'll let us do more one-off games in the middle of more long-form stuff. So...yeah. i do want to thank everyone who's been showing up, makes everything a lot more fun. Also, i realized the other day that it would've been great had EnochRoot been able to show up for the LBP3 one back at the beginning of June. We had a bunch of tree puns there. i'm almost certain we may have made a "getting to the root of the problem" joke at some point.

    Conceptually, Switch is the best for Enter the Gungeon, the ability to just pick up and play suits it so well. Practically, the controller set-up makes it really hard to actually hit all the buttons necessary to play it well. Grrr...

  21. Thanks!


  22. #93
    German Community Moderator CuriousSack's Avatar
    Points: 101,387, Level: 99
    Level completed: 17%, Points required for next Level: 1,663
    Overall activity: 62.0%
    100 Experience Points 7 days registered 250 Experience Points 30 days registered 500 Experience Points
    PSN
    CuriousSack
    Join Date
    May 2011
    Location
    Germany
    Posts
    4,106
    Blog Entries
    22

    Default

    Thanks again for all your fine reviews, I've enjoyed every single episode!
    Many greetings, Jürgen^^

  23. Thanks!


  24. #94
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Thanks man, that means an awful lot to me. i'll be doing my best to keep the coming at the same level.

    Ossu! It's that time again!

    Episode 034 - Syncretic

    This week we're having a look at:

    Humble Beginnings - icofriendly
    Willow - philly13s
    My first crappy platformer - Boomuded45
    City jump level - PranksterGangser
    Tower of fabric - rusnacu

    It's a more hit-or-miss set-list than last week, but i still had a pretty good time with what we got. Hopefully there'll be something in there that catches your eye and you can have a good time with. As always, thanks for all the support and feedback, and i hope you have a great day!

    Behind the Curtains Stuffs
    i actually woke up in time to catch lsrs's stream this morning. It was completely accidental, and my brain immediately started screaming, "woah, woah, woah, this is way too early, even for me," so i guess the answer to "will i ever be able to catch the stream?" is "only if i stay awake long enough to do it."

    We've got the title card, intro, and levels all recorded for next week's episode. Going to do the secondary recordings and outro (hopefully) right after i finish typing this up. Now, i'm not going to say anything inviting disaster, but i think it's safe to let you all draw your own conclusions there.[edit to add]Finished all that up, so we've just got the PiPs to insert for next week's episode to be in the bag.[/EtA]

    Now, the downside to that is i've had to almost completely focus on just getting that done. This is the second week to come and go without an episode of LBsP, and that sucks. We've also got just enough Isaac in the backlog to carry us to...i think Monday? i have to check. This is...non-optimal. Well, nothing doing but to get out the shovel, i guess.

    Drawing to a close with Gravity Rush 2. There're still a bunch of side-quests we're not getting to, and i haven't even touched the Raven's Choice DLC. Might do the side-quests as a non-live wrap-up episode, and maybe we'll come back to Raven's Choice. i think 14episodes straight (what it'll probably come to by the end credits) is long enough for one game in a stream. i've enjoyed it a lot, mind you, but i don't want it to wear out its welcome. Especially since the last one or two chapters we played were one, long, semi-interactive info-dump. i think even if i hadn't been playing to an audience, that would've started to wear just a little bit thin for me. It's the contrast between the high speed, flailing action of the meat of the game that gets me.

    Oh, for you Gungeoneers out there, there was another, quite beefy, free DLC for Enter the Gungeon that came out last week. It added a bunch of new enemies, a couple of new bosses, and synergies between items and weapons (that i still haven't quite figured out). it feels a little more forgiving with key/heart drops, maybe even with ammo. It still kicks me in the teeth, but it's a bit more fun of an experience. Oh, and the balloon gun gives you flight, which was neat to find out.

  25. Thanks!


  26. #95
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Why yes, it is the Tuesday Takeaway.

    Humble Beginnings - icofriendly
    The contrast between this level, and the one following it (Electrical Entourage), is kind of weird. This one's look is pretty slabby, and beyond the movement of the mountains (which, itself, is a little too synced up) there isn't much to recommend it from a visual standpoint. The gameplay, as well, is exceedingly basic. The boss, at least, has its own goofy charm, so there's that. To be honest, if it weren't for the forced level link, i don't know that this one sells the adventure quite well enough, though i might have given it a little more before giving up on things. Like i said in the video, EE is really the one to play out of the two.

    Willow - philly13s
    Not tremendously much to say about this one, really. At least nothing that we didn't cover in the video. That bounce pad is still not set to static object, so we got to push it off the cliff again. The level is short enough, and well-presented enough to make it worth a quick play, but absent secrets or expansion, i can't see myself going back to it all that often.

    My first crappy platformer - boomuded455
    To be honest, this one really isn't all that crappy for a first platformer. It's actually there, as a level, and is fairly coherent throughout as far as gameplay. There are a few breaks in it, like with that balloon, but nothing egregious, nothing to put it in even the bottom ten of crappy platformers that i've played. Still, it does need an awful lot of polish, and it would be nice to have some music in there.

    City jump level - PranksterGangser
    i think you can actually hear my brainmeats slipping a gear when we're reading the title card and i notice, at the last moment, that it's PranksterGangser, and not PranksterGangster. Funny how the brain will parse text when it's expecting to see something that's not actually there. As far as the level, what can i say? The city area really needed to be built out more, it actually comes across as a tacked on extra compared to the (slightly) beefier space section. Not that you've got a lot going on in the space section either. Also...what was up with those HVAC units? i guess that's what they were supposed to be, but...man they were ug.

    Tower of fabric - rusnacu
    i think it's possible i graded this one a bit higher, because it came on the heels of a bunch of levels that were either not very good, or at least not living up to their potential. When i play for PiPs, maybe i should randomize the order of the levels. Still, this one does exactly what it sets out to do; it has a simple concept, and delivers on that concept in a fun, satisfying way. That has to count for something, right? It'd definitely be a fine addition to a playlist of cool-down levels, i think. Also, continuing with the theme of brainmeats parsing visual information...i don't know why i thought the two climbing sections used different coloured materials. Re-watching for PiP footage, they're clearly the same. That's just odd.

    So, that's the that. Nothing jaw-dropping, perhaps, but in the main a solid lot of levels that, at least, are nice and short and easy to experience in their totality. Next week's set might not have quite the same going for it, but that's a tale for next week. As always, thanks for all the support and feedback, and have a fine day!

    Behind the Curtains Stuffs
    Continuing a thought in the Sackinima version of the thread, looking back at the events of the past few weeks...this is not going into the "will make a funny story someday" category.

    We finally got an episode of LBsP out, and that's a success. i think we'll be able to keep to a once-a-week-at-least schedule, but...i have the feeling that saying that has just unleashed some slavering hellbeast out there, which is now quick on its way to screw with me somehow.

    We got the dialogue input for episode 036 done, and that's nice. It needed a lot of paring down to keep it manageable, timewise, but there's only so much you can say in 2ish minutes when each little piece takes (about) 2.5seconds. It really is amazing how fast people actually talk, and how well our minds actually keep up with it. Spoken, you can cram a fair amount in a really short period. Anyway, the practical takeaway is the bit i had in mind might need to be split over two episodes...which does funny things with timing (why would a conversation take two weeks in the real world? You have to be able to justify that a little bit for suspension of disbelief). Ah well. With luck we might get the animations and cameras in today, which would let us get intro filming done tomorrow.

  27. Thanks!


  28. #96
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Guten Morgen! It's somehow Friday again, and you know what that means!

    Episode 035 - Runaround

    This week we're having a look at:

    Tikishore Island - SmileyJnr
    Toxic Facility - jojo4924
    Everflame Castle - CalvinTheJerk
    What lurks within - MatFluffles_2017
    Skyland Platforms - lolman22559

    This was a...interesting set to record...some of the levels didn't really click until the 2nd or 3rd play (and one of them never clicked at all), so there's a bit of a disconnect between the video clips and the outro. This is why i'm so glad folks pointed out doing PiPs to me; i imagine similar situations before could have been quite confusing to viewers. Anyhow, hopefully there'll be something in there that catches your eyeballs and looks fun to play. Thanks as always for all the support, and have a great day!

    Behind the Curtains Stuffs
    Now, i'm just relating purely factual information here, not doing any prognosticating trying to call down the Wrath of Entropy(tm) or anything like that. The fact remains, though, this week, and particularly yesterday, were stupidly good for production. Got next week's episode wrapped (but for the PiPs, 'natch). Got a new set kit up and ready to go for the week after (and the early get the characters, clocks, and whatnot prep done as well). The LBsP was on...Monday? Tuesday? Anyway, we did that thing too. All told, pretty darn solid.

    Had a lot of fun with the stream yesterday, which was nice. The was a shocking twist at the end of our third run that would have left me pretty salty as a player, had it not been so fun as a presenter (is that what i am? i mean, i wanted two "p" words for the sentence so...whatever). Unfortunately, the connection dropped completely as we were wrapping things up. Which, thinking timing, i guess is the best time that could have happened, but is just a new thing for me to worry about. Worse, because i can't really do anything about it, as far as i know. So...fingers crossed for Saturday's Gungeon stream.

    Did get a message from one of my semi-regular viewers that they'd not gotten a notification from YouTube when i'd started streaming, which is kind of bunk. At the very least we've managed to keep pretty tight to our schedule, though i know converting the time zones can be a bit of a pain. If you want to jump in, the times listed on the playlist page [Playing to an Empty Room] are pretty solid, and if they do need to change for some reason, i'll put up a quick video to explain what's going on. Anyway, if you haven't you're always welcome to drop on by. Let's make the series title semi-ironic!


  29. #97
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Woop woop! It's Tuesday Takeaway time again!

    Tikishore Island - SmileyJnr
    This was really weird. So, i picked up a key sticker when i beat the level, i guess? So when i used it, it unlocked some kind of super power-up that shoots out a blast that will blow up the watermelon bits, and put out the hot coals and lava...so basically it nerfs all the difficulties presented by the mocktail sword...that's...kind of an unusual way to go about things, it's like acknowledging the base design of the sword is poorly done? Anyways, breezing through the sword bits allowed my brain to focus on how frustrating some of the Grabinator puzzles were, so...err...success?

    Toxic Facility - jojo4924
    This is a surprisingly sold first platformer, to be sure. There's a fair amount of challenge, but none of it is overwhelming. Like i said in the episode, it probably would have been better to have the level start in "easy" mode, and give the player the option to switch it to hard, instead of the other way around, but that's a minor quibble. i'd still love to know what was going on with that sinking platform, though. That was the only one of the lot with that problem, but it basically makes that obstacle impossible. Weirdsville.

    Everflame Castle - CalvinTheJerk
    Yeah, so...what i said in the episode? 100times that. To be honest, if i could go back and re-record it, i'd probably give it a Red Triangle. Which is a shame, because the presentation is definitely there.

    What lurks within - MatFluffles_2017
    i do like to get requests and recommendations from folks, even if i can't always accommodate them. Still, i'm always a little worried that that level will turn out to be suck, 'cause i'm going to have to be upfront about that if it's the case. Thankfully, it wasn't the case here. The level is on the short, simple side, but it's only meant to be an appetizer, so that's fine. Mat got in touch with me on YouTube and said they'd been worried the grappling was a little bit too tough...which is interesting how people gauge difficulty. i thought, personally, that the grappling could have been expanded a bit and made a bit tougher.

    Skyland Platforms - lolman22559
    Perhaps not the best example of the type that we've ever looked at, but it's smooth, short, and sweet, and that has to count for something. i do wish the cameras hadn't been quite so herky-jerky, though.

    So...yeah...that's the that. Certainly a weird set-list this go about, but not without merit, i think. Hopefully there's something in there that was fun for you, yeah? Thanks as always for all the support, and have a great day!

    Behind the Curtains Stuffs
    *Knowing and bitter laugh*

  30. Thanks!


  31. #98
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Guten morgen! Guten tag! Guten nacht! Err...that's just about all the German i know right there. At least all the polite German. i really ought to learn how to do greetings in every language. Anyway, it's that time again!

    Episode 036 - Quimper

    This week we're having a looksee at:

    Caribbean Caper - Emporuto
    Just Oiled! - SYSKNTT
    Don't Let Them In - katoregama
    Mega Walrus TSL Carrot Cake Desert - VoyakiloidMai
    Taku Taku Island! - LuJuster

    This is an uncommonly good set this go about. i'm pretty sure there'll be something in here that'll catch your fancy. As always, thanks for all the feedback and support, and have a great day!

    Behind the Curtains Stuffs
    We hit 100subscribers on the 'Tube! i...have no idea when that happened, actually, since i've got email notifications turned off. Still, it's pretty neat. i was planning on doing a bonus stream today anyway, but this is as good an excuse as any.

    Yesterday was...whooboy. Basically we knuckled down on production, i don't even remember how many Isaac episodes we wrapped and uploaded. Got everything but PiPs done for next week's R15F-S2, and i'm going to try to get that done in a minute. mdkd ought to like the title card for that one. i really need to get two LBsPs in today...i'm a might bit miffed i hadn't been able to get at least one done over the last week, but there're only so many hours in the day.

    So, why all this, then? Well, like i think i mentioned a couple of episode's posts ago, the company's closing the schools for Obon, so i'm on vacation until the 18th. So, i'm stepping away from electronics for about a week. i've basically been in super-production mode for...well, definitely since June, when i started adding the streams; but even when it was just R15F, the learning curve to put an episode together well, generally meant the same amount of time was being used.

    i don't know what i'm going to get up to. i'm wavering between a bunch of little daytrips in the area (there's an abandoned amusement park not so far from here, if i'm remembering right, and it hasn't been torn down yet), and taking a local train up to Tokyo or somewhere fairly far off, just getting off the train when i'm bored, and spend the night where ever i'm at. i suppose i could just find a mountain to hermit on, that's always a possibility.

    Practically, for us, what this means is there won't be a Tuesday Takeaway, at least, not on Tuesday. Also, if i do get a scheduled LBsP, there won't be an in-thread update post. Saturday's and next Thursday's streams are off, though like i said up-post there should be a bonus stream today. Also, being basically off-grid means if you need to get in touch from tomorrow, it'll have to wait. Sorry about that.

    Hopefully this won't be too much of an inconvenience; and my brainmeats will be a touch more functional come next Saturday.

  32. Thanks!


  33. #99
    German Community Moderator CuriousSack's Avatar
    Points: 101,387, Level: 99
    Level completed: 17%, Points required for next Level: 1,663
    Overall activity: 62.0%
    100 Experience Points 7 days registered 250 Experience Points 30 days registered 500 Experience Points
    PSN
    CuriousSack
    Join Date
    May 2011
    Location
    Germany
    Posts
    4,106
    Blog Entries
    22

    Default

    Hahaha, now I'm curious about the less polite German words that you know!

  34. Thanks!


  35. #100
    Junior Sackperson waffleking23's Avatar
    Points: 26,464, Level: 49
    Level completed: 92%, Points required for next Level: 86
    Overall activity: 26.0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    waffle_king23
    Join Date
    Sep 2009
    Location
    Not so far from Osaka Castle
    Posts
    492

    Default

    Quote Originally Posted by CuriousSack View Post
    Hahaha, now I'm curious about the less polite German words that you know!
    Well...the (very) little i know tends to crop up in-stream, and in my Isaac videos from time to time.

    Ossu! It's Friday, my vacation's kind of over, and we've got another shot coming 'round again!

    Episode 037 - Parkbench

    This go about we're having a look at:

    China temple plateplam - imamannn
    The Grate Twosday Escape - shearenvy
    Block by Block - niall-mag
    Creepy-Crawly Crypts - jatoquin2
    "Epic Crash Train" - FivePin3s

    It's a pretty fun set this go about, though there is one of...those...levels that's gone and snuck into the mix. Ah...well, these things do happen, don't they? Hopefully you'll find something in there to your taste. Thanks, as always, for all the support and feedback, and have a great day!

    Behind the Curtains Stuffs
    So...the vacation was...well, it was mostly relaxing, so that was nice. Went with the short trips/low-impact style, mostly because i had the feeling going up to Tokyo was going to end up costing a lot, regardless of how i got up there. We went up to the abandoned amusement park, which turned out to be far less abandoned than i'd been led to believe. i don't know if it'd gone through some kind of rebirth since my friends had gone to it, or if they'd just over-sold it. It did make for a fun trip, though, and the run down bits were appropriately creepy (it helped that i'd got there before opening, and could just wander around the mostly-empty park).

    One highlight was being the only person strolling around the haunted house, and it was maybe the only effective haunted house i've been to in Japan. Part of that was it being a walk-through style, and not a cart-on-tracks one. Also that the paint-job on a lot of the spooky-objects was just kind of...wrong? It felt less like walking through an old Japanese ghost story (which, i figure, was the intended effect), and more like that bit in an 80's slasher movie, where our intrepid Final Girl stumbles into the killer's house, and every thing is decorated Ed Gein. i loved it.

    A big chunk of my free-time (of which there was entirely too much, to be honest) i spent re-reading my Yotsuba& collection. It was cool to notice how much more of the dialogue i could understand compared to the last time i'd done a full re-read (though, to be fair, Yotsuba is probably the easiest manga series i have). i started reading through Tekkon Kinkreet, and while that's been an easier go this time about, it's definitely more of a struggle than Yotsuba.

    i walked myself mostly to exhaustion every day, which i should point out is something i actually like doing. Lots of time to think about this and that, and also i slept like the dead most every night, which i appreciated. Also that i actually tanned up a fair amount (though, i do tend to tan up relatively quickly). i look slightly less sickly than usually, not having my dead-fish-belly-white pallor. That's...good i suppose.

    There might be a bonus stream today, since i'm going to be doing some production work anyway. It's good to be back, folks!


Page 5 of 6 FirstFirst ... 3 4 5 6 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •